This deserves five stars just for the cheating, QoL/polish and wardrobe improvements. Good stuff.
Personally, I'm not that into most of the new story content except for Cho's, but that's just my taste, so I'm not going to complain in-depth about the other ones. I also feel like it could all use a little editing: a lot of the dialogue is kind of repetitive/long-winded, though in fairness this is true of 90% of these kinds of games.
Lastly, the card game. Fun at first, but then special rules are added. They don't make it hard, but randomizing my deck removes deck-building completely, which ought to be roughly half (or more) of the strategy. On top of that, point values being reversed in conjunction with randomizing essentially punishes players just for OWNING good cards. This will severely disincentivize collecting once things are more fleshed out and collecting becomes an actual thing, which is a problem for a collectible card game. A weird match like that here and there is fine, but I hope the final version of the card game will generally reward good deck-building and collecting more and better cards.
A way to turn off dialogue relating to card-games once I've seen it would also be nice. Skipping text skips the rules screen, too, which is a problem when it changes match by match, and the little quips the opponent makes get annoying when I need to play a ridiculous number of matches to buy the token store content. I'm guessing the 100 token card deck is deliberately expensive, and will be removed once you can collect cards by winning them from other players, but even without that the number of tokens needed seems excessive. Raising token payouts would also help, perhaps as an alternative to the mostly useless wine/house points/etc. And/or just add tokens to the cheat menu.
To reiterate after all that whining: this mod is good. The stuff that's good doesn't require any explanation. I'm complaining on the off chance that something I say will help the developers. Thank you for wasting spending your time making quality free porn for the internet.
Personally, I'm not that into most of the new story content except for Cho's, but that's just my taste, so I'm not going to complain in-depth about the other ones. I also feel like it could all use a little editing: a lot of the dialogue is kind of repetitive/long-winded, though in fairness this is true of 90% of these kinds of games.
Lastly, the card game. Fun at first, but then special rules are added. They don't make it hard, but randomizing my deck removes deck-building completely, which ought to be roughly half (or more) of the strategy. On top of that, point values being reversed in conjunction with randomizing essentially punishes players just for OWNING good cards. This will severely disincentivize collecting once things are more fleshed out and collecting becomes an actual thing, which is a problem for a collectible card game. A weird match like that here and there is fine, but I hope the final version of the card game will generally reward good deck-building and collecting more and better cards.
A way to turn off dialogue relating to card-games once I've seen it would also be nice. Skipping text skips the rules screen, too, which is a problem when it changes match by match, and the little quips the opponent makes get annoying when I need to play a ridiculous number of matches to buy the token store content. I'm guessing the 100 token card deck is deliberately expensive, and will be removed once you can collect cards by winning them from other players, but even without that the number of tokens needed seems excessive. Raising token payouts would also help, perhaps as an alternative to the mostly useless wine/house points/etc. And/or just add tokens to the cheat menu.
To reiterate after all that whining: this mod is good. The stuff that's good doesn't require any explanation. I'm complaining on the off chance that something I say will help the developers. Thank you for