![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
that's great and all, but also prepare yourself that there will be people who will absolutely hate it, and that will happen NO MATTER HOW GOOD YOU GET. then you just must remind yourself they're only like 1-5 individuals out of thousands who saw your stuff. also they don't know shit. like ever.
I've been a painter for 30 years, and I can say that there will be very few people that will ever correctly assess your quality. 99% will think it's absolutely amazing regardless of how bad it is, and 1% will think it's dog shit. the problem of course is we tend to focus on those rare people who don't like it. you must teach yourself to get over it.
also the better you get the less there will be people who understand what's good about it and what's wrong. (the tragedy is you'll also see more things wrong the better you get, so it's not like you'll ever feel good enough.)
so you'll always have to rely on yourself for knowing where you are. what needs work. (they're almost always the same things for a looong time: construction, line quality and getting values right. and having drawn 10 000 drawings less than the good ones).
but when you know how good/bad your work is, it doesn't really bother you what others say. because you already know why and where they're wrong. when they praise you you'll be embarrassed because you know it's not nearly as good as they think. and when they shit on you you'll be indifferent or a little sad for them being so stupid, but you'll never even entertain the idea of them being right. because you know what you have.
I mean I can see some problems in your art, like how you're hiding feet/hands because they're super hard. (so so incredibly common for all of us, until we bite the bullet and just drill them until we get it. after that it becomes one of the things you'll love most).
but more importantly I can see a lot of good. there's no typical problems with proportions, and you have an idea where the bumps and curves should be. (drawing good hands is ALL about that). sure it's all a little shaky but you're already well on the way. and the more you draw the faster you'll get even better. a lot of it is just mileage, you need to draw a shitload for things to stabilize. a project like this is probably a great motivator to do that necessary legwork.
but I can see already that you have what it takes. just keep doing it, keep pushing it. it'll be great!