Why does it seem like so many devs are averse to impregnation?

Your thoughts on pregnancy? (can pick multiple: ex. you like impregnation but dislike pregnancy sex)

  • I like pregnancy sex

    Votes: 35 56.5%
  • I like impregnation

    Votes: 44 71.0%
  • I like seeing pregnancy in the epilogue or towards the end of the game

    Votes: 29 46.8%
  • I like seeing pregnancy in the game as early as possible

    Votes: 22 35.5%
  • I don't like impregnation

    Votes: 6 9.7%
  • I don't like pregnancy sex

    Votes: 9 14.5%
  • I don't like seeing pregnancy even in just an epilogue

    Votes: 4 6.5%
  • I don't like seeing pregnant characters in the main part of the game

    Votes: 8 12.9%
  • I agree and dislike creampies being undercut

    Votes: 16 25.8%
  • I disagree, what you call "undercutting," the moment doesn't bother me

    Votes: 4 6.5%

  • Total voters
    62

palmtrees89

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tbf, there are games, books (my aunt's torturous smut novels), movies, etc, that are made by women that don't acknowledge such things either. Because that stuff is boring.
Hence why I said that there's prolly a good portion of women unaware of it aswell. I'm not saying a dev should spend hours to write about periods, but what I find more boring is when 9 out of 10 times you get the "Pill? Where? Me need now!" line.

I've gotten myself into some real stupid shit during my early 20's but I don't think I've ever had a woman go bonkers over the pill right after. Risky? Sure. Stupid? You bet. ....But such is life. lol
 
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Insomnimaniac Games

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Hence why I said that there's prolly a good portion of women unaware of it aswell. I'm not saying a dev should spend hours to write about periods, but what I find more boring is when 9 out of 10 times you get the "Pill? Where? Me need now!" line.
Can't disagree that it can get excessive at times. Unless it's some kind of gameplay mechanic, then I get it.
 
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Fzeren

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No I wouldn't, but what exactly is your point? Or rather... How is what you said related to people having no clue how it works thus resorting to mostly the same dialogue options in games? :unsure:
That's part of the point, in a game there is actually zero risk unless the dev plans there to be pregnancy, so why undercut player agency to at least pretend and have the illusion of their choice mattering?
I was responding to his first paragraph
 

peterppp

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Considering that in roughly 99% of games the female dialogue is so out of this world and could be written by a 12 year old pubescent teenager without any experience with females, I'd say that's a reasonable assumption. The amount of games I've played where after a creampie the dialogue straight goes to "OH NO, I'm gonna be pregnant" only adds to that. You know, it's usually more difficult to get a woman pregnant than...not.

I'll tell you right now that alot of the people creating and playing these games have hardly any first hand experiences, and it shows.


I've never said that either. I'm saying it's- most of the time, the only go-to dialogue (or rather monologue) you'll see in games from female characters. There seems to be zero awareness of their own cycle. Ovulating? Periods? It's like none of that even exists.

Anyway... You're begging for an argument here asking for evidence and whatnot, which obviously I can't provide as some things in life come with experience and reading between lines. But for someone who is out to get into a fight, none of what I'm saying here will suffice and we'll end up running in circles because in the end all you're doing is going for a dick measuring contest.
if you very much dont wanna get pregnant, you take the pill or any other contraceptive. that's just smart. you make it sound like it isn't. that's just dumb.

You know, it's usually more difficult to get a woman pregnant than...not.
another :FacePalm: comment. it's like you dont understand that it's enough that there is a risk of getting pregnant to worry about getting pregnant

you're the one needing sex ed about pregnancy and contraceptives. good thing you havent pregged anyone yet despite your lackadaisical attitude to contraceptives and risk-taking behavior with women.
 

palmtrees89

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Jul 3, 2021
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if you very much dont wanna get pregnant, you take the pill or any other contraceptive. that's just smart. you make it sound like it isn't. that's just dumb.


another :FacePalm: comment. it's like you dont understand that it's enough that there is a risk of getting pregnant to worry about getting pregnant

you're the one needing sex ed about pregnancy and contraceptives. good thing you havent pregged anyone yet despite your lackadaisical attitude to contraceptives and risk-taking behavior with women.
Holy cow you're a dense one. You keep putting words into my mouth with every single response. Really, just stop breaking your head over what I'm saying because there's nothing good coming out of it.
 
