XJ347

Member
Sep 19, 2017
409
1,398
I liked this more than Summertime Saga to be honest.. Really good stuff.
I'm in the same boat.

This game is very similar to summertime in many respects. It seems like the developers release when the episode is done and not monthly. Personally I don't mind this as long as I find there is enough value. It agitates some people though.

Sadly for Summertime Saga has so much more money coming in, and that itself because an issue. People think that the developer has more money that they should get more content. That's wrong. That is a misunderstanding of what Patreon is. People are not buying a product, they are supporting an artist they want to see more work from. It shouldn't matter if the artist is getting 12k a year, or 12k a month, if you enjoy the art and want to see more then donate what you think is appropriate. Luckily and sadly What a Legend isn't making enough money yet, but when it does people will complain about them not doing enough. Tale as old as time... Thing is developers only have so much time. Don't get me wrong there are developers out there milking Patreon but these are not examples of that. At least not yet.

Thing that I like better in What a Legend is its art style. While personally I wish breast sizes were more varied, I get tired of the same DD and larger breasts on everyone, that would be my only real complaint. All the characters look good. Same can not be said over at summertime. I would argue that half the women, are actively ugly, like the mother/aunt and sister characters.

Both series are fun to read that uses humor to keep it light hearted, but personally I feel summertime saga is more juvenile. Main character in SS is a creep and I think it's cheap writing. Don't get me wrong, they have been digging themselves out of that hole as the SS continues but the early foundations are pretty shoddy IMO. Conversely What a Legend foundation seems pretty solid. It is just as silly but it's also smarter. It may use tropes but it's appears to be on purpose and they play with those themes of the trope to make fun of them. It's just better writing IMO.

This also doesn't use incest as the crutch for the game like Summertime Saga does. I probably am a lone wolf on this site but I have seen so many incest games that I just don't care anymore. There are diminishing returns when you taste something over and over and over and over and over and over and over and over and over and over again. I just don't care about incest anymore. Dont get me wrong developers do it for the clicks because it sells... I just think it's a cheap gimmick.

TLDR: It's better than Summertime Saga from my subjective opinion.
 

diras2010

Member
Nov 4, 2017
348
442
This game has started with quite high quality, from the very beggining, which is quite nice, add to that, a fun, lightheart story and you will end with a gem on your hands

Summertime Saga has a lot of traction, indeed, however, they have trying to put together a lot in, in an attempt to cater a widespread player base, so some parts seems to be lacking more than others, specially for a game which apparently is less than halfway done already, i do wonder if said game would reach a full completion, since is quite ambitious, but very shortsighted on their scope of goals and ideas

In the other hand WaL is taking a different approach, I have talked directly with Chestnut and Pistacchio (the Devs) on their Discord, and they have a set idea of how to develop the game, which clearly denotes a good planning ahead, and their idea is to develop the game like in a episodic system, where each main location will be tied to an episode, so to speak; They have told that at the end of it, they would try to tie together the whole world, so you can roam the map doing quests and whatnot, instead of going episode by episode

I do have faith on this devs, and i hope to see this game finished
 

DergonTom

New Member
Feb 21, 2020
1
1
It's unfortunate, the game looks amazing but I haven't been able to get past the beginning intro scene yet, the game keeps pinging an "out of memory" error. It seems to happen whenever the art changes or when I click too often (which I tried not doing which made things a lot slower but it crashed anyways). I skimmed through some of the stuff in the thread but couldn't find anyone with the problem? Is anyone having the same problem or know a solution?
 

XJ347

Member
Sep 19, 2017
409
1,398
It's unfortunate, the game looks amazing but I haven't been able to get past the beginning intro scene yet, the game keeps pinging an "out of memory" error. It seems to happen whenever the art changes or when I click too often (which I tried not doing which made things a lot slower but it crashed anyways). I skimmed through some of the stuff in the thread but couldn't find anyone with the problem? Is anyone having the same problem or know a solution?
Sounds like you are running the game on a potato, shocking because I wouldn't think this game uses much... Is this like an old laptop that has low memory?
 

Brannon

Well-Known Member
Nov 2, 2017
1,263
1,682
Well ...
For RenPy to give an "out of memory" error after the intro it has to be executed on a pentium 1 with a whooping 512 MB of Ram.
I doubt that's the case as that would be ~ 2 decades old.
So it most likely is a conflicting program somewhere, antivirus or security software is often the culprit.
 
