- Oct 26, 2017
- 291
- 493
I'm stupid so please if someone knows how is the threshold for revenue calculated? I understand that I make a simple game (no in-game purchases) and put it on steam for 20$, I have to sell 10000 copies in 12 months to pass the threshold.
Now what happens with in-game purchases, I suppose they count towards the threshold but what if they are made in other countries where the cost is different after conversion. What about other sources of income?
If the game isn't being distributed on a store, for example how most porn devs operate with subscription services, does that count towards revenue?
Now what happens with in-game purchases, I suppose they count towards the threshold but what if they are made in other countries where the cost is different after conversion. What about other sources of income?
If the game isn't being distributed on a store, for example how most porn devs operate with subscription services, does that count towards revenue?