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c3p0

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I just feel like if I was banging a chick we would either have already had that talk before we started having sex, like she's told me she's on birth control or something along those lines, in a more natural setting than immediately after sex
And do you believe here?
Not to start an argument, so feel free to not click this, but the "horrors," of pregnancy are not a thing.
It is not the horrors of pregnancy (for the possible pregnant) women, but the ramification on the male. If you have unportected (against pregnancy) sex you can possible impregantion of the women (Rafster is save until something major changes). That means you will become a father and already has some ramification in itself. Sure, it is not so that each time you will have sex this happen, nothing is 100% in life and even if you use a condom, there is a very slim chance for it to happen regardless.

But, I agree with the aspect it is up to the dev if he want it. This also is why "Creampy" -> "Morning pill talk" is also a simple dev decision.
From what I read from your comments, I assume you want a simple approach and don't care about the ifs, so if you creampy and it is clearly setup that pregnancy is not a thing in the game, then you don't won't all the talk about it in it.

I assume, that is isn't in many games is simple. Most devs try to do a something "realistic" approach - Yes, I know all girls being a image of aphrodite with enormous breast and MC is always the chad of the game with a dick reaching the Ionosphere doesn't help at all. Also the worser part of not having a kink in it is to have it, but its "broken". And the rest is, if it is "done right" with all the consequence, it has a lot of consequence for the game itself.
Adding a character that "nobody" cares to the game for simple (realistic) pregnancy will, I'm sure, question a lot of the people why this NPC that is only a minor of a minor character is the only one to be able to get pregnant. Why the MC don't care (even if it is well written) we all know the many talk about NPC we can't have or similar things.
Even more controversial if we take the route that has "no" consequence for the MC and the game itself. MC banging a pregnant women. That for sure will have some come into the thread and start to scream NTR...
With pregnant and pregnancy (to have or not to have), I think it is much more an issue that a dev should sort this out at the before the first version of his game is out. It is not like another kink eg. anal, where someone in the middle of development can just add a few scene in it without any consequence.
 

anne O'nymous

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As for why devs avoid it? I would say it's just because they want to. I don't think there's any deep reason for it.
I see two:

Firstly, pregnancy lead to babies...
If you starts to add pregnancy in your game, you'll please the "add pregnancy" guys and starts to see the "she need to give birth" ones. And then it's not anymore just a question of slider, it become a character to add to your story; unless you want the mother and father to be shitty parents.

Secondly, like pregnancy is optional, it can happen more or less at any time in the game.
So it's not just one render that you've to add. If you want to be a bit realistic you should at least have three different step of pregnancy. And each scene with more than one girl quickly become a burden. With just 2 girls in the scene you already need 20 CGs... It's something that can only be done if the game rely on sprites; yet 4 variations for each sprites is already a bit too much.
 
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Insomnimaniac Games

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If you starts to add pregnancy in your game, you'll please the "add pregnancy" guys and starts to see the "she need to give birth" ones.
Oh boy, do I know that one. :cry:

But really, pregnancy is something that needs to be planned from the beginning. It's one of the kinks that needs a lot of attention to do. It can't just be slapped in there. (This is a PSA for people who request such things!)
 

Nadira

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But really, pregnancy is something that needs to be planned from the beginning. It's one of the kinks that needs a lot of attention to do. It can't just be slapped in there. (This is a PSA for people who request such things!)
But really, every fetish is something that needs to be planned from the beginning. Every kinks needs a lot of attention to do. It can't just be slapped in there.

:WeSmart:
 
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Velomous

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It still seems something is still being lost or missed. The point isn't not implementing full pregnancy, that I 100% understand. It's when devs undercut impregnation while still allowing it be possible to creampie and such. Especially in small scale games. Games where the whole story only last like a few months there is no reason to undercut impregnation or "avoid it" since it wouldn't even come up, a girl could feasible be pregnant for two months before even knowing she is pregnant if she isn't paying attention. A bit rare but it takes a month before she might even miss a period, and again that assumes she even gets knocked up at all, which isn't guaranteed. My issue isn't with devs not implementing pregnancy, but in them undercutting even the possibility of me having a head cannon that it could possible one day happen...
That'd be because in many cases it'd simply derail the plot unless the author already planned for that pregnancy. Also it'd often mean adding boring ass soap opera style drama which i'm not looking for in hentai games, are you?