Jul 13, 2020
180
201
It's unfortunate, the game looks amazing but I haven't been able to get past the beginning intro scene yet, the game keeps pinging an "out of memory" error. It seems to happen whenever the art changes or when I click too often (which I tried not doing which made things a lot slower but it crashed anyways). I skimmed through some of the stuff in the thread but couldn't find anyone with the problem? Is anyone having the same problem or know a solution?
What kind of computer / device are you using and what OS is it running? It sounds like a performance issue with your computer.
 
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Andonthatday

Member
Feb 12, 2020
273
193
This game is fantastic. Is there a rough estimate of when the next update is coming?

No rush, just curious. Awesome work.
Progress tracker is in the first page, can't really ask for more.
I think its gonna be by Mid-Jan easily. The progress seems continuous but again, nobody knows.
 

MarshmallowCasserole

Active Member
Jun 7, 2018
719
1,770
looks familiar..?
Yes, that's probably Janna, artist is pixelgames or something like that. The trope the character is based on predates not only the artwork you linked, but the source game for the "parody" itself, that is LoL. White-haired elves are an old, old trope.

Aaanyways. I just had an idea to plot the proportion of promised content versus the amount of actual content. It would be fun to do this for ver 0.4 and onwards, to see if it's actually going up. I have a suspicion it doesn't.
 

magicnuts

Member
Game Developer
Jan 24, 2019
336
7,357
Aaanyways. I just had an idea to plot the proportion of promised content versus the amount of actual content. It would be fun to do this for ver 0.4 and onwards, to see if it's actually going up. I have a suspicion it doesn't.
Given that the promised content is estimated based on me and Chestnut's playthrough, your plot will always lack accuracy since looking at your experience of the content of the game and comparing it to the amount of content promised is likely to only demonstrate the difference between our playstyles.

Besides, quantifying content is not straightforward (at least not to me). Playtime is a common yardstick, but is it the most relevant? Or perhaps the number of quests or the number of sexual scenes, both of which are more objective. Or something completely subjective like how much 'fun' you had versus how much fun you were promised to have by the hype machine.

Lastly, about the promised content, when I played the 0.4 version (and mentioned here that it felt like it had more content than 0.3), it was earlier in the development, and I think I said I didn't want my estimates to be taken as a 'promise' as things do change. We have said on our Patreon page (and elsewhere) that 'Each release will have around 30-40 mins of gameplay', and until we have tested the finished product, that's the official promised content.
 
Oct 2, 2020
242
295
Given that the promised content is estimated based on me and Chestnut's playthrough, your plot will always lack accuracy since looking at your experience of the content of the game and comparing it to the amount of content promised is likely to only demonstrate the difference between our playstyles.

Besides, quantifying content is not straightforward (at least not to me). Playtime is a common yardstick, but is it the most relevant? Or perhaps the number of quests or the number of sexual scenes, both of which are more objective. Or something completely subjective like how much 'fun' you had versus how much fun you were promised to have by the hype machine.

Lastly, about the promised content, when I played the 0.4 version (and mentioned here that it felt like it had more content than 0.3), it was earlier in the development, and I think I said I didn't want my estimates to be taken as a 'promise' as things do change. We have said on our Patreon page (and elsewhere) that 'Each release will have around 30-40 mins of gameplay', and until we have tested the finished product, that's the official promised content.
you do you, wierd profile pic man
 

MarshmallowCasserole

Active Member
Jun 7, 2018
719
1,770
Besides, quantifying content is not straightforward (at least not to me). Playtime is a common yardstick, but is it the most relevant? Or perhaps the number of quests or the number of sexual scenes, both of which are more objective.
I suppose "promised" is not the best word, I should've used "planned" or "announced" because I'm definitely thinking about the number of scenes. It's the one thing that's fairly easy to quantify. The question I'm askingh is basically are you adding new girls faster than adding new scenes, so that the percentage of implemented scenes in gallery rises, falls, or stays about the same between versions? Only way to find out is to actually plot it. In other words, it's more of an idle curiosity than anything.
 
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ixvytopx

Newbie
May 27, 2020
31
36
I don't know if its been said already but there's a bug where if you are in the Jail Cell (just before you click glory hole) and you click the hints at your backpack, you'll be transported back to the brothel scene where the two guards will come for you, thus repeating it all over again. Nothin a few rollbacks can fix I suppose but I just wanted to inform you ksksks.
 
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magicnuts

Member
Game Developer
Jan 24, 2019
336
7,357
I don't know if its been said already but there's a bug where if you are in the Jail Cell (just before you click glory hole) and you click the hints at your backpack, you'll be transported back to the brothel scene where the two guards will come for you, thus repeating it all over again. Nothin a few rollbacks can fix I suppose but I just wanted to inform you ksksks.
No, I didn't know about this one! Thanks!
Are you playing on PC?
 
4.70 star(s) 464 Votes