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- If you understand every line of this, you can make a simple VN with choices, graphics and sound. Thus, you can tell
essentially any story. You
literally don't need any more than this unless you want to get fancy.
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- Use this as a reference and for general-purpose Python knowledge, but be aware that this is often superseded by renpy-specific tutorials. Get familiar with this mostly so you can learn how to debug your own code, read other peoples' code, and understand the tutorials. If The Question doesn't make you do something w3schools says is required, it's because the RenPy does it for you under-the-hood. (And make sure you're referencing the same version of Python that is used by your version of RenPy.)
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- It's not hard to find, so I assume you've already been there, and you wanted to know which of the links you need to click on.
Click on all of them.
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- Since, like Anne said, all the tutorials are out of date, it makes sense to decompile a game that already implements a gameplay feature that you want to learn how to use. Just keep in mind which version of RenPy/Python they were authored under, and don't steal code or art assets directly. The downside is that you will inevitably learn how to do something "the wrong way" at some point. It will still work, but other people decompiling your code in the future will shake their heads at your bad code.
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- If all else fails, flip the problem on its head by using a version of RenPy that's more compatible with your knowledge base / old tutorials.
These definitely are not the "best" RenPy tutorials out there. They
are, however, the most fundamental. Until somebody writes a definitive tutorial for the latest version, you're going to need to learn how to work around the
lack of a tutorial. These links, Google Search, and a computer with a screen bigger than your phone are as good a place as any to start learning.
Good luck!