Unity - World after War [v0.105] [Crazy Forge Studio]

  1. 1.00 star(s)

    riddo

    where to start.... oh my.
    The word Complex do not give it justice. as an H-game its .... well, its there. But the whole management thingy, not to mention an intro that makes you want tot Alt+f4 after 5 minutes, just make this game so so unplayable. Dev wanted to create something unique and complex, but it just dont work. Whole thing should be more streamlined and simplified to make it more enjoyable.
  2. 3.00 star(s)

    Hybris

    This game is on the rough side of "OK"
    The characters look ok though a lot of details like skin or hair seem washed out for lack of better term.
    The puzzles in the first part of the game get a lot easier when you press the Z key to highlight everything and right click to bring up the menu system so you can see what quests you have.

    But those same puzzles feel pointless and add too much labor at a point in the game when you are still trying convince the player to keep playing. This is made all the harder by the rough English.

    I have played a lot of poorly machine translated games and have enjoyed many of them but in this games case its the straw that broke the camels back when factored with all the other issues.
    Maybe in a few months I will come back and see if at least the gameplay has changed or the translation has gotten better but I can't say this is a game that will be high on the priority list.
  3. 3.00 star(s)

    Zalzany

    Its got potential but man the whole puzzle bit at start is kind of off putting I mean it has walk through, but I kind of enjoy trying my best to play with out them till I get stumped it almost feels mandatory for the intro of this game. Minus that not to bad of plot going on. Hope to see it get better.
  4. 4.00 star(s)

    tlhansen

    Version 0.5.3 reviewed

    I gave this game 4 stars because it will improve. It it has good elements, but it needs a lot of work both in the basics functionality and content. With some cleanup and added content this could be a 4/5 star game. However, honestly this is not a 4 star game currently, perhaps 3.

    Pro:
    • This is a survival crafting game. I have not seen this mixed with a harem builder before. This could be fun.
    Cons:
    user interface:
    • Font Choices. The dev has chosen fonts for some part of the game that are difficult to read, in particular the numbers. Why do this?
    • Non intuitive and no assistance. There many places in the game where I found myself asking, how do I???
      • Return from going outside?
      • Bring back the stuff I collected out there?
      • If there a way to advance time without going outside, or at least to the outside interface?
      • The hidden stuff all over the place is bad, but the 'z' key does forgive much.
    • Many sub menu/panel parts of the game do not allow the user to go back up one level. The entire command menu has this problem. Want to build a solar panel and a wind turbine?
  5. 2.00 star(s)

    Fontain

    heavy click´n and guess - ok, meanwhile there are fuses and cables collectable to keep more doors open - and a quest-info/ hintbox. All outdoor collecting did not work for me, because the hero did not carry anything found at the location home.
  6. 1.00 star(s)

    vengefulspirit

    Impenetrable engrish, constant hidden object-esque gameplay, non stop grind to complete even the simplest actions, sometimes up to 10 actions required to open a single door, terrible graphics, cliche story...

    I just don't see this as ever being worth playing unless it is rebuilt from the ground up.
  7. 3.00 star(s)

    TalGames

    Super tedious, linear game. Very slow, not clear on what to do, the renders are poor (In my opinion, other may think different) got bored of it very fast.
    No user guidance you have to work it out for yourself at the start and this sets the tone for the rest of the game.
    It feels more like a pre-alpha game than a [v0.4] mainly due to the lighting but also the UI.

    Update for [v0.23]
    Looks like you have taken what people have said and added it to the game.
    The task popup in the top right helps a lot.
    A simple interactive menu that is easy to navigate and gives you the information that you need. (though you don't say you need to click the right mouse buttonto access it.)
    The day 0 update was much needed and it gives a better feel for the game overall.
    Much better than the last rendition of the game that I played.