It is like that the most controversial part of the game is gameplay. It is minimalistic, I would even call it simplistic. Everything that a player have to do - aside from participating in h-scenes, of course - is to search for a few items in not so big and not so well-structured city. Some reviewers call it grindy, yet a grind is completely absent in the game: the scenes open as a story progresses, and in-game currency for purchasing items is plentiful. Actually, there is no need in repeating actions again and again. I myself find this kind of gameplay kinda involving, the game in my mind is interactive enough to create an illusion of player actually participating in the story.
But the story itself is subpar. It is short and lacks a fulfilling idea behind it. Character development is practically non-existent here and worldbuilding is sketchy at best. Corruption pacing is mostly nominal until the very end and lacks substance. But the h-scenes itself are rather well-written. Mind you, they are all centered about humiliation of the MC.
But the story itself is subpar. It is short and lacks a fulfilling idea behind it. Character development is practically non-existent here and worldbuilding is sketchy at best. Corruption pacing is mostly nominal until the very end and lacks substance. But the h-scenes itself are rather well-written. Mind you, they are all centered about humiliation of the MC.