Why does it seem like so many devs are averse to impregnation?

Your thoughts on pregnancy? (can pick multiple: ex. you like impregnation but dislike pregnancy sex)

  • I like pregnancy sex

    Votes: 35 56.5%
  • I like impregnation

    Votes: 44 71.0%
  • I like seeing pregnancy in the epilogue or towards the end of the game

    Votes: 29 46.8%
  • I like seeing pregnancy in the game as early as possible

    Votes: 22 35.5%
  • I don't like impregnation

    Votes: 6 9.7%
  • I don't like pregnancy sex

    Votes: 9 14.5%
  • I don't like seeing pregnancy even in just an epilogue

    Votes: 4 6.5%
  • I don't like seeing pregnant characters in the main part of the game

    Votes: 8 12.9%
  • I agree and dislike creampies being undercut

    Votes: 16 25.8%
  • I disagree, what you call "undercutting," the moment doesn't bother me

    Votes: 4 6.5%

  • Total voters
    62

JoeTheMC84

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Dec 1, 2021
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PLEASE READ FIRST: THIS IS NOT ABOUT WHY THERE ISN'T PREGNANCY IN MORE GAMES, NOR IS IT ABOUT WHETHER OR NOT DEVS OUGTH TO HAVE THAT CONTENT OR NOT.

First off, I get why some devs don't want full pregnancy in a game. Finding and/or creating pregnant models isn't easy, if it's optional then it doubles the workload, and if it isn't then it might put off some players, and I know some folks just don't like sex scenes with pregnant chicks or even seeing pregnant girls at all. It puts off some folks as much as seeing a fat girl forced into a game might. Personally sex with a pregnant chick (as in with the full belly) is kind of whatever for me, I don't mind it but it doesn't often add enough to the scene to be a big deal. So, all that is good, I get it, no problem there. I’m not really talking about pregnancy sex or even necessarily something like an epilogue image of girls being pregnant though that I don’t think should cause as much of an issue. So, I'm setting all that aside for now.

With that being said, why is there seemingly such an aversion to impregnation in general or even letting players keep the illusion of it for even just the sex scene? Even in games with pregnancy for some girls, there seems to be a need from devs to uncut the possibility of impregnation with girls all the time. Where devs have decided that because it isn't time for it yet, they need to explain away the moment instead of just leaving it for the player to fill in the blanks.

This can range in extremes. Some devs, for example, force condoms on the Mc when he bangs girls. Other games might force the Mc to pull out. Which just FYI to all the devs out there, is NOT an effective form of birth control, even precum can have jizz in it and from the moment you feel your release coming on you are already leaking the baby batter, basic biology. Other devs allow the option to creampie, but then have the girl (or worse the Mc) talk about being on the pill or getting a pill to undercut the moment.

I mean, we’re all adults here, we all know that if you nut in a chick she could get knocked up, but we all also know that even having unprotected sex and nutting in her, even when she’s ovulating, isn’t guaranteed to lead to pregnancy even IRL. So why the seemingly pathological need to uncut the player’s choice to roll the dice? Especially when the chick in the game asks the Mc to nut in her when you pick that choice but then she immediately says right after that, “I’m on the pill,” or something similar. And worst is when the Mc after that type of scene says something like, “You’re on the pill right?” Or similar. And again, I’ve even seen these types of dialogues pop up in games with confirmed pregnancy in the future. I’ve even seen it happen in games that are literally built around the breeding fetish.

And all of this leaves aside the fact that these are fiction stories, often in fantastical worlds or settings, so if the dev doesn’t want to have pregnancy or impregnation, then it just won’t happen. Now, you might say, “But if the Mc can nut in a girl then people will expect that to mean that impregnation is possible unless the dev explains that it isn’t.” To that I have a few responses: one is that the dev can just make this clear in the game's overview. Just say, “There are no plans for impregnation or pregnancy in the game.” Two is that you can also have the Mc and a girl have this conversation outside of the actual sex scene. Either the next day or even before the sex, if you really feel the need to have it explicitly stated. And the dev can do this without undercutting the player’s agency or illusion of choice. And that is one of the reasons it bothers me. The way many devs choose to address not having impregnation (again, not even avoiding pregnancy but just the illusion of allowing impregnation) undercuts both player agency and even the illusion of choices mattering and it usually does it right at the moment of making the choice.