Also going for realism is a bit of a catch-22 here. Because both answers (i.e. adding impregnation related content in some capacity, and not adding any at all) are realistically speaking correct.

Let's say you have a game that happens over 4 weeks, a common setup, and you creampie a chick in the first week, this means that even if she got pregnant, which is not in any way guaranteed (there's basically just , pregnancy is statistically unlikely but possible here), since she won't be visibly showing her pregnancy until 3-4 months later the only way for you to know she got pregnant, is if she took a pregnancy test after the egg was fertilized (which might have been a few days after you creampied her, so let's say maybe she checks with a pregnancy test the day after but the egg isn't fertilized till the day after that, she wouldn't know she's pregnant, probably happens a lot)...

And then also decided to reveal to the player that she's pregnant which.... She might just decide not to do.

If we're making this 4 week game with maximum realism in mind, the odds of anyone getting pregnant and realizing it in the timeframe of the game are slim, them deciding to share it with anyone within that timeframe is even slimmer, imagine if you had a kid suddenly growing in you one morning, shit's a lot to take in especially if it was unplanned. She'd need some time to decide what to do about it.

And this all also assumes that it's an urban/modern time game, if it's a fantasy game, there aren't pregnancy tests.

And there are other things that can go wrong, the guy can be infertile, the woman can be infertile, she could be on the pill, etc...

So really... there's an argument to be made that often adding impregnation content would be less realism rather than more of it, you're not undercutting the creampies.

And even if the game goes on for longer than 4 weeks, even if it's years and you're making creamy little cumpies day in and day out, there are plenty of ways to rationalize how nobody gets pregnant if you wanna go down that route too.

Basically what it boils down to, devs do what they want, and in this exact case, they can do whatever they want without anyone being able to realistically call them out on it because both answers are correct.

Most games i've played devs don't add any birth control lines, and as I just established it's basically pointless, you don't need birth control to excuse shit. So the dev adding a birth control line would truly only be establishing how strongly the characters do not wanna have babies.
 
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c3p0

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And this all also assumes that it's an urban/modern time game, if it's a fantasy game, there aren't pregnancy tests.
Yes and no. If you go into a fantasy game and not a historical game, then the author can add whatever mechanic he wants eg. magic. So depending on the dev, much more may be possible than even in modern realistic games.

Furthermore one of the pregnancy indicators is the absence of menorrhoea. Which in combination with the lack of other factors that can lead to that (absence of menorrhoea) and having other positiv factor that are in favour of a pregnancy (eg. being sexual active) may get you to a reasonable conclusion that you may be pregnant even without a pregnancy test. Sure, it helps but it is only a recently invention and mankind is a little bit older than the last century where fact based pregnancy test became a thing.
 

JoeTheMC84

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And do you believe here?

It is not the horrors of pregnancy (for the possible pregnant) women, but the ramification on the male. If you have unportected (against pregnancy) sex you can possible impregantion of the women (Rafster is save until something major changes). That means you will become a father and already has some ramification in itself. Sure, it is not so that each time you will have sex this happen, nothing is 100% in life and even if you use a condom, there is a very slim chance for it to happen regardless.

But, I agree with the aspect it is up to the dev if he want it. This also is why "Creampy" -> "Morning pill talk" is also a simple dev decision.
From what I read from your comments, I assume you want a simple approach and don't care about the ifs, so if you creampy and it is clearly setup that pregnancy is not a thing in the game, then you don't won't all the talk about it in it.

