It's not enough for me that he expresses his feelings to himself. It's important to me that he expresses it explicitly to the other person themselves. In real life, that's the part that makes me feel better. When I've gotten it off my chest and let the other person know how they're making me feel, it almost doesn't matter how they react to me expressing it. Just the fact that I know that they know that I'm not happy is enough for me to get over it. But just swallowing it, and running around people-pleasing is just kind of soul crushing.Hi! Very interesting thoughts. Some of them can be answered - “Well, they're people, they're pirates and they all have their own shit in their heads”, and some of them are constructive criticism. Can I clarify, what exactly would you like to see as a release valve? More expressions of dissatisfaction by MC (just text) or something more? It's just, it's worth realizing that alternative solutions lead to alternative consequences (otherwise the player won't believe the outcome). It's sometimes hard for us to keep the main line, and if we need to make two different threads for every controversial situation, we'll hang ourselves
Some of the answers and reasons why the MC does this and not the other will be further down the storyline. In general, managing a team (crew) is a thankless task and yes, Fabian certainly plays his part, as he is not adapted to such a life. He is a random passenger who doesn't know or understand anything. So far he is a wingman, but in time he will learn to overcome difficulties, to say “no” and so on.
It would be interesting to hear specific suggestions from you, if you don't mind that. We want to make a good and interesting game, and if your ideas help - we will definitely realize them in the project.
I have no problems with the pirates acting like pirates. But if they get to act as they please, I as the player of the game should be able to do the same!
I don't understand the MC's motivation at all. Does he want to be a pirate? Does he just want to make money and live the easy life? Does he want women? Does he want the artifacts or is he simply being compelled to get them? I can sense he has a sense of responsibility to his people but that's more of a character trait than a motivation. If I don't know what he stands for, even as I play him, his crew can't feel any differently. Maybe if he told people how he felt, we could know too.