Another thing to keep in mind is that dialogue is the easiest thing to do in Ren’Py and impregnation can be done with one variable and an extra line of dialogue or two once or twice in the whole game, even using the same renders as if it wasn’t in the game.

Anyway, I could go on, but I think most people will get the point of this post. Basically I’m wondering why it seems like so many devs have a pathological aversion to impregnation and feel like they have to undercut so many sex scenes with forced condoms, pullout, or contraceptive talks. And If I’m the only one who has noticed this and finds it not just odd, but off putting and like it ruins a lot of what would otherwise be romantic or emotional poignant moments in games.
 
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JoeTheMC84

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For developers working with Daz, it's a matter of turning exactly one dial. There's no need for special models, literally any female model can be "impregnated".
I was just giving them the benefit of the doubt there, I know it isn't that hard, but wanted to focus more on the topic of impregnation even before the full pregnancy discussion. Not that your game has any issues on that front, :ROFLMAO:
 
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c3p0

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Most of the time, it is time consuming. Haveing pregnancy is often optional, so you need to have two paths. If you have more then one charachters, the pathing that can happen will get you a headache at a good day.

Example 1 (very basic):
4 character than can be pregnant or not, no different pregancy stage that needs different images - thus overall only 2 images are needed by one single character (pregnat or not). If all of the 4 characters are in the same render (prerendering images not for such games that can render the scene on time) you end up with 2^4=16 possible combination.

Example 2 (extended):
4 character than can be pregnant or not, with each 3 stage of pregnancy that needs different images, also 4 different images per character. Also they aren't timed together, so one character can need preg2 image, where the other (pregnant) charachter can need preg1 images.
If all of the 4 characters are in the same render (prerendering images not for such games that can render the scene on time) you end up with 4^4=256 possible combination.
 

Insomnimaniac Games

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For developers working with Daz, it's a matter of turning exactly one dial. There's no need for special models, literally any female model can be "impregnated".
Same goes for koikatsu, and I would guess HS as well. It's real easy.

As for why devs avoid it? I would say it's just because they want to. I don't think there's any deep reason for it.
 

Hagatagar

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Oct 11, 2019
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Quite simply: (appart from that it' may not fit their kink/story goal) continuity and removal of their freedom to write whatever they want to happen next.

Most western developers aim for a never-ending game (yes, it's to make more money or a lack of vision for their game), so they can't have pregnancies without having to worry about what comes after, namely babies and childcare.

And while seeing pregnant bellies will turn off some users, having babies or toddlers in their porn games will cause many to discard them altogether.
 

Letstryitout

Member
Sep 11, 2018
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I like the impregnation, but not a big fan of pregnant sex. Things like Summertime saga/Peasant Quest is preferable, but end-game stuff is also cool, it gives more meaning to the whole content or if it's based on NTR it adds more "weight" to content. I think the reason why there isn't many is pretty much already said in the thread, but wish at least the impregnation is more common as it can be done without the cost problem of showing pregnant sex.
 
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Insomnimaniac Games

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Most western developers aim for a never-ending game (yes, it's to make more money or a lack of vision for their game), so they can't have pregnancies without having to worry about what comes after, namely babies and childcare.

And while seeing pregnant bellies will turn off some users, having babies or toddlers in their porn games will cause many to discard them altogether.
I did the exact opposite of all this :ROFLMAO:
 

JoeTheMC84

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Dec 1, 2021
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Most of the time, it is time consuming. Haveing pregnancy is often optional, so you need to have two paths. If you have more then one charachters, the pathing that can happen will get you a headache at a good day.

