VN Ren'Py Whispers of Desire [v0.0.5] [regoldy]

Angelcrush

Newbie
Nov 11, 2020
76
89
Man I really really really hope there is going to be a netorase path...
Game looks really awesome so far.
I think from the perspective of the Male POV only, it's a huge amount of developement time being wasted for all the other perspectives that I don't care to see personally. Oh well, can't have every game cater to my tastes. good luck!
 

Hanjo38

Member
May 19, 2020
132
21
Ntr i like when the ugly bastard do mating press while the waifu refusing it with hard moan "nooooo.. Stopppp itttt... Ughhhhhh" Muehehehe just opinion + he kiss him to stop voice and cummmmm
:)
 
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Frostfire281

Member
Jan 18, 2019
143
246
Having played through the game now, honestly, I think this is premature as all hell. We have literally one single image for one scene, and nothing but initial set up of the scenario, and that's it. The game looks like it'll be great if the quality of the artwork continues, but this is so barebones at the moment that it kinda begs the question of why bother releasing this demo in the first place?
 
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regoldy

New Member
Game Developer
Apr 26, 2020
14
47
Having played through the game now, honestly, I think this is premature as all hell. We have literally one single image for one scene, and nothing but initial set up of the scenario, and that's it. The game looks like it'll be great if the quality of the artwork continues, but this is so barebones at the moment that it kinda begs the question of why bother releasing this demo in the first place?
I released the game early because I wanted to gather feedback and ideas from others to further develop it. This is the first game I've ever created, and I was concerned that if I overdeveloped it and needed to make fixes, the process would become more complicated. Don't worry about the artwork; I drew it all myself, and it's perfectly fine if you return to it later when there's more content.
 

Frostfire281

Member
Jan 18, 2019
143
246
I released the game early because I wanted to gather feedback and ideas from others to further develop it. This is the first game I've ever created, and I was concerned that if I overdeveloped it and needed to make fixes, the process would become more complicated. Don't worry about the artwork; I drew it all myself, and it's perfectly fine if you return to it later when there's more content.
I don't see much space for feedback to be given honestly, other than people's opinions on the artwork. There's just not enough to really comment on. The only feedback I can think of giving is something incredibly minor, that we see the phrase "status updated" in the top left at times but there's seemingly no place to check this status that's updating, nor any indication of what it is. So the feedback would be to introduce us to whatever system that message references before the message pops up for the first time or to not have it included until that system is in place.
 
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