- May 31, 2017
- 41
- 96
Hi guys since there is no thread about this (as far as I have searched) I wanted to ask you what do you find most important in a game render vise. Im planning on making a game and since my laptop is one big potato i wanted to see what does the general public think.
My specs are:
-i3 6006 quad-core
-gt920mx
-8bg ram
So as you can imagine the rendering is taking ages... Do you prefer quantity or quality? Regular monthly updates with 720p renders of a lover quality or a1080p renders that look godly but take a looooooot of time to render. Or do you even mind me using Honey Select for renders? I could also process them after in PS, but that will pile dev time even more.
So my main questions are:
1) Is the 720p resolution a deal breaker for a lot of people?
2) is Honey Select a deal breaker for a lot of people?
3) Do you prefer more dev time and longer waiting time for updates or smaller and more frequent updates? (like version 0.00001, or the whole episode)
4)Is post process a must to you?
Also any dev tips are really appreciated!
My specs are:
-i3 6006 quad-core
-gt920mx
-8bg ram
So as you can imagine the rendering is taking ages... Do you prefer quantity or quality? Regular monthly updates with 720p renders of a lover quality or a1080p renders that look godly but take a looooooot of time to render. Or do you even mind me using Honey Select for renders? I could also process them after in PS, but that will pile dev time even more.
So my main questions are:
1) Is the 720p resolution a deal breaker for a lot of people?
2) is Honey Select a deal breaker for a lot of people?
3) Do you prefer more dev time and longer waiting time for updates or smaller and more frequent updates? (like version 0.00001, or the whole episode)
4)Is post process a must to you?
Also any dev tips are really appreciated!