No idea about the links, but there are loads of people in discord that don't know about this site and they are still playing the demo. You can dl the demo free.10gb no pixeldrain, the only working dl option is uploadheaven - 15 hours. really?
HA- I never thought the autosave "newer" was a typo, it's my setting and have always been puzzledI've noticed that even if I set autosaves to 'never' (or "newer" because there's a typo), it still autosaves anyways sometimes. What's the point of setting autosaves to 'never' if it means there will still be autosaves!![]()
I have the same problem. To fix this, I enter a dungeon (with loading scren) and the textures return to normal.Anyone else have constantly broken armor textures? Anything beyond cloth is a mess of black and broken textures for me. And even the body physics get wonky after equipping them. Really takes the enjoyment out of crafting new stuff...
I have had that issue on a semi regular basis while playing the game. I have had body parts clipping through the armor as well or the armor just not appearing correctly when you equip it, but it doesn't really affect the game play, it just looks weird.Anyone else have constantly broken armor textures? Anything beyond cloth is a mess of black and broken textures for me. And even the body physics get wonky after equipping them. Really takes the enjoyment out of crafting new stuff...
Yeah, AFAIK the game uses only the texture first armor equipped after a load. If you change equipment, it still uses the older equipment textures until the game loads via an area transition or loading a save.Anyone else have constantly broken armor textures? Anything beyond cloth is a mess of black and broken textures for me. And even the body physics get wonky after equipping them. Really takes the enjoyment out of crafting new stuff...
Only took you 14 times to realize that? The issue is the summoners get confused with others in your inventory and instead of putting it away it summons another. Pretty sure you can just kill them to get rid of them.idk whT RO DO THE THING KEEPS doing this
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well before it let me unsummon them if i double clicked and after it got fun and i thought what if a had a hoardOnly took you 14 times to realize that? The issue is the summoners get confused with others in your inventory and instead of putting it away it summons another. Pretty sure you can just kill them to get rid of them.
Fair enough. There was a time when the nursery would produce a summoner that always spawned a Troll no matter kinda baby you started with. And that Troll would never despawn it just kept spawning more Trolls. I took it to the demon dungeon and created a horde inside to clear out the majority of hostiles for me. They pretty much suck but 100 of them would eventually kill stuff although that was mostly each other.well before it let me unsummon them if i double clicked and after it got fun and i thought what if a had a hoard
This game is actually not badly optimized for a UE game. Most UE games on this site are worse, some are much worse. From what I understand devs don't have very much control with optimization themselves.This game is absolutely amazing! Solid 5 with a small minus for performance optimization.
Completely agree, I found eventually the way to run the game smoothly, just needed to add -dx11 in shortcut.This game is actually not badly optimized for a UE game. Most UE games on this site are worse, some are much worse. From what I understand devs don't have very much control with optimization themselves.
I never tried forcing dx11 in this game. I just assumed it wouldn't support it. Plus I can't get lens flares to turn off. I uncheck the box and save settings, but go back in and its checked again. I think older revisions had other things I couldn't turn off so might just be the settings file, but last time I tried messing with that my character went invisible so I haven't messed with it since.Completely agree, I found eventually the way to run the game smoothly, just needed to add -dx11 in shortcut.
30 fps on Epic settings on notebook with 1650.
This is approximately the same as I have in The First Descendant.