Create and Fuck your AI Cum Slut –70% OFF
x

Recommending Western Sharing Games List

5.00 star(s) 4 Votes

DarknessDai

Engaged Member
Mar 23, 2019
2,021
2,577
468
Herika was pretty awesome. Even broke her mind a few times :p (the NPC would throw a fit and whine that world was cruel and she felt hopeless for any kind of happiness... probably because that's how Skyrim was described in the prompt, as well as forcing the LLM to respond in character at all times, to help jailbreak it from constraints regarding adult material and graphic language). They did make an excellent front end, with vm running js and a mysql database fed with dynamic data from the game as well as user input.
i actually think with how fast things are improving in the AI scene , in the next 10 years we could be playing stuff like this , you get game like set , you create your character , set the world and set the characters or make them random and put your fetishes and the Ai will handle everything LLM will surely Improve in the next decade if not reach AGI lol , then the limit is the sky lol
 

Logan1377

Well-Known Member
Feb 13, 2023
1,443
1,998
253
i actually think with how fast things are improving in the AI scene , in the next 10 years we could be playing stuff like this , you get game like set , you create your character , set the world and set the characters or make them random and put your fetishes and the Ai will handle everything LLM will surely Improve in the next decade if not reach AGI lol , then the limit is the sky lol
Very true. Its already amazing how a huge number of different characters in various poses can be added into some games. Once we get to the point where any of those random characters can be paired in sex scenes, that's the next step.
 

reidanota

Well-Known Member
Nov 1, 2021
1,261
1,323
254
Very true. Its already amazing how a huge number of different characters in various poses can be added into some games. Once we get to the point where any of those random characters can be paired in sex scenes, that's the next step.
In a game like Skyrim, all the AI needs is a front end capable of triggering actions in the game, which means at a minimum the ability to activate simple triggers (idle, aggro, etc - Sexlab is just a very elaborate system to play a set of paired idle animations, in a specific order, for a specific time, and keep track of the interactions that triggered them, so it feels like the sex events are "visible" to the game, as in they can affect relationships, trigger guard responses, etc. For comparison, Lovers for Oblivion was just the animation part and it felt more detached from the game).

Herika didn't have this ability to trigger scripts directly from the LLM, the mod relied on its own papyrus scripts and could, at most, synchronize them with AI generated talk. So you had a Sexlab extension that functioned like any other Skyrim mod, but would make requests to the LLM and feed it prompts to make the NPC talk during and after sex scenes. The action itself was NOT triggered by the LLM, which lacked the ability to do so. The front-end could, at most, load the memory database with the event, and that could bring it up later in conversation, but it was entirely handled by the php server, and depended on papyrus scripting to make the call for banter. The LLM itself could not create an event in game.

But that was 2 years ago, I think CHIM and/or MinAI do have that ability. Haven't checked the code yet, but it sounds like a step towards what you described. No idea if, in Multiic, AI can trigger paths in the game (as in if you make a character mad at you, it will take you to the same pre-programmed as if you had made a ren'py choice that made them mad.

Influencing was looking good when I played, back when the latest update was released, but it's been almost a year and I'm not sure the game hasn't become a fossil already. AI conversations could affect game variables but, as a whole, it still felt like two parallel systems, and AI-led action such as sex was all too fast and predictable, never beating around the bush, always going for the kill immediately - seemed like the LLM, when pondering its possibilities, concluded that if there's an option to fuck, why go with foreplay instead?

Dialogue was cool but, as I said, it felt like a chat bot attached to a game, there was no clear indication that the chatting part was changing the direction in which the game was going. But if it affected variables, I suppose further development of the game might have used those to trigger different events make it feel more consequential, but you still required those events to be coded by the dev. And the AI integration itself takes up a huge amount of time, as Multiic's changelogs clearly show.
 
Last edited:
  • Like
Reactions: Logan1377

Pr0GamerJohnny

Devoted Member
Sep 7, 2022
8,965
14,180
812
In a game like Skyrim, all the AI needs is a front end capable of triggering actions in the game, which means at a minimum the ability to activate simple triggers (idle, aggro, etc - Sexlab is just a very elaborate system to play a set of paired idle animations, in a specific order, for a specific time, and keep track of the interactions that triggered them, so it feels like the sex events are "visible" to the game, as in they can affect relationships, trigger guard responses, etc. For comparison, Lovers for Oblivion was just the animation part and it felt more detached from the game).

