- Jul 3, 2019
- 26
- 6
Hi all,
I'm working on a VN project and I'm reaching the point where I have to start thinking seriously about some of the art-based aspects of the game. What I'm trying to figure out now is what the best method of creating varying expressions/poses for the characters, while minimizing the amount of labor.
The naive solution sounds like it would be to just draw a whole different body for every new expression I need, but that seems like it would be a lot of work for the artist. The method I have in mind now is to start with a body pose that signifies some expression, such as anger or excitement, and then create a couple different matching facial expressions to vary the pose up a bit. Obviously, then I'd just kinda stick them together in Photoshop or whatnot.
What do you experienced developers think? Are there other methods with their own pros and cons? Thanks in advance for your assistance!
I'm working on a VN project and I'm reaching the point where I have to start thinking seriously about some of the art-based aspects of the game. What I'm trying to figure out now is what the best method of creating varying expressions/poses for the characters, while minimizing the amount of labor.
The naive solution sounds like it would be to just draw a whole different body for every new expression I need, but that seems like it would be a lot of work for the artist. The method I have in mind now is to start with a body pose that signifies some expression, such as anger or excitement, and then create a couple different matching facial expressions to vary the pose up a bit. Obviously, then I'd just kinda stick them together in Photoshop or whatnot.
What do you experienced developers think? Are there other methods with their own pros and cons? Thanks in advance for your assistance!