RPGM - Completed - Welcome to Mon Musume Park [Final] [Apple_Rooftop]

  1. 3.00 star(s)

    Playfulpetfox

    The game itself looks very nice, but the gameplay is horrendously grindy, and the "climax" sequences are the weakest points. If you enjoy seeing fluids, or being able to watch past the climax, you'll be disappointed. Outside of disappointing finishing scenes, you'll see the same scenes over and over and over while trying to progress through the bosses. This becomes an issue as you realize that most of the monsters are just reskins. The game starts losing appeal after you've seen everything it has to offer 5 monster girls in. Not a bad game, but not worth the time it takes to beat it.
  2. 1.00 star(s)

    Olduvai

    What happens when you take a great idea, a half-enjoyable sex battle mechanic and cutesy graphics, and proceed to shove them in a bag and beat them to fucking death with a tedious grind that eventually annihilates all sense of fun?

    This game.

    Graphic wise, it's halfway decent. The style absolutely won't be to everyone's liking but I find the pixel art style to be interesting. I'm not a fan of the loli elements personally but there's some good variety here. Sadly, that variety ends up repeating with reskins.

    Mechanic wise, the game centres around "sex battles". Target an erogenous zone and whittle the enemy's health away. Sex battles are always a fun mechanic, but the constant picking a zone and whittling away is hardly exciting. Then again, neither is the game. You can also "talk" to your enemy which entails them seducing you with all the finesse of a hammer blow to the cranium, with some talking options requiring multiple choice which requires trial-and-error.

    Cause that shit's fun.

    Arouse them enough, fill their arousal meter and then fuck them (You know, like real life) Later on in the game, you get skills which allow you to finish inside them which unlocks replayable battles. It is what it is. The battles have very little variety aside from an enemy's turn-ons and it literally just becomes a case of you and the enemy trading blows until you either make them cum or they make you cum. Or you both do when you unlock the relevant skill which is hidden by a fucking inane grind.

    Sound wise, I enjoyed the music. The battles are voiced in Japanese, so expect that in terms of sex (i.e; Expect the sound of a cat being beaten inside a burlap sack) The game is fucking loud so use headphones or risk the wrath of your neighbours calling the police on you for animal abuse.

    Gameplay wise. Fucking hell, gameplay wise. When you get through the first area, you're probably raring to go. You're aroused, you're curious, and you want to see what else the game has to offer! Well, Apple Rooftop chuckles, fuck you because here comes an incessant grind. Prepare to go through the same areas over and over again JUST to level up enough to beat them. Look, this is a sex game. We're here for fucking: If we wanted to get fucked, we'd be using Tinder or going to a bar or some shit.

    So why make the game such a fucking tedious grind? You have to defeat armfuls of enemies to rise one level, by which time you're mighty oak has become a swinging vine. Frustration onsets quite swiftly when you're trying to level up but doing so takes a literal fucking epoch. On top of this, certain stages are just inane with "puzzles" and "unique elements". One level has you escorting a fucking character through areas teaming with characters.

    Yeah, you read that right: They put a fucking escort mission in a porn game.

    The grind is what puts this games head to the curb and stomps it. Had the levelling requirements been reduced, or the enemies been made a little less powerful and spongy, this could be a brilliant game. Instead it's an inane fucking grind, and it's the inane grind which really lays bare all the fucking issues with the game, such as the painful trial-and-error puzzles and many palette-swap enemies with maze-like areas.

    Overall, I wouldn't play this game. Personally I wouldn't make my worst enemy play this game. Thankfully, helpful users have put together save files to spare you some agony, so download them if you're truly curious and marvel at the content that could've made a great game.

    If it weren't for the actual fucking game itself.
  3. 2.00 star(s)

    Xol

    Gameplay: TEDIOUS. The grind is absolutely horrendous. It started off okay, but beyond the first... "region"? it just went downhill. About 3/5ths of the way through the game, I ended up resorting to a save editor just to make the slog more bearable, and even that only helped somewhat. Enemies are WAY too populated on most maps, and a lot of them are either unavoidable or chase you down at ridiculous speed. Some enemies just plain have unfair and ridiculously OP abilities later on that ultimately mean you can just randomly be in a no-win situation no matter what you do. And there are some.... "puzzles" (and use that extremely loosely here) are beyond absurd. Basically having to navigate totally blind through the walls in some areas with no clue at all what direction your supposed to go. I could go on and on, but suffice to say, while the idea of this game has some things going for it, the result is infuriating and mind-numbingly boring.

    Aesthetics: Overworld is bog-standard RPGMaker resources, though the battler art is nice enough. Cute chibi style that's reasonably well animated. Music would be nice if you didn't end up hearing each track endlessly looped for so long you go from loving it to hating it due to how long you'll spend in each area. Oh, but is it LOUD. Even with my computer's volume turned down to 10, I had to turn all the game's internal volume settings way down for it not to be absurd. So keep that in mind before you load this thing up- IF you do, that is- and mute your pc before you have a chance to tweak the settings.

    Content (General): The game is LONG, but that is largely padded out by grindtastic annoyance-fests. There are a reasonably wide variety of enemies- at least 30- though some in the late stages are reskins of the same design, including the same animations and usually even the same weaknesses.

    Content (XXX): This is probably the game's one redeeming factor. The "sex battle" mechanics here are nice, if imperfect. Beyond item use, escape, and some more utility-type skills you pick up throughout the game, most of your attacks fall under three categories: Hand attacks, Tongue/Mouth attacks, and Penis attacks, the latter of which is unlocked only after making the opponent horny enough via other means. With each of these you can target the opponent's breasts, pussy, mouth (though not with hand attacks, interestingly), and ass (mistakenly labelled hips in the game). Each enemy has a weakness which causes them to be "damaged" as well as increase their arousal bar further. In addition to these mechanical features, they all have different animations. Additionally, the enemies have matching "dominate" counter-animations for these acts.

    Other: One bug I encountered was that on a certain map, everything would sometimes slow down real bad. Supposedly this is because of the lighting effects, which you can disable in the menu; unfortunately, in my case at least, doing so did nothing to solve the problem after it started, so it usually resulted in me having to save and reload to fix it. Mildly inconvenient, but luckily it didn't happen super often.

    Overall: If it wasn't for the porn aspect, I'd give this one star. It's that monotonous. So tedious and irritating that it actually ruins what would otherwise be a fun sex battle mechanic. I absolutely do not recommend playing this game, but the animations are nice. So either get a 100% save from someone or just view the videos that are easily accessible in the game's resource directory under "movies".