Herika didn't have this ability to trigger scripts directly from the LLM, the mod relied on its own papyrus scripts and could, at most, synchronize them with AI generated talk. So you had a Sexlab extension that functioned like any other Skyrim mod, but would make requests to the LLM and feed it prompts to make the NPC talk during and after sex scenes. The action itself was NOT triggered by the LLM, which lacked the ability to do so. The front-end could, at most, load the memory database with the event, and that could bring it up later in conversation, but it was entirely handled by the php server, and depended on papyrus scripting to make the call for banter. The LLM itself could not create an event in game.

But that was 2 years ago, I think CHIM and/or MinAI do have that ability. Haven't checked the code yet, but it sounds like a step towards what you described. No idea if, in Multiic, AI can trigger paths in the game (as in if you make a character mad at you, it will take you to the same pre-programmed as if you had made a ren'py choice that made them mad.

Influencing was looking good when I played, back when the latest update was released, but it's been almost a year and I'm not sure the game hasn't become a fossil already. AI conversations could affect game variables but, as a whole, it still felt like two parallel systems, and AI-led action such as sex was all too fast and predictable, never beating around the bush, always going for the kill immediately - seemed like the LLM, when pondering its possibilities, concluded that if there's an option to fuck, why go with foreplay instead?
blech sexlab sounds like skyrim's AAF. A bloated and largely unneccesary framework when you can just cutout the middleman :sneaky:
 

reidanota

Well-Known Member
Nov 1, 2021
1,261
1,323
254
blech sexlab sounds like skyrim's AAF. A bloated and largely unneccesary framework when you can just cutout the middleman :sneaky:
Nah, it's cool. People call it bloat because they're happy to just have a sex minigame where you can control the animations and simulate things like stimulation, with the goal of bringing the characters to orgasm. That's what you get with oStim. Sexlab is all the twisted ways in which you can use sex to actually advance in game quests. Add Devious Devices (more bloat) and it gets even better. What's interesting is how loverslab stayed immune to ntr and sharing over the years, probably because Sexlab peaked around 2015. In 2025 there's exactly one mod (paywalled) that lets your spouse cuck you - but she won't do it behind your back, she just denies the player sex and demands that you bring her a bull; technically quick to implement but not so "immersive"). There's a huge mod dealing with all sorts of humiliation, where your spouse in game can be assaulted by a male elemental. There's Submissive Lola where you can be enslaved to an NPC, who can, in turn, let you have a follower as a playmate, but will use them from time to time, getting as close to ntr as I've seen in that game. And a very recent extension for SLEN that lets you tell any potential partner that you want to watch them have sex with someone else - which doesn't have any flavour to it, but you can easily tweak the scripts to make NPC be the one that denies you and "decides" to go for someone else, when you ask them for sex. That's it, among hundreds of sex mods. Slavery was all the rage with Skyrim. Almost like Skyrim/loverslab and AVN cultures were unaware of each other.

BTW the mods I mentioned all dealt with humiliation ntr/s but it would be just as easy (or not) to make a mod that let you share your spouse, just nobody ever bothered. That makes me think, since most mods aren't paywalled (and those that are, aren't legally so) modders focused on what they wanted. If modding were a real business, you'd probably see some response to similar market trends as you get in AVNs :p
 
Last edited:

reidanota

Well-Known Member
Nov 1, 2021
1,261
1,323
254
Pr0GamerJohnny saw your comment on WR and all the talk about a woman's perspective made me think, besides the interest in comparing approaches, doesn't that game make the MC an idealised cuck (from a female pov) while still making a male player feel like it's the other guys who profit? Not talking about imbalance in screen time between FMC and MMC. Like in Deliverance, that's not what makes it feel sour to me, but two things I can imagine a woman-told story would put me off: if the FMC's lovers are too "humanized", that is to say, the story puts some focus on their emotions and feelings and empathises with them; and if the FMC takes it into polyamory and also develops feelings and emotional attachment to other guys. Possibly my prejudice, but it's what comes to mind. I'd post there but don't want to sound confrontational about it, or like I'm demeaning the game so let me bring it up at the club :sneaky:
 

Dessolos

Post Pro
Jul 25, 2017
20,293
28,740
936
I never liked Sexlab animations rarely lined up right I always had to manually adjust them was kind of a pain in the ass.
 