I assume, that is isn't in many games is simple. Most devs try to do a something "realistic" approach - Yes, I know all girls being a image of aphrodite with enormous breast and MC is always the chad of the game with a dick reaching the Ionosphere doesn't help at all. Also the worser part of not having a kink in it is to have it, but its "broken". And the rest is, if it is "done right" with all the consequence, it has a lot of consequence for the game itself.
Adding a character that "nobody" cares to the game for simple (realistic) pregnancy will, I'm sure, question a lot of the people why this NPC that is only a minor of a minor character is the only one to be able to get pregnant. Why the MC don't care (even if it is well written) we all know the many talk about NPC we can't have or similar things.
Even more controversial if we take the route that has "no" consequence for the MC and the game itself. MC banging a pregnant women. That for sure will have some come into the thread and start to scream NTR...
With pregnant and pregnancy (to have or not to have), I think it is much more an issue that a dev should sort this out at the before the first version of his game is out. It is not like another kink eg. anal, where someone in the middle of development can just add a few scene in it without any consequence.
That'd be because in many cases it'd simply derail the plot unless the author already planned for that pregnancy. Also it'd often mean adding boring ass soap opera style drama which i'm not looking for in hentai games, are you?

Also going for realism is a bit of a catch-22 here. Because both answers (i.e. adding impregnation related content in some capacity, and not adding any at all) are realistically speaking correct.

Let's say you have a game that happens over 4 weeks, a common setup, and you creampie a chick in the first week, this means that even if she got pregnant, which is not in any way guaranteed (there's basically just , pregnancy is statistically unlikely but possible here), since she won't be visibly showing her pregnancy until 3-4 months later the only way for you to know she got pregnant, is if she took a pregnancy test after the egg was fertilized (which might have been a few days after you creampied her, so let's say maybe she checks with a pregnancy test the day after but the egg isn't fertilized till the day after that, she wouldn't know she's pregnant, probably happens a lot)...

And then also decided to reveal to the player that she's pregnant which.... She might just decide not to do.

If we're making this 4 week game with maximum realism in mind, the odds of anyone getting pregnant and realizing it in the timeframe of the game are slim, them deciding to share it with anyone within that timeframe is even slimmer, imagine if you had a kid suddenly growing in you one morning, shit's a lot to take in especially if it was unplanned. She'd need some time to decide what to do about it.

And this all also assumes that it's an urban/modern time game, if it's a fantasy game, there aren't pregnancy tests.

And there are other things that can go wrong, the guy can be infertile, the woman can be infertile, she could be on the pill, etc...

So really... there's an argument to be made that often adding impregnation content would be less realism rather than more of it, you're not undercutting the creampies.

And even if the game goes on for longer than 4 weeks, even if it's years and you're making creamy little cumpies day in and day out, there are plenty of ways to rationalize how nobody gets pregnant if you wanna go down that route too.

Basically what it boils down to, devs do what they want, and in this exact case, they can do whatever they want without anyone being able to realistically call them out on it because both answers are correct.

Most games i've played devs don't add any birth control lines, and as I just established it's basically pointless, you don't need birth control to excuse shit. So the dev adding a birth control line would truly only be establishing how strongly the characters do not wanna have babies.
It seems like there is still some confusion on what I'm talking about. :unsure:

I am not talking about pregnancy content or even having, or forcing, impregnation content to be added in, nor am I saying devs should add anything to their games they don't want ever, let alone add in a whole new route, or even have a girl every confirm she is pregnant at any point.

My topic and the hope for the discussion was to talk about why devs feel the need to preemptively remove even the player to even head cannon that a girl could possible ever get pregnant. Why devs give the option for a creampie, something every adult knows what it means, and yet then undercut it by forcing dialogue about morning after pills, or the girl being on the pill. Again, I'm not saying devs need to have dialogue the other way with the girl saying things like, "Oh, yeah breed me daddy," or anything like that. Though not for nothing I've seen games have dialogue like that and then still had the girl or Mc right after say, it was just dirty talk and they are on or will get a pill. I would be 100% cool with a more natural dialogue if the dev felt the need to add it, the next day or even before the sex if it looks like it is going that way where they talk it out and decide, even without player input at that point wouldn't be the worst thing to do, to take precautions. It wouldn't be an issue really. My main stance personally would be that if there isn't plans for pregnancy or impregnation then the dev shouldn't have dialogue either way about the topic and just let things stand and the let the player fill in the gaps.