Example 1 (very basic):
4 character than can be pregnant or not, no different pregancy stage that needs different images - thus overall only 2 images are needed by one single character (pregnat or not). If all of the 4 characters are in the same render (prerendering images not for such games that can render the scene on time) you end up with 2^4=16 possible combination.

Example 2 (extended):
4 character than can be pregnant or not, with each 3 stage of pregnancy that needs different images, also 4 different images per character. Also they aren't timed together, so one character can need preg2 image, where the other (pregnant) charachter can need preg1 images.
If all of the 4 characters are in the same render (prerendering images not for such games that can render the scene on time) you end up with 4^4=256 possible combination.
Same goes for koikatsu, and I would guess HS as well. It's real easy.

As for why devs avoid it? I would say it's just because they want to. I don't think there's any deep reason for it.
Quite simply: (appart from that it' may not fit their kink/story goal) continuity and removal of their freedom to write whatever they want to happen next.

Most western developers aim for a never-ending game (yes, it's to make more money or a lack of vision for their game), so they can't have pregnancies without having to worry about what comes after, namely babies and childcare.

And while seeing pregnant bellies will turn off some users, having babies or toddlers in their porn games will cause many to discard them altogether.
I like the impregnation, but not a big fan of pregnant sex. Things like Summertime saga/Peasant Quest is preferable, but end-game stuff is also cool, it gives more meaning to the whole content or if it's based on NTR it adds more "weight" to content. I think the reason why there isn't many is pretty much already said in the thread, but wish at least the impregnation is more common as it can be done without the cost problem of showing pregnant sex.
Perhaps I wasn't as clear as I had hoped, but my question is specifically not about pregnancy content in game (ie big bellies or even end images), but what I see as unnecessarily undercutting player illusion, agency, and choices via dialogue about it that I see in many games. :ROFLMAO:

I had thought the first paragraph made it clear, maybe I ought to reword it? :unsure:

I know lots of reason why full pregnancy isn't included in many games, you all touched on more of them, but the real question is why do so many devs have dialogue that undercuts even the illusion of choice mattering and other things that undercut even the head cannon possibility of pregnancy? Why have forced pull out, forced condoms, forced talks about pills and such when as a dev you can just never have the girl get pregnant or have the discussion elsewhere besides the sex scene itself.

Anyway, thanks for engaging even if I seem to have failed in communicating my thoughts, :ROFLMAO: if you have any thoughts about this or want to keep talking about pregnancy in general, feel free to keep the discussion going, it's fun either way. (y)
 
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Insomnimaniac Games

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I know lots of reason why full pregnancy isn't included in many games, you all touched on more of them, but the real question is why do so many devs have dialogue that undercuts even the illusion of choice mattering and other things that undercut even the head cannon possibility of pregnancy? Why have forced pull out, forced condoms, forced talks about pills and such when as a dev you can just never have the girl get pregnant or have the discussion elsewhere besides the sex scene itself.
Probably to maintain a sense of realism, in a way. "Why isn't anyone concerned about getting pregananant" and such.
 
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JoeTheMC84

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Probably to maintain a sense of realism, in a way. "Why isn't anyone concerned about getting pregananant" and such.
That's the thing I've heard most often.

I just feel like if I was banging a chick we would either have already had that talk before we started having sex, like she's told me she's on birth control or something along those lines, in a more natural setting than immediately after sex. Or if we haven't talked about it specifically but I'm still rolling the dice and she never gets preggers then I'd assume she is taking precautions or it just hasn't happened yet. So either way having the dialogue pushed in they way many devs do it feels out of place I guess. But maybe that's just me. Which is part of why I wanted to make this topic, I was wondering if anyone else had a similar response or if it was just a me thing, :oops:

