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Unity - Completed - Witch's Dungeon [v1.1.3] [Memotora]

  1. 2.00 star(s)

    Petilily

    wow this is actually one of the most boring games i've ever played. the demo made it seem like something it didn't end up being.
    there's no need to actually explore because you can kill everything in 1-3 shots by spamming tentacles
    the combat is extremely slow paced and there's no dodge or anything, so you're just moving at this agonizing speed the entire playthrough
    and the enemy placement is awful. sometimes they just throw them near the entrance of where you come from, and sometimes the camera isn't even looking at you so you don't know where you are.
    the gallery isn't much to write home about. there's only like 16 things. (my game bugged in the gallery so i reopened the game and nothing saved. i am not replaying this to see how much there is.)

    yeah this game is literally built for children despite its content
  2. 4.00 star(s)

    Detective Cancer

    A cute little mini roguelite(?) game with great pixel art that only leaves you wishing there was more to it.

    Game: The game itself is pretty simple, you got your witch, she shoots a variety of projectiles, and you kill enemies with them while dungeon crawling. The pixel art is pretty, the gameplay is inoffensive, if a bit overly simplistic, and there's one or two types of enemies per level with the only goal being exploring and powering up and then fighting a boss.

    Porn: As previously stated. The pixel art is great, and the animations are pretty good too. As you take damage your clothes tear which I always like in a game. You can also damage yourself by using a super attack beam if you're into that. Whenever an enemy does a specific attack or runs into you, or you run into a floor trap you'll get a little animation you have to escape from by mashing buttons. Nothing crazy, but very nice looking.

    I wish there was more to it, but for what it is I'm honestly not unhappy, it's a cute little game. I hope they make more, and more involved ideally.
  3. 1.00 star(s)

    shineek

    This cant be even called a game, no challenge, boring, just a random pile of ideas from various genres but none of them work with each other well nor are even implemented in and decent way. Even for Eroge standards this is low, i would maybe give it a 2 star rating if it would not be a full release but a demo, but considering it says 1.0.9 its clearly not that.
  4. 3.00 star(s)

    A middle-aged Femboy

    ==V1.1.3===
    *Finally fixed the softlock bug*
    I would say that its an okay as a game and decent as an H-game *I do think that it would've worked better as a roguelite/roguelike game and I'm a bit disappointed it didn't turne out that way, but I do recommend this for a quick playthrough if you are somewhat decent at exploration. *

    ==Gameplay==
    0 stars
    While I could see the game's foundation being used to make a great if not decent roguelite/roguelike, for some reason it instead tried to be a sort of metroidvania * which I don't necessarily see the benefit of past a quick game, though my only compaints is that there should be a map since the only landmarks are generally statues to indicate a bossfight, and checkpoints. I don't really think it would be such an issue for new players if exploration wasn't somewhat mandatory in-so-far that you need to find attack powerups in order to actually do any damage to the bossfights.

    Combat feels decent at least for a top-down shooter, and while I wish I could aim with the mouse, there are some weapons you could find or obtain after defeating the boss, theres just 1 issue (its fixed now).

    ==Presentation==
    0 stars
    Generally the game doesn't look bad and I think the player and enemies look nice, though I think the environments are a bit bland *and the first 2 areas do blend together, though I think it gets slightly better past the 2nd area. *

    ==H-factor==
    B- rating
    From what I've seen, the animations look decent with a smooth flow, and you can clearly make out what is going on with the pixel art aesthetic, wish there were more animations going on between the game models than a window popping up in game than just an intro animation for bosses. Not bad, but not the best so I'd say that its Alright to Good.

