- Sep 20, 2018
- 916
- 891
Yeah, those are pretty much all bugs in the game.Okay, I have to say this game has come a long way since I first tried it...I don't know how many months ago. Major props to the dev and thanks for all the work he's putting in.
I'm struggling with some confusing gameplay though which I assume are bugs. I've got tens of hours in this game and I've been able to get the player to sleep exactly one time. All other times it gives an error of enemies nearby. All conditions seem to be met - there aren't any mobs for miles, and I've got the Shelter buff while standing on a bed. Still get the enemies nearby error.
The intro quest for a werebeast pregnancy will not complete no matter what I try to bring to her - the baby, the summon, etc.
The character randomly resets to default cosmetics on respawn.
On game load the day/night cycle accelerates to roughly 10min day/ 5min night. On a new game the cycle is much less frequent. This, combined with the inability to sleep bug I mentioned above, results in the world quickly populating with difficult monsters from the "Enemies Approach" spawns.
I tried deleting my old version for the current install, and also deleting my local data but nothing seems to be helping.
Again, I love the game and keep up the good work. I don't want to come off as one of posters earlier in thread giving the dev grief.
I have built a house with palisades enclosing the house and I still get the enemies nearby error when trying to sleep. I am pretty sure that the werebeast pregnancy quest is due to all of your quests resetting/disappearing when you enter/exit that tower or a dungeon.
One thing I have seen, from a post a page or two back, that helps with that time bug is to go into the settings and enable the show clock option, the days start passing normally once you show the clock. The game does bug out and remove the clock randomly, but the time still passes correctly.