what would happen to my games ??

MawBaw

Formerly 'Kanchy-SDO'
Game Developer
Nov 13, 2017
80
114
i am a game developer ..and i got the Soul to make a pron game ...but what would i got in the End ...who would buy the game ..and from where would i make the money ...i saw some Games are getting supported with Patreon...but once the game finished where can i take my game ??
 

redknight00

I want to break free
Staff member
Moderator
Modder
Apr 30, 2017
4,551
20,221
If it's finished, you may try getting it on Steam, and of course you can move on to another game after finishing your game in Patreon.
 
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Gomly1980

Forum Fanatic
Jul 4, 2017
4,479
7,120
Depends on content. There are places you can go to sell like Itch.io and a couple of others who's name escapes me right now.

Patreon can be hit and miss. It takes time to build up a player base and that only depends on how good your game is and word of mouth. You could end up making thousands or you could end up making nothing.

You've already set off thinking of the money before thinking of the player base.

If you go into games development to make money you are in for a shock. Very few ever make enough to do it for a living and ever fewer do it with one game.

You are starting from scratch with no previous games to showcase and no proof you can finish what you start which means, as of right now, not a single person is going to give you money.

Spend less time worrying about where money will come from and more time thinking about how to convince people to pay.
 

kiteares

Well-Known Member
Nov 15, 2017
1,028
1,238
Spend less time worrying about where money will come from and more time thinking about how to convince people to pLay.
Corrected ;)
Convincing people to play will enable word of mouth, word of mouth will increase the player base, more people = more chances that some might pay.
Convincing people to play includes a good story, originality helps too; good imaging both in words and pictures; regularity both in communication and updates; writing your story, other people will suggest what they want, but that is no use if it doesn't fit your vision.
 

Benn Swagger

Well-Known Member
Aug 26, 2016
1,515
2,131
I'm not disagree with your thought about marketing & the future of your product. But each level of professionalism has difference set of mind & target.

- Newbie : You focus on learning to make a good result. Learning the developer world.
- Amateur : You focus to stabilize your working progression. Like never passing the deadline & perfection your efficiency pipeline. Understanding the mechanism of developer & how to sell product.
- Pro-Newbie : Focus your details, start adjusting to the market & build your consumer base.
- Pro-Intermediate : Focus on perfection your product quality, in prepare to compete against the bigger rival.
- Pro-Advance : Quality must always top condition. Focus on marketing & expanding your company.
- Underdog Producer : Pleasing more the consumer to level up your reputation.
- Top Producer : You own the market, do as you please.

Know your place first then set your target. Before reaching Pro (Professional) - Newbie, money isn't your target, quality is. Some developer can reach this under 5 years, other could hardly passing after 20 years of active. Any developer who already try to exploit for money when the below Pro-Newbie, usually meet a failure. At least that my 36 years of life experience. If you don't believe, no one stopping you. You might success, you might stale, you might fail.
 

8873672413434

I Steal Your Cats
Donor
Oct 4, 2017
369
303
Affects3D is also a place where you can sell your completed game. But, For them to even accept your game. You have to be well known and your graphics have to be insanely amazing.