Greetings all,
I am currently in the early stages of planning and developing an adult game and would be interested on the communities input about what type of art assets to use and which engine. I'm a programmer and prefer to work in c# but I've seen a lot of people say they prefer renpy over a game engine like unity. I have to admit I've never worked in renpy before and I'm still looking into it so I'm not sure it can handle the things I want it to yet but I'd still be interested to see which people prefer. I'm also debating which art style to use between semi-realistic drawings or the 3d models a lot of renpy games seem to use which I believe are mostly done with DAZ.
To give a bit of background on the game it will be a slave trainer style game with a sandbox layout rather than linear branching story, though the progression of individual character stories will be somewhat linear so that scenes aren't skipped over in a way where players can accidentally miss them. I'm currently unsure if there will be generic characters to train or whether it will be limited to characters with actual storylines. There'll be a definite end to the stories of each character and the player but the end of the game will be open ended so you can keep training and progressing characters you haven't completed by the time the main story is finished.
Anyway, this is only advisory, obviously. I may well ignore you all and just do what I like. But I would be interested in seeing how people vote. I know this has been done in the past but I'd like a more up to date poll done.
Regards
Voidtail
I am currently in the early stages of planning and developing an adult game and would be interested on the communities input about what type of art assets to use and which engine. I'm a programmer and prefer to work in c# but I've seen a lot of people say they prefer renpy over a game engine like unity. I have to admit I've never worked in renpy before and I'm still looking into it so I'm not sure it can handle the things I want it to yet but I'd still be interested to see which people prefer. I'm also debating which art style to use between semi-realistic drawings or the 3d models a lot of renpy games seem to use which I believe are mostly done with DAZ.
To give a bit of background on the game it will be a slave trainer style game with a sandbox layout rather than linear branching story, though the progression of individual character stories will be somewhat linear so that scenes aren't skipped over in a way where players can accidentally miss them. I'm currently unsure if there will be generic characters to train or whether it will be limited to characters with actual storylines. There'll be a definite end to the stories of each character and the player but the end of the game will be open ended so you can keep training and progressing characters you haven't completed by the time the main story is finished.
Anyway, this is only advisory, obviously. I may well ignore you all and just do what I like. But I would be interested in seeing how people vote. I know this has been done in the past but I'd like a more up to date poll done.
Regards
Voidtail