So, the issue I wanted to raise and see if anyone else had noticed or if it was just a me thing is that devs preemptively force the choice (via forced pull outs or condoms) when it isn't needed (as even when cuming inside a girl it more often than not doesn't cause immediate pregnancy either way) or worse, often give the illusion of choice (by letting you fill her up) and then undercut it that very same scene, not even with a conversation to be had later. They make it impossible to even have the hope of it. And as I said and Velomous added to, in the time scale of most of these games, even if a girl did get knocked up, she might not even know it by the end of content, so why not leave it up to the player to fill in after the end, like he or she will with other details? Do they get married or not, do they live happily every after or end up breaking up a week later, etc. Lots of other post story end details are left open in many game, so why do devs feel the need to undercut the post image of pregnancy during the game? And once again, all that without even taking into account how for impregnation to matter it could need to be as little one variable and one line of dialogue at the end, like adding 6 extra lines to the code and could use a render the dev has already made.

Again, not saying it needs to happen or even should happen at all, just that it is odd to me that so many devs are so averse to even letting the player assume or hope for creampies to matter that they preemptively go out of their way, often adding more work, and (in my view) lessen the enjoyment of the story.

I hope this has cleared up the topic of the thread some, but if not, that's okay I guess, :ROFLMAO:

Velomous You post pretty much supports my point in a lot of way. There is no reason, whether a dev wants pregnancy or not, to have forced pullouts, forced condoms, or dialogue right after or during a sex scene about birth control and such. It adds nothing and only takes away player agency in most cases. Either way, such forced action or dialogue is unnecessary, there are so many reasons the dev can just let it go and not bother addressing it, just let the player do what they want in the scene (creampie or pullout or whatever) and then leave it hanging instead of forcing those things.

You said this: "Most games I've played devs don't add any birth control lines," I guess this is just an example of part of why I made this post. It happens in so many of the game that I play that it sparked this topic in the first place. So maybe it isn't as prevalent in games in general as it seems from my sample seize, but just in the games that I play. This is more what I was kind of hoping I could learn form the topic, how many other people had noticed what I had but it seems at least for you, either it doesn't come up in the games you play, or it is minor and you haven't noticed it.

Yes and no. If you go into a fantasy game and not a historical game, then the author can add whatever mechanic he wants eg. magic. So depending on the dev, much more may be possible than even in modern realistic games.

Furthermore one of the pregnancy indicators is the absence of menorrhoea. Which in combination with the lack of other factors that can lead to that (absence of menorrhoea) and having other positiv factor that are in favour of a pregnancy (eg. being sexual active) may get you to a reasonable conclusion that you may be pregnant even without a pregnancy test. Sure, it helps but it is only a recently invention and mankind is a little bit older than the last century where fact based pregnancy test became a thing.
Even in more historical stories as well, since in history they had means of birth control. Less reliable than stuff we use now but women could get certain teas, drinks, and even pills that would act as contraceptives. So it is a little funny that in almost any setting there are means to justify avoiding full pregnancy content. But as has been stated before, I don't think Devs need to justify not having it, or need to justify anything if they don't want to.

--

So all-in-all, it seems like most people have seen plenty of examples of what I'm talking about, even if the discussion hasn't focused on it as much as I had hoped, and has instead has carried on about full pregnancy content and not just why devs undercut it even when not needed. We'll see where things go from here, it has been interesting so far either way. (y)


An Aside:
Holy cow you're a dense one. You keep putting words into my mouth with every single response. Really, just stop breaking your head over what I'm saying because there's nothing good coming out of it.
I'm not even seeing that peter guy's posts because I ignored him a long time ago for the same reason. :ROFLMAO:
 
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Ashira13

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probably the same reason as to why they don't implement STD's in their games ;) too much work :p
 

JoeTheMC84

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probably the same reason as to why they don't implement STD's in their games ;) too much work :p
Funny enough this adds to my point too. You almost never hear about it and players just issue it's a non-issue, so why don't devs treat impregnation the same way. If they won't have it directly, why bring it up at all? That's how they handle STDs, if they aren't a part of the story, they are never brought up, no matter how much unprotected sex the Mc has. But with impregnation they do the opposite, it feels like they have a need to address it even if they are never going to have, and even if they are, they often bring it up in ways that undercut the moments.

You made a great example, now I'm imagining a game where a love interest randomly said, "Oh hey, I know we just had unprotected sex, but you should get check for STds tomorrow," would that add to anyone's enjoyment? :ROFLMAO:
 
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