- Jul 10, 2018
- 43
- 52
I always have preferred web based games. However I recently have tried many ren'py games and I'm not quite sure anymore, because I liked them.
The case is that I'm working in the plot of a game, and I want to start developing it. However, for passing from paper to computer I have a dilemma selecting the technology to use.
Let's considerate that this will be a kind of visual novel where your choices conditions the story. I'm going to make the art in Daz Studio, so it will have 3D models. For a web based game I would use something like Twine or Monogatari, and for a downloadable game I would considerate Ren'Py or Unity (but this last one would be like kill flies with a cannon).
I'm looking for some advice about it, in order to develop something that can reach the maximum amount of people. What do you recommend to me? Thank you!!
The case is that I'm working in the plot of a game, and I want to start developing it. However, for passing from paper to computer I have a dilemma selecting the technology to use.
Let's considerate that this will be a kind of visual novel where your choices conditions the story. I'm going to make the art in Daz Studio, so it will have 3D models. For a web based game I would use something like Twine or Monogatari, and for a downloadable game I would considerate Ren'Py or Unity (but this last one would be like kill flies with a cannon).
I'm looking for some advice about it, in order to develop something that can reach the maximum amount of people. What do you recommend to me? Thank you!!