I guess it's sort of the idea like this: If she's concerned about it and she's sexual active then she's probably already on birth control so at most it's a conversation for another time (before the sex scene or the next day maybe if ever). And if she isn't concerned enough to be on it already and I'm not concerned enough to avoid nutting in her then again, why does it come up, neither of us was very concerned. Now if the girl is a virgin or not sexual active before that scene then I can see the need for such a talk right after or early the next morning, but that usually leads into what I see happen all the time where suddenly player agency is taken away by the girl just saying, "I'll get a morning after pill," or even the player demanding she do it. Which to me is largely unneeded. It often feels like those scenes in movies where two characters who both know something tell each other the information they should already have for no reason. It's really being done to tell the audience but the writer doesn't know a better way to get the information to them besides exposition. The classic, "As we all know..." type of thing. :LOL:

I haven't played your game, first I've seen of it, so I don't know how you might have handled such scenes if they came up in yours, but I'd be interested in hearing how you handled it and why you picked that way of doing it if it did.
 
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Velomous

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I don't feel strongly about this at all. But I think the aversion is simply due to not having a fetish for pregnant bellies, it's a fetish, not conventionally considered attractive, and I think the vast majority of people if given a choice between like say a hentai image where the girl is visibly pregnant vs the same image with the girl not being pregnant, they would choose the non-pregnant version.

There might also be some mental blocks and background moral or societal reasons that people aren't consciously even thinking of but still play a role in reducing the amount of this fetish. Basically most games with pregnancy are largely centered around that fetish as opposed to having pregnancy as just a side thing.

There's also the fact that it takes a few months for pregnant bellies to show up and in most games ur not playing it for that long (even in in-game time).
 
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Insomnimaniac Games

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I haven't played your game, first I've seen of it, so I don't know how you might have handled such scenes if they came up in yours, but I'd be interested in hearing how you handled it and why you picked that way of doing it if it did.
Pregnancy (and impregnation by extension) is an actual part of my main story (as is the adorable result of that pregnancy), so I felt it needed to be addressed in some way. MC has a wife and is the only one she's committed to (rest of the cast are basically sex-friends) so the whole "taking precaution for pregnancy" thing I felt needed to be explained. Now, I have the benefit of a game where magic exists, so I just threw one line in there about anti-pregnancy magic. I don't constantly bring it up.
 
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JoeTheMC84

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I don't feel strongly about this at all. But I think the aversion is simply due to not having a fetish for pregnant bellies, it's a fetish, not conventionally considered attractive, and I think the vast majority of people if given a choice between like say a hentai image where the girl is visibly pregnant vs the same image with the girl not being pregnant, they would choose the non-pregnant version.

There might also be some mental blocks and background moral or societal reasons that people aren't consciously even thinking of but still play a role in reducing the amount of this fetish. Basically most games with pregnancy are largely centered around that fetish as opposed to having pregnancy as just a side thing.

There's also the fact that it takes a few months for pregnant bellies to show up and in most games ur not playing it for that long (even in in-game time).
I appreciate the response, but the main topic is about impregnation and not pregnancy sex or scenes in general. Those I get why it is not always included or in a lot of games.

However, it seems to me that many devs are so averse to even letting the player hope or head cannon that a girl could ever become pregnant that they undercut player agency to do it. An extreme example I saw once basically went this way: the girl said, "I'm not on the pill and it isn't a safe day," the dev let me choose to creampie her, and then had the Mc unilaterally demand that she get a morning after pill... I closed the game because it was basically the dev telling me I was stupid and picked wrong, but good thing the characters knew better than me. Didn't even know why he gave me the option if that was going to be the response. Sorry if that wasn't clear in my post, :LOL:
 

JoeTheMC84

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Pregnancy (and impregnation by extension) is an actual part of my main story (as is the adorable result of that pregnancy), so I felt it needed to be addressed in some way. MC has a wife and is the only one she's committed to (rest of the cast are basically sex-friends) so the whole "taking precaution for pregnancy" thing I felt needed to be explained. Now, I have the benefit of a game where magic exists, so I just threw one line in there about anti-pregnancy magic. I don't constantly bring it up.
I think that's a good way to do it, especially if you have magic in the setting. Even in a modern setting I feel like if a dev feels they need to explain it something like a single line near the start, heck even right after the age verification nearly every game has could say, "Unless stated otherwise, assume all girls are on, or will get on, birth control." But some devs bring it up after almost every sex scene.