Joshy92

Message Maven
Mar 25, 2021
14,137
36,170
967
  • Like
Reactions: Enlight432

SinisterPortal

Active Member
Mar 31, 2025
631
667
93
Heh I was perplexed about why From Wife to Wench has such good reviews. I made my own review, describing why I didn't like the game in details, including weak art, absent sounds, no meaningful choices, being the standard BBC cuck game despite set in fantasy, etc. I got a few likes on it. But then... it was deleted lol. Dunno what bullshit reasoning the dev used to convince the mods but here you should know not to trust the score of this game.
 

Dessolos

Post Pro
Jul 25, 2017
20,293
28,740
936
I don't trust the scores or reviews of any game on here. I ignore them all.
im like that with everything tbh. I prefer to watch 3 or more youtube videos. Review on here tho I see as something to read for a laugh or just get a general idea then go and play it and see if I agree or not. As often times I disagree with some of the negative points or just not a big deal to me.
 
  • Like
Reactions: sksi35

Rozhok

Well-Known Member
Jun 29, 2017
1,081
2,360
468
Negative reviews that mention you don't like something are very easily deleted on this forum, this is true. If you want to write a negative review, make sure to back it up really well otherwise POOF deleted.
 

SinisterPortal

Active Member
Mar 31, 2025
631
667
93
I don't trust the scores or reviews of any game on here. I ignore them all.
I was like that before I played Rhode's Fortress - this game immersed me a lot for two days - I played it almost non-stop - and then there was an event that turned a light-hearted story about first love into dark and brutal NTR. It was so sudden and I got so attached to the FMC by that point that, when she got suddenly raped, it put me into a sad mood for several days. I then went to the reviews and yeah I wished I read them before playing. The sudden 180-degree turn in tone of the game is criticized by many. I was yet new to the whole genre of hentai games back then, I didn't even know what NTR is, so the game took me unprepared. My hate to NTR was born that day :ROFLMAO:
Recalling it now, I felt as if I myself was raped :LOL:
 
Last edited:

Enlight432

Active Member
Jan 4, 2024
625
1,676
249
I hate when devs act like they are Shakespeare. The only thing I want to know when I play these games is the game NTR or NTS and does it have choices? But like usual another dev who is cagey and won't say anything :rolleyes:
I know a developer who fits your description exactly. He doesn't tell anyone whether his game is going to have NTR or not. I asked him the reason once, and he said he didn't want to spoil it..
If it were a different media or a different tag, he'd have a point, but imagine a vanilla fan playing the game and then suddenly seeing a 12-inch cock fucking his girlfriend/wife :HideThePain:
 

Joshy92

Message Maven
Mar 25, 2021
14,137
36,170
967
I know a developer who fits your description exactly. He doesn't tell anyone whether his game is going to have NTR or not. I asked him the reason once, and he said he didn't want to spoil it..
If it were a different media or a different tag, he'd have a point, but imagine a vanilla fan playing the game and then suddenly seeing a 12-inch cock fucking his girlfriend/wife :HideThePain:
And then if vanilla fans sub and NTR happens the dev complains lol. Well, don't string people along and be misleading, it'simple.
 
  • Like
Reactions: Enlight432

SinisterPortal

Active Member
Mar 31, 2025
631
667
93
As proof of your point that scores are 99% subjective, out of the 6 pages of F95 rankings—which comes to 180 games—I only follow 2 game
well, rating is like first filter - if it's low, you very likely won't like the game, if it's high - you can either like or don't like. But filtering games ranked low helps waste less time looking for the good ones
 

Logan1377

Well-Known Member
Feb 13, 2023
1,443
1,998
253
I don't trust the scores or reviews of any game on here. I ignore them all.
Ha! I'm the same way. There are a lot of games on here where I'm honestly completely perplexed as to why they get the high ratings and the love that they do. Not because its something that I'm not into - I just ignore those. But ones with the general setup and set of kinks that I'm into and they're just...mediocre, or lame, or even not well made, but they end up at the top of the rankings over and over for whatever reason.
 
  • Like
Reactions: sksi35

Enlight432

Active Member
Jan 4, 2024
625
1,676
249
well, rating is like first filter - if it's low, you very likely won't like the game, if it's high - you can either like or don't like. But filtering games ranked low helps waste less time looking for the good ones
Wanting to make things easier is a good thing, but the idea you mentioned has a flaw; it causes you to miss out on some good games with low ratings
 
  • Like
Reactions: fbass and blkcrow20
5.00 star(s) 4 Votes