- Aug 5, 2022
- 19
- 35
Thank you for your comment. I planned several bosses for the game, and the threshold to reveal each of them is different. For example, the boss in the demo is more about endurance (i.e. the players need to fight more minions and make a big deck before the bosses). There is another boss that only need 6 to reveal, but will buff all enemies on screen (even when the bosses are hidden) so the players have to quickly reveal and disable the bosses. I hope each boss will be a fresh challenge for the players.I enjoyed the game a lot, game is hard, is a bit punishing that you can shuffle ur deck only 4 times before game over, also that the enemy goes back to 12 is very harsh. other than that gameplay is very fun and catchy. However game needs more tips, and UI clarification on what to do and how it works, tutorial needs to say obvious stuff like you can use as many cards as you want and what the exact objective is, very unclear, because if you are not used to this is very hard understand what everything does. As a fan of deckbuilders and roguelike similar to this, very good game looking forward for the complete version on steam
The 4 life are fixed, but the player HP and MP are changed later, when the players get to know more girl spirits and get their blessing. The blessing is related to the girl's personality, so there is a yandere girl blessing that actually reduce HP and MP, in exchange for some powerful abilities. So if you want to play defensively, or aggressively, you can do it.
Thank you so much for the comment on the tutorial. I will add the tips about using as many cards as the players want and the objectives.
If it is possible, please let me know exactly what you need the tutorial to tell you, beside those points?