So is anyone out there who offers his work on any of those stores or even has experience with both of them in that matter? Which one would you recomend, or under which circumstances would you say, that one is better than the other?
The information below is anecdotal, based on some conversations I've had with PA's, forum posts, etc. Note that I am NOT a content creator, so this is not from first-hand experience.
Which stores have more traffic?
- I couldn't find any figures other than Daz3D claiming to have hundreds of thousand of views each day
Daz3d.com almost certainly dominates traffic-wise. It's the only site that most new Daz Studio users know about - they don't find about other stores until later, if at all. Also, Studio integrates with it directly, so people can buy-while-they're-using. Finally, the Daz Install Manager is usually far easier for newbies to use than the manual installation procedures you have to go through from the other stores.
Which stores have better revenue conditions?
- I was shocked by the 50% Daz3D takes from sales (if I didnt misunderstood something)
It is a bit steep, but the PA's that I've seen discuss this say that they still make a lot more through Daz3d.com than some of the other sites, simply because of the traffic.
- also Daz3D products have to be exclusive to the Daz store? Is it the same with every 3D store?
They say that, but there are some caveats. First, there are definitely products that have been offered elsewhere and then moved into the Daz store. In many cases, they're still sold elsewhere, just under a slightly different title or something. In addition, you retain all the copyrights, etc., (Daz is only acting as a broker) and so you can choose to leave the Daz store if you like. (A number of PA's have.)
What else there is to know and consider?
- Like maybe Daz3D is mostly populated by casual hobby artists / beginners and Renderosity has a bigger professional Community? This way, basic assets could sell better on Daz3D.
The hurdle to get over to get into Daz's store is higher - you have to go through their review process and get chosen. That can be a high bar for new PA's. On other stores, AFAIK you can pretty much sell whatever you want just by signing up. On average, people seem to think that the Daz store has higher-quality products, and Daz does back that up with their 30-day money back guarantee. Basically, if the product turns out to be bugged, or if it just doesn't do what you want, you can get refunded. That's comforting to a lot of buyers. In addition, if the product turns out to have an issue with it, Daz will pass that on to the PA and encourage them to update it (they almost always do), which bolsters the quality reputation.
Also, Daz periodically has sales. If your product is chosen for one (I think you have to consent) the price gets dropped, but it gets put directly in front of a LOT of people. Again, exposure. Finally, the Daz3d site is where the Studio forums are, and many PA's use that to monitor their products, and interact with customers and potential customers. So if you have a question about a product, you can almost always get an answer before you buy, or if you need support with it, you can almost always get it afterwards.
So I think this is a lot of the reason the Daz store is more popular, and how they justify their cut. (They
do have to fund development of the program out of the asset sales, after all.)
On the flip side, you can't sell anything sexual on the Daz store. That doesn't mean, for example, that female garments can't have "expose" morphs - many do - but they have to be mentioned discreetly and (if shown) shown with "mannequin" type figures. But sexual props, accessories, poses, etc., are out. Those are almost found on Renderotica. (I don't think Renderostiy permits them, although they are much more liberal in terms of the photos you can post of people wearing - or not - garments. You can see that in nirvy's store on Renderosity, for example.)
Anyway, those are some of my thoughts on the matter. Best of luck in your creative processes!