Almost feels like being lectured by some devs with how much they bring it up, like they have to remind me, "You creampied her!? You know she could get pregnant???!! good thing she and I, the dev, are smarter than you, the player, she'll take care of it don't worry, pregnancy avoided." :ROFLMAO:
 
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Velomous

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I appreciate the response, but the main topic is about impregnation and not pregnancy sex or scenes in general. Those I get why it is not always included or in a lot of games.

However, it seems to me that many devs are so averse to even letting the player hope or head cannon that a girl could ever become pregnant that they undercut player agency to do it. An extreme example I saw once basically went this way: the girl said, "I'm not on the pill and it isn't a safe day," the dev let me choose to creampie her, and then had the Mc unilaterally demand that she get a morning after pill... I closed the game because it was basically the dev telling me I was stupid and picked wrong, but good thing the characters knew better than me. Didn't even know why he gave me the option if that was going to be the response. Sorry if that wasn't clear in my post, :LOL:
Well, that's easier to answer. Implementing a pregnancy system in a game, or a route in a vm is a huge amount of extra work, you gotta have artwork of the girl pregnant, artwork of sex with the girl pregnant,artwork of the child, and so on.

It's non-trivial to add, which is why nobody adds it unless they planned for it from day 1.

But in the example you gave it's possible the creator plans to add it, but it's an incomplete early version game and since it's not in yet he doesn't give you the option to go that route yet.

Adding impregnation is a big deal, it's more work than just about any other fetish in a lot of cases. In some cases (like say 3d games, or 2d games that use sprites like say monster black market) it can be a bit easier, if still non-trivial (mind you monster black market's gameplay is about the impregnation in the first place).
 
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palmtrees89

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I mean, we’re all adults here, we all know that if you nut in a chick she could get knocked up, but we all also know that even having unprotected sex and nutting in her, even when she’s ovulating, isn’t guaranteed to lead to pregnancy even IRL
I believe this is likely the single biggest reason why many devs do it the way they're doing it. It's a sad truth that many men have absolutely no idea how it works. You'd be mindblown by the amount of men who think they can get a chick pregnant 24/7. That might aswell apply to a good portion of women out there.

(talking about the usual "No worries, I'm on the pill" dialogue or the "OH NO, I need to take the day-after pill")

Sex-ed is hardly existent in most countries and our society is arguably becoming more stupid with every passing generation. TIKTOK BRO.
 
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Nadira

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I wish there were more games with pregnancy and impregnation, especially incest games.
Games where the MC can breed his incest/harem are my favorite. That shit get's me going.
I don't need it super early in the game, but if the girls are pregnant towards the late game it's cool.
What I don't like is epilogue pregnancy. That's useless.
 
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Fzeren

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I believe this is likely the single biggest reason why many devs do it the way they're doing it. It's a sad truth that many men have absolutely no idea how it works. You'd be mindblown by the amount of men who think they can get a chick pregnant 24/7.

(talking about the usual "No worries, I'm on the pill" dialogue or the "OH NO, I need to take the day-after pill")
It's not about belief in a 100% chance of pregnancy, it's about risk. Would you feel safe drinking a cup of water contaminated with ebola just because infection isn't guaranteed?

The only problem with this comparison is how it doesn't accurately reflect the horror of pregnancy.
 
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Magic Harem

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Feb 13, 2025
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It is a good question, there aren't many games with impregnation, at least talking about AVN. Maybe is because dealing with it's effects is difficult. What are you gonna do with an optional kid growing in a story about mafia? Something like that would change the story a lot so... In any case, more to playerbase for us.