- May 11, 2020
- 96
- 309
So, I am super bored during lockdown and thought that trying to develop a game would be a fun way to pass the time. I am a big fan of motorsport (specifically rallying, but would be open to being a bit broader with the theme if desired) so I figured that an adult VN which utilises motor racing as a theme could be a fun and unique idea.
The basic premise would be this;
The player plays as a rookie racing driver starting his first season whilst dealing with the relationships in his life,. Every chapter he would have to participate in a race, the result of which would be influenced by the choices made during the other parts of the game. There would be typical moral choices in the game, like does your character want to cheat or take a paid dive. However there would also be subtler choices that would effect the races. For example if your character is aggressive in his relationships (threatening other men and being domineering with the women in his life) he will drive aggressively in the races. This could cause him to form rivalries or possibly get into a accident. Whilst a more diplomatic character would race more patiently, reducing the odds of getting into a bad crash but possibly causing them to place lower in the races. The game would end at the end of the season, with multiple endings based on decisions made in the game, allowing for multiple 'routes' over several playthroughs.
There would be a fairly simple economy to the game, placing better in the races would win you more money which could be spent on dates to increase your chances with the ladies and so on. This idea is in early stages but if there is a strong interest in it I would very much be interested in giving it a go. My background is in writing and English studies, furthermore I have experience coming up with complicated choices based stories as I have run DnD campaigns for years. The big learning curve would be on the technical side, programming and modelling characters. If I was able to get skilled in this area however I feel I could produce a fun and well written little game.
I would ideally like to make the game in Ren'py or possibly Unity, with my own custom models and environments. If this turns out to be too technically challenging I would consider
HTML, possibly using photo's but this would not be my first instinct to do. RPGM is off the table because I don't really like Adult RPGM games very much and wouldn't want to develop a game I wouldn't like playing. This game will not feature grinding of any nature as that annoys me greatly in games on this site.
Let me know how the idea sits with you or ideas you have to expand the concept. Thanks for your time.
The basic premise would be this;
The player plays as a rookie racing driver starting his first season whilst dealing with the relationships in his life,. Every chapter he would have to participate in a race, the result of which would be influenced by the choices made during the other parts of the game. There would be typical moral choices in the game, like does your character want to cheat or take a paid dive. However there would also be subtler choices that would effect the races. For example if your character is aggressive in his relationships (threatening other men and being domineering with the women in his life) he will drive aggressively in the races. This could cause him to form rivalries or possibly get into a accident. Whilst a more diplomatic character would race more patiently, reducing the odds of getting into a bad crash but possibly causing them to place lower in the races. The game would end at the end of the season, with multiple endings based on decisions made in the game, allowing for multiple 'routes' over several playthroughs.
There would be a fairly simple economy to the game, placing better in the races would win you more money which could be spent on dates to increase your chances with the ladies and so on. This idea is in early stages but if there is a strong interest in it I would very much be interested in giving it a go. My background is in writing and English studies, furthermore I have experience coming up with complicated choices based stories as I have run DnD campaigns for years. The big learning curve would be on the technical side, programming and modelling characters. If I was able to get skilled in this area however I feel I could produce a fun and well written little game.
I would ideally like to make the game in Ren'py or possibly Unity, with my own custom models and environments. If this turns out to be too technically challenging I would consider
HTML, possibly using photo's but this would not be my first instinct to do. RPGM is off the table because I don't really like Adult RPGM games very much and wouldn't want to develop a game I wouldn't like playing. This game will not feature grinding of any nature as that annoys me greatly in games on this site.
Let me know how the idea sits with you or ideas you have to expand the concept. Thanks for your time.
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