- Nov 2, 2017
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There can be all sorts of reasons. No one is under contract. It's just how life is.There are good games but they get left undone.Why do that mybe i have no reason to complain because i have no money to give them.But i have seen some big hiters with the money they wanted but then they stop and bye bye good game really stinks too.
This is the best mindset to have, IMO. You need to have passion for your work, or it will show and people WILL know. As a wise man once said: "Pick a job you love, and you will never have to work a day in your life."I try to stay in the mindset that it's a hobby, and that I get better at 3dart, writing, and coding. And the people here are nice too, which helps
That's another way of doing it I'd still do it with monthly pledges but tell the people up front a release happens when it's ready which might not be every month, so who wants to pledge only for a release can do so in the month of a release and stop the pledge a month later. While those who would want to support ME could still do so the whole time until the game is ready to be shipped.That's why I only receive pledges per update on my Patreon. I work at my own pace (have a full-time job and a boyfriend). The burnout can be real, and deadlines to put something out when you barely get any compensation for it feels like an internship.
I try to stay in the mindset that it's a hobby, and that I get better at 3dart, writing, and coding. And the people here are nice too, which helps
True that's a reason too, but it's not a real reason either, with a little bit of work they could have removed all the patreon rule breakers out of their game and made it patchable to reimplement it... But yes it's far easier to just drop it or to release it once every now and then....If you're talking about big hitters, it's likely by force, some developers have been shut down by the patreon censors, most notably Big Brother had its development stopped and Dating my Daughter is only update once every few months.
True, some think it's thousands of $ right away, even if that would be the case, to get good stuff done you need good equipment too... But in the end, once you have that great awesome powerful monster rig, you won't need to upgrade it too soon, and even if you need to do it, it won't be all at once like it's probably at first. So once you get in the black it should rapidly increase, except if you use up all that money to buy new assets for future games and so on (of course reinvesting is necessary but not all at once )I will also point out many people think its easy money. I finally went in the black last month, after calculating everything I have so far cleared $12... Thats after almost 10 months of development. But I didnt get into this for that but let's be honest having more cash is nice. Id love to earn more to have a dedicated rig for animations and such but I would have to be making ALOT more than now for that.
you're a very humble man. I don't know where you're spending your money, but your game is pretty lucrativeI will also point out many people think its easy money. I finally went in the black last month, after calculating everything I have so far cleared $12...