Interesting one.
Artstyle is of course probably it's biggest talking point. It looks DeviantArt as fuck at first glance, and it's banner art probally isn't the best showcase, but the actual in-game CGs comes off as very much more charming and expressive than bad. There's definitely some skill behind it, the bodies actually have a solid amount of volume to them and the poses are quite dynamic and overall pretty well done, it's really only the heads that are 'bad'. It's heavily stylized, but very fappable. Overall, I like it. Way more interesting than just some mid Daz renders.
As for content, it's pretty unapologetic in it's fetishes. The MC is an ultra-curvy sweaty hairy girl with a hentai tongue and fuck nipples who gets banged by tentacles and erotic hypnotized by sirens, and that's what you're getting. If none of that's your cup of tea then it's probably not your game, but if some of that appeals then here's one of the rare games that has em. I personally appreciate it, both because I'm a card carrying member of the thick hairy girls enjoyer club, and also just in that I think more games should embrace being niche. Make your game, not another generic boy-in-college mass appeal product.
As for gameplay, it does have room navigation which I'm usually biased against, though it doesn't try to go full sandbox with it and it smartly uses the setting of an abandoned ghost ship so it feels more like exploration rather than navigating a generic suburban home. Imagebuttons are also laid out fairly well so you have a pretty good sense of how rooms connect. However, as with all sandbox-like navigation, the risk of becoming stale and just pointless extra navigation between content is gonna be there. Too early now to tell if it'll overstay it's welcome or not, but it didn't annoy me yet.
Engine wise, going with Godot is a mixed bag, on one hand I support it for being different and it's nice to see Godot used more, but on the other hand this of course means a lot of missing QoL features that RenPy has by default. I very much found myself missing RenPy's scroll rollback, text speed options, and especially my right click to save menu (not being able to save during dialogue before scenes is just brutal). And stuff like the web chat session in the intro would have benefited highly from using RenPy's NVL-mode too, as reading an entire discord log slowly line-by-line is not fun. I like Godot, but I'm not sure all the effort it's gonna take here to reinvent the wheel just to match half the features a bone stock renpy template has will be worth it.
Overall, an interesting one to keep on eye on. Unique sexy art and cool little paranormal setting. I'm perhaps being a bit too generous giving it a 4 for the limited amount of content it has currently and it's QoL limitations, but it is interesting and polished well, so seems promising enough to future-proof this review.