So, here's the lowdown on "Wild Life": the big draw is the sandbox - it's like a playground packed with customization and killer animations. They've been at it for ages, but only recently did they start beefing up the actual storyline.
Been in the works for 6 years, can you believe it? And so far, it's pretty much all sandbox, all the time.
Gave the Steam demo a whirl and it was slick - great graphics, solid story, the works. Then I grabbed the Patreon version, thinking it's the hot ticket, but... yikes, it's a letdown. It's like stepping back into the early 2000s, minus the charm.
People on the forums say the Patreon is the latest version, but all I'm seeing is sandbox mode and a whole lot of missing pieces.
Six years down the line, and it's a sandbox with a side of hype. That's the Patreon game hook for you – keep the game "in progress," keep the money coming.
Been in the works for 6 years, can you believe it? And so far, it's pretty much all sandbox, all the time.
Gave the Steam demo a whirl and it was slick - great graphics, solid story, the works. Then I grabbed the Patreon version, thinking it's the hot ticket, but... yikes, it's a letdown. It's like stepping back into the early 2000s, minus the charm.
People on the forums say the Patreon is the latest version, but all I'm seeing is sandbox mode and a whole lot of missing pieces.
Six years down the line, and it's a sandbox with a side of hype. That's the Patreon game hook for you – keep the game "in progress," keep the money coming.