    [F = *disqusted look* "Euugh" || C = "Eh, good enough" || S = "Whoa! Where did my pants go?!" ]


    ==Suggestions and Improvements==
    - Add a map and/or make rooms more distinctive
    - Add some more skills or items to making exploration more exciting, like a dodge skill or something increase the lewd gauge.
    - Fix the softlock bug that gets rid of all our weapons and powerups (fixed)

    ==Conclusion/TLDR==
    I'd say its a quick decent game with some nice art and I would recommend it if you have a guide or a fan-made map open, since exploration would probably be a pain otherwise.
  5. 3.00 star(s)

    gdrocker

    Updated review: 1.0.10

    With the update to the new version, I'm upgrading my initial review from one star to three. The new patch fixes my problem with the slime boss fight soft-locking, though it's not still without issue.

    I had a moment before the lava demon boss fight where the loading zones broke—I would try to move to a different room, but it would load me back in the checkpoint room and remove the transition trigger. At least this time, the game didn't remove my power-ups and weapons after reloading the game, so it wasn't much of a problem to resolve. With the benefit of being able to beat the game (rather easily, I might add) and admire the animations in the gallery, all I can really say is... they're fine, well-animated and clearly drawn in the pixel art style. I was neither too excited over them or disappointed by them.

    For a game that can easily be beaten in about a half-hour, and for the troubles that it initially gave me that had to be resolved before being able to even beat the game, I would give it nothing more than an average score at best. Play it or skip it—it won't leave any lasting impression on you, I'm sure.
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  6. 2.00 star(s)

    Bun5643

    This isn't a good game. The handful of animations are cute, but if you were expecting a 4-5 star "bullet hell" or a game like "binding of isaac", you are going to be severely disappointed.

    The game is incredibly unbalanced. After you beat the 1st boss you will be cruising through the game without even thinking or aiming. The 2nd weapon you get, the tentacle spell, is hilarious. It literally fills the whole screen, instakills every monster AND lets you get two massive hits onto the bosses.

    Like, why is it so big? Why does it do SO much more damage than everything else. I spent the whole game holding down left click, not even aiming just spamming tentacle, slowly... agonizingly... floating through boring and repetitive corridors.

    The bosses have interesting attack patterns but everything, including the bosses, do so little damage that it's never a problem if you get hit.
    You literally have over a hundred HP and the enemies, even at the end of the game, are doing 10 damage to you while you get invincibility frames.

    On top of that, IF you get knocked down, you just jangle your fingies on WASD and your back at it in half a second.

    The funny thing is, even the main character tells the final boss "This is so boring, can we hurry up?"

    Get the save from the thread and look at the gallery. The art is cute, but you're never going to see it unless you purposefully lose. And at that point, why bother playing a dull, story-less, character-less game to get the thing you want?
  7. 3.00 star(s)

    I HAVE NO IDEA!!

    Review for version 1.0.9:
    Played the entire game under like 20 minutes, in terms of hscenes it's not TOO bad it's that there's around 9 total maybe 10? bosses are really easy to beat (given you get the powerups and not just rush them without anything)
    the only thing that keeps it from being 5 stars is definitely the repetitiveness and that all the enemies are basically the same except for their Hscenes and the way they look, as well as minor issues like when there's too many projectiles music and audio as a whole seems to just die
    you're looking for a fairly easy bullet hell type game this might be the game for you, but other than just grab a save file
  8. 5.00 star(s)

    Zork2351

    Crazy idea binding of izac but this... Cinema
    The game is dope i like it so far, i wish in the future there will be more rooms to fight in not just boss fights but smaller mobs too
    maybe items and builds and other stuf chests loot etc
    i think it would be cool to be able to shoot with the arrow keys it would make the combat less clunky
    overall good idea and grate art 5/5
  9. 5.00 star(s)

    Mike17723

    v0.2.4

    This is a 2D run-and-gun bullet hell game where you are a mage tasked with killing all of the monsters.

    Gameplay:
    You can shoot in 8 directions, and you don't have direct control over where you are aiming at, you shoot where you are walking towards, but if you hold down the attack button your aim remains locked at that direction, it's nothing revolutionary but it's well made.

    H-scenes:
    Currently there's 2 bosses with 2 H-scenes each, the quality of the pixel art animation will surely convince you this is a 5/5 game.

    Keep this game on your watchlist people, once completed this will be a masterpiece.