- Aug 24, 2020
- 1,666
- 6,674
4 whole days and nobody's posted the 0 days without NTR discussion meme yet?
Agree it's a shift in subject and that there's likely a lotta nostalgia involved, but the new goalposts are shinier.
In my biased opinion the NTR genre was never really that innovative, except maybe all the way at the start, with a focus on 3 main types with different dependence on rape tropes, NTR A, B and C, a few differences in perspective, the initial relationship between the NTR victims, and a couple standard scenarios with stock characters like the bully, the exchange student, the orc raider, the evil boss, often an ugly bastard, after wifey gets a job, the fat hobo who exploits an overaged RIL. The emotional load's based more on shock, taboo and budget catharsis than the deep internal emotional landscape of the characters that allows classical catharsis. You can compare that too the tropes in (pseudo) incest harem games and high school harem games in overall tropeyness. And though it's possible to feel more fresh if there's a dual plot structure of a story-driven main plot and a secondary NTR plot, this doesn't seem that easy becasue of genre conventions and fan expecations.
So I suggest the main factor's that you've seen it all and your tastes have been saturated, so you now perceive the genre's long-lived limitations more directly, though it could be true market saturation or repetition's becoming more clear now too. That's hard to prove objectively. You can sure find NTR fans like you who've concluded the genre's gone stale, but those often sound like oversaturated horny people too. ¯\_(ツ)_/¯ I think the people who stay more engaged with the genre focus more on game elements than plots tho.
But if you want something deeper with similar themes, read Wuthering Heights.
Agree it's a shift in subject and that there's likely a lotta nostalgia involved, but the new goalposts are shinier.
In my biased opinion the NTR genre was never really that innovative, except maybe all the way at the start, with a focus on 3 main types with different dependence on rape tropes, NTR A, B and C, a few differences in perspective, the initial relationship between the NTR victims, and a couple standard scenarios with stock characters like the bully, the exchange student, the orc raider, the evil boss, often an ugly bastard, after wifey gets a job, the fat hobo who exploits an overaged RIL. The emotional load's based more on shock, taboo and budget catharsis than the deep internal emotional landscape of the characters that allows classical catharsis. You can compare that too the tropes in (pseudo) incest harem games and high school harem games in overall tropeyness. And though it's possible to feel more fresh if there's a dual plot structure of a story-driven main plot and a secondary NTR plot, this doesn't seem that easy becasue of genre conventions and fan expecations.
So I suggest the main factor's that you've seen it all and your tastes have been saturated, so you now perceive the genre's long-lived limitations more directly, though it could be true market saturation or repetition's becoming more clear now too. That's hard to prove objectively. You can sure find NTR fans like you who've concluded the genre's gone stale, but those often sound like oversaturated horny people too. ¯\_(ツ)_/¯ I think the people who stay more engaged with the genre focus more on game elements than plots tho.
But if you want something deeper with similar themes, read Wuthering Heights.