Which game setting is more appealing to you. (Advice needed)

Which school setting game is more appealing to you.

  • A true student in school

    Votes: 9 56.3%
  • A normal person in school

    Votes: 3 18.8%
  • Doesn't matter.

    Votes: 4 25.0%

  • Total voters
    16

MadDev

Newbie
Game Developer
Mar 13, 2020
30
34
- A true student in school: Like you HAVE to go to school in the morning, study at night,...(As the game progress you will get more freedom) everything in your life is around school life (Persona series).
- A normal person in school: You're free to go to school or not, school is just simply part of your life. (Summertime Saga, MILF city...)

For me. The true student setting is more immersive but hard to pull off the character variety than the normal person setting. What do you think?
 
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obibobi

Active Member
May 10, 2017
872
2,186
This doesn't really need to be a question. How much or how little the character goes to school should depend solely on the story. I don't think you'll find many people with a fetish for repetitive school visits.
 

MadDev

Newbie
Game Developer
Mar 13, 2020
30
34
This doesn't really need to be a question. How much or how little the character goes to school should depend solely on the story. I don't think you'll find many people with a fetish for repetitive school visits.
Thanks for your advice.
 

chainedpanda

Active Member
Jun 26, 2017
649
1,171
I think it depends on what sort of game you wish to make. Is this a vn? If so, it completely depends on the story. For anything not purely visual novel, like simulation, management, life sim, etc. It depends on the actual gameplay itself and rather or not it become tedious and rather or not its rewarding.
 
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MadDev

Newbie
Game Developer
Mar 13, 2020
30
34
I think it depends on what sort of game you wish to make. Is this a vn? If so, it completely depends on the story. For anything not purely visual novel, like simulation, management, life sim, etc. It depends on the actual gameplay itself and rather or not it become tedious and rather or not its rewarding.
Yeah. the game will about simulation, management, student life sim. Let say the main character will have to go school morning but later he can skip classes after he ranked up his teacher relationship, or he can't go out at night early game but later he can when his relationship with mom is ranked up,... These are some of my concepts for "the true student" setting. I've never seen similar thing like that in porn game. that's why I doubt it is fun or not. I think it becomes tedious or rewarding is a really good point to decide.
 
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chainedpanda

Active Member
Jun 26, 2017
649
1,171
Yeah. the game will about simulation, management, student life sim. Let say the main character will have to go school morning but later he can skip classes after he ranked up his teacher relationship, or he can't go out at night early game but later he can when his relationship with mom is ranked up,... These are some of my concepts for "the true student" setting. I have never seen a game doing a similar thing like that in a porn game. that's why I doubt it is fun or not. I think it becomes tedious or rewarding is a really good point to decide.
I'm all for this kind of game as long as its tags are in my wheelhouse.

That said, you could cheat the perspective of the player by altering the grind. Force the passage of time, maybe add a dialogue and black screen, informing the player the character is studying, at school, or it's bedtime or something. Create skills to boost success rates of class/study. Tie skill increases to events/storylines. Such as a focus skill that is raised through a storyline with a yoga instructor. As the game opens up, allow the player a choice between study or exploring.

By doing it this way, you can maintain the player's control over their life via menus that work automatically rather than forcing the player to click the same thing repeatedly, helping to remove some of that tedious feeling, while also allowing you to experiment with a new setting/gameplay mechanics. While it will not completely remove the tedious nature of the game, you could incorporate some random events and such to break up any monotonous gameplay where the player is forced to wait for a certain class grade to increase, or while they grind out a character's relationship level.
 
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Pretentious Goblin

Devoted Member
Nov 3, 2017
9,202
7,718
School is a prison for young people, a place to corral them for part of the day so they can be indoctrinated while their parents can be busy little wage slaves. I hated it then and I sure wouldn't enjoy reliving that while I'm trying to rub one out.
 

MadDev

Newbie
Game Developer
Mar 13, 2020
30
34
School is a prison for young people, a place to corral them for part of the day so they can be indoctrinated while their parents can be busy little wage slaves
I agree with this. That why I want to relive it and create a (sexy :D) way for you to change it.
 
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