Why aren't more pr0n games sold on Steam?

Droid Productions

[Love of Magic]
Donor
Game Developer
Dec 30, 2017
6,771
17,229
Steam's Know Your Customer process was... invasive. Patreon and itch.io was a 5 minute process, steam's took several hours, involved an external company, required a whole bunch of information (proof of home address, passport scans, bank accounts, etc). It was a much deeper process.


Dox is probably the wrong term, since they don't publish it officially unless legally challenged. Do be aware that if legally challenged Steam will pass your contact info along without a second's thought.
 

Thucee

Newbie
Aug 5, 2018
16
4
I briefly went over their guidelines and saw they demands $100 upfront just for setting up a shop, but is that the main reason for not selling there?
I'm just making an educated guess, but I wouldn't be surprised if this was a recent change intended to slow or hinder the proliferation of the aforementioned extremely low-effort, cheap puzzle and asset flip games. Steam has grown by leaps and bounds since it started and gotten so big... I wonder if they can still afford to have an actual person manually review all applications for setting up shop or if they use algorithms for filtering at least some of it. If it requires $100 to set up shop, that might get some fly-by-night types to think twice. Otherwise, what is stopping a cheesy asset flip game developer from just changing their name and IP address (and contact info) after getting banned by Steam and trying again?

To add weight to my guess: A quick Google search finds articles discussing new changes by Steam, with the headline mentioning $100 for opening a shop. These articles are dated June of 2017. As I recall, I think 2016-17 was around the time Steam was getting unwanted attention for having so many cheaply made games.

IMO steam was very picky with porn content in the past...
They still are. But they have to be. There many potential legal complications that the average person or gamer is unaware of when it comes to rendered or cartoon porn or erotic games or art. And at least some of these laws seem contradictory or do not make much logical sense.

There are certain nations - Australia, Canada and the UK in particular - which have very strict laws about art and cartoon characters that are portrayed in an erotic way. Potentially, these can involve hentai, erotic manga and even personally hand-drawn art. Believe it or not, there are even some similar laws in the US, though not as strict and very rarely enforced (and, perhaps, very open to a judge's interpretation).

For example, people have been arrested and even jailed for crossing into Canada with certain kinds of manga in their possession. Recently, Australia has clamped down on not just obviously erotic anime and manga, but even some very popular anime that you would be surprised - titles like No Game, No Life, Sword Art Online and Goblin Slayer. From what I've read, Australia can charge someone for possessing cartoon porn with, for example, the likeness of The Simpsons characters. And in the UK, at least from what I've read, it sounds like a judge can rule that a character is "under-aged" merely because the character is flat-chested, regardless of any other factor. And such rules also apply to games.

Despite what some believe, having a disclaimer of "all characters are 18 years of age or older" or similar does not remove liability. Legal trouble can still occur. Generally speaking, it sounds like courts rule based on how characters look while often ignoring disclaimers or the character's stated age. For better or worse, it seems having "anime-style" characters is what is most likely to get someone it trouble. (This is not legal advice and I'm not an expert. Obviously, anyone developing or distributing an adult game intended to be sold to the public should seek professional legal advice.)

Anyway, Steam and other online marketplaces have to be very careful because they could, potentially, be held liable for "distributing" illegal content. Steam does allow some adult games, including some anime-style. But don't be surprised if Steam suddenly removes an adult game without warning or explanation. I've seen it happen several times. Sometimes the removal is understandable, involving stuff so questionable that one wonders who was so inept or half-asleep that greenlit it in the first place. But sometimes the reasoning is far less obvious. Heck, I wouldn't be surprised if some of the ones that get pulled got 'culture canceled'.

Granted, there are some small, rather obscure online game stores that are willing to host and sell adult-oriented games that, for example, got rejected by or pulled down off Steam. But some businesses are also more willing to take risks.
 
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Capella

I write.
Game Developer
Mar 12, 2018
228
1,590
If I had any wish to put my future AVN's on Steam, this thread has completely killed it. Imma stick with first-person horror games.
 

Hadley

Well-Known Member
Sep 18, 2017
1,027
1,843
I think the problem is that Steam has no fucking guidelines, its like they just roll a dice what Games they want to approve or not. It just makes absolutely no fucking sense.

They also recently banned ALL Adult-Only Games on Germany, instead of putting a fucking Age-Verification System in place.
 

Obscure

Active Member
Game Developer
Jul 15, 2018
821
1,372
You get the 100 dollars back after you make 1k. And your going to get that eventually, if you actually tried.

The big thing Steam doesn't like is Loli. Thus schoolgirls, school uniforms, schools, school classrooms and school desks are all infinitely banned in any context.

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^this thing here^
But you can fist a centaur that also yer mum.
 
Aug 3, 2020
126
250
I personally won't ever buy a steam porn game because I simply don't want to tie my gaming persona to my porn fetishes*. If I am a patron of someone who starts selling their game on steam, I will drop patronage for that game after I have 'paid' the steam price, but if they are not on steam, I will keep my patreon support going as long as they keep making the game interesting.

So, if you are game developer that has a strong patreon following, you can actually lose money by going the steam route, especially if you are working on a game that deals with sensitive topics/taboo and has a close following of folks that want to remain semi-anonymous in their support of you.

Note: I'm not talking about staying hidden from government agents. If they want to find your ass, they will. But my neighbor who I might play Civ with doesn't need to know what porn I like, nor do any of my buds from college.