Im considering creating a CGI-rendered fantasy game with some gameplay elements of strategy games (building buildings, training troops, fighting battles etc).
I only have experience with renpy so far and while I realize RPG-maker is probably better suited for the task, I consider the top down view kind of cartoonish. While I realize there are many great RPGmaker games, the map-view where you spend most of the in game time always takes me out of the game.
Is there a more suitable game engine for the purpouse? Is it worth it just doing it in Renpy?
Kingdom of Deception did a similar thing in Renpy but I suspect part of the reason it was abandoned was because of the large amounts of scripting slowed down development, so Im not sure if I should see it as a cautionary tale.
I only have experience with renpy so far and while I realize RPG-maker is probably better suited for the task, I consider the top down view kind of cartoonish. While I realize there are many great RPGmaker games, the map-view where you spend most of the in game time always takes me out of the game.
Is there a more suitable game engine for the purpouse? Is it worth it just doing it in Renpy?
Kingdom of Deception did a similar thing in Renpy but I suspect part of the reason it was abandoned was because of the large amounts of scripting slowed down development, so Im not sure if I should see it as a cautionary tale.