Hi, everybody.
I hope you're all doing well. Here's a summary of our work last week:
Chestnut:
She finished the forest background she was working on, worked more on two cutscenes, and designed a new male character, the work-in-progress version of which we shared
here.
Pistachio: ✏
My initial plan was to spend the whole week writing as many dialogues from Gomira's first quest as possible, and I'm happy to say that although I also did some coding, I'm about halfway done with the writing of our she-orc's first quest (or will before Monday).
The coding work I did was related to a repeatable event we plan to do for 0.7 involving all of our existing characters, and now that I've coded it, I'm finding it a lot more complicated than I had thought it would be (needing many more writing+posing tasks). While Chestnut and I both love the event and think it'd be a very fantastic addition, I'm a bit wary of feature creep, so I will have to wait and see how we're doing later, and if we see it's as time-consuming as I'm afraid it will be, then perhaps cut its scope (the number of characters featured in it).
What's next?
Next week, Chestnut wants to focus mostly on sprites, aiming to finish all of the sprites taking part in Gomira's intro event. Additionally, she will have to spend a day or so on our storyboards since now that I'm writing stuff, I'm making some changes to the original plan. In the past, we wouldn't go back to redo storyboards after the changes, but we're trying a new approach in 0.7 to see if we can have a more efficient posing phase later. We may have done six releases so far, but we still have a ton to learn.
My plan is to write and edit when necessary. If I can finish all of the dialogues of Gomira's first quest by the following report, I'll be a very happy man.
That's all, folks.
Have a wonderful wonderful weekend.
Cheers