VN Ren'Py Witch Hunter Trainer [2023-08-07] [Team Borsch]

2.70 star(s) 60 Votes

yoshemitsu

Newbie
Nov 1, 2018
65
68
They should sell the game to a new Dev team that can do the game justice.
Sell? Rly? Who da hell needed a porn game? EA? Activision? Its not a Subverse or something, making from millions of Kickstarter. If its a Russian team, i suppose patreon block they founds. No money, no honey.
 
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deralf21

Newbie
Dec 2, 2019
44
21
Sell? Rly? Who da hell needed a porn game? EA? Activision? Its not a Subverse or something, making from millions of Kickstarter. If its a Russian team, i suppose patreon block they founds. No money, no honey.
We were giving them the money, but only got a little honey for it. old honey they made months back.
 

yoshemitsu

Newbie
Nov 1, 2018
65
68
We were giving them the money, but only got a little honey for it.
How many exactly? Lets make some bookkeeping and try to analyze how many money needed for a game. Once again, Subverse got $10 millions on start. Good team, good engine, etc. As a result - boring crap. And yes, right now that game are not finish at all. So, for comparison with that, what exactly did you want from "no names" working for food? To complete the game that no one will buy? Or drowning few pictures for small donats and making 1 year 1 update on pure enthusiasm?
 
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cxx

Message Maestro
Nov 14, 2017
59,435
29,637
How many exactly? Lets make some bookkeeping and try to analyze how many money needed for a game. Once again, Subverse got $10 millions on start. Good team, good engine, etc. As a result - boring crap. And yes, right now that game are not finish at all. So, for comparison with that, what exactly did you want from "no names" working for food? To complete the game that no one will buy? Or drowning few pictures for small donats and making 1 year 1 update on pure enthusiasm?
well danielsk is quite a good to check how much it takes to make game (before initial investments aka assets, computers (incls graphic cards etc) etc).
 

deralf21

Newbie
Dec 2, 2019
44
21
How many exactly? Lets make some bookkeeping and try to analyze how many money needed for a game. Once again, Subverse got $10 millions on start. Good team, good engine, etc. As a result - boring crap. And yes, right now that game are not finish at all. So, for comparison with that, what exactly did you want from "no names" working for food? To complete the game that no one will buy? Or drowning few pictures for small donats and making 1 year 1 update on pure enthusiasm?
True, but there is a big difference between a 3d model game to a 2d drawn game. Subverse has hours of voice acting, high quality cinematics, and more than an hour long not 5 minutes of gaming per updates. And most of Teamborsch work is reused drawings and background art. And there lasted update was on April 5th, Subverse HAD 2 UPDATES IN THAT TIME, WITH 10X MORE GAME TIME.
 

deralf21

Newbie
Dec 2, 2019
44
21
well danielsk is quite a good to check how much it takes to make game (before initial investments aka assets, computers (incls graphic cards etc) etc).
Subverse is the wrong game to compare this game with. Gunsmoke's "Something Unlimited" is the same style of a games. it makes

3,935
PATRONS
$19,761
PER MONTH

too Witch Hunter Trainer

612
PATRONS
$1,719
PER MONTH

Gunsmoke is doing SOMETHING right.
 
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2.70 star(s) 60 Votes