- Jun 19, 2017
- 4,176
- 6,144
To me this whole discussion seems slightly besides the point anyway. We are still talking about a 2D game and Chestnut seems to be drawing fulltime already. That basically means that there's realisticallly no good way to speed things up without losing quality - certainly not for the money WaL! is making.
It's a totally different question compared to 3D games, where it's much easier to share the work. In case of WaL! we really aren't talking about the question whether they should or should not speed up their work, but whether it's realistically doable at all? And the answer to that question is simply "no" at this point.
It's a totally different question compared to 3D games, where it's much easier to share the work. In case of WaL! we really aren't talking about the question whether they should or should not speed up their work, but whether it's realistically doable at all? And the answer to that question is simply "no" at this point.