Accordingly to the promotion screenshots from some AI game threads I end on by error, yes and no.Is it possible to create a character with stable diffusion and then use that same character through many different iterations on that platform to create images with continuity?
I've been messing with Stable Diffusion for over a while now, and that's mostly my experience. It's the small differences that will break immersion. It's pretty easy to have a combination of checkpoints and Lora's/Embeddings that make the character consistent (even clothing, color, etc.). The problem is that for that to be "artistically viable" you will be spending a LOT of time fine-tuning it. For example, a character will have a jacket, in all pictures the jacket will be very similar, but the zipper will be in a different place. Also, you can force posing with Control Net, so now there are a lot more tools to make something consistent. But it's a LOT easier to just draw what you want, or set up a scene on DAZ or whatever.Accordingly to the promotion screenshots from some AI game threads I end on by error, yes and no.
You can have characters that will be lookalike in all images, but there's still enough inconstancy for the characters to constantly change their hair cut and clothing. And, while globally the body shape stay the same, it's still fluctuating enough to looks weird.
This being said, perhaps that the difference are less noticeable when you play the game, and therefore can't directly compare an image to another.
But in the end the issue is still the same, I'm not sure that the time spent worth the pain. Between the time needed to find the prompt that will lead to an image effectively corresponding to the situation, the time needed to redo the bogus image, and the time needed to correct the image you'll finally use, is using an AI a help or a burden ?
And it's the kind of topic where I would have loved to have my fellow grumpy compatriot input...
if you can get a character's face -- then yes you can customize hair with prompting - though it isn't as fluid as using a 3D program...if you don't mind minor changes then AI could be used.Accordingly to the promotion screenshots from some AI game threads I end on by error, yes and no.
You can have characters that will be lookalike in all images, but there's still enough inconstancy for the characters to constantly change their hair cut and clothing. And, while globally the body shape stay the same, it's still fluctuating enough to looks weird.
This being said, perhaps that the difference are less noticeable when you play the game, and therefore can't directly compare an image to another.
But in the end the issue is still the same, I'm not sure that the time spent worth the pain. Between the time needed to find the prompt that will lead to an image effectively corresponding to the situation, the time needed to redo the bogus image, and the time needed to correct the image you'll finally use, is using an AI a help or a burden ?
And it's the kind of topic where I would have loved to have my fellow grumpy compatriot input...
I am still a relative rookie when it comes to AI but I would think part of it is getting the AI to actually give you what you are asking for. Most of the time its a fight with the AI to make it do what you want it too do which would become very frustrating if you are on a schedule to complete an update or to complete a game.Stable diffusion produces awesome imagmes that would great for these type of games. Why are there no major games with AI art?