Would anyone be interested in being funded for making a game?

Tataro

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Mar 27, 2018
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Most people here are self indulging in their hobby. And most aren't making that much from it. I was wondering if there are any people who would be willing to make a game according to someone's idea if that person provided initial funding for it and arranged a beneficial split of patreon income if/when game kicks in? Please note I'm not talking full funding, here's a new PC and 30k use them as you wish. Just a few hundred bucks a month to make it easier to develop.
 

DawnCry

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Nov 25, 2017
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This is just an opinnion and I'm not a game creator.

I think you would find quite a few people interested in something like that. Problems that I see:

-That the person receives the first payment and disappears
-That the game idea is bad
-The person that does the game doesn't have enough knowledge to do it well

Another thing would be the creator's freedom and the fetishes, even more the writing. Basically it's kind of hard to find a good quality on so many points.
 

Tataro

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Mar 27, 2018
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This is just an opinnion and I'm not a game creator.

I think you would find quite a few people interested in something like that. Problems that I see:

-That the person receives the first payment and disappears
-That the game idea is bad
-The person that does the game doesn't have enough knowledge to do it well

Another thing would be the creator's freedom and the fetishes, even more the writing. Basically it's kind of hard to find a good quality on so many points.

Agreed those would be the problems. Especially the first one :D hahah

The game idea may be bad but then again they'll know what it is in advance and even if it fails they still got some money out of it.

And third one is connected to the 1st I feel.
 

DawnCry

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Meh even if it sucks the idea most people that want to make a debut would say "why not?" I mean between starting from 0 and 200 there is a difference, even more, if it fails they can take it as "paid training" for future projects.

But my recommendation would be to truly polish a concept, what fetishes do you want to add, what characters, how does the system works...
 

Winterfire

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I wouldn't cos I make them for fun and because I like my own ideas (duh?).

Of course if the idea was good and I actually liked doing it, that would be a nice opportunity.
 

Tataro

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I wouldn't cos I make them for fun and because I like my own ideas (duh?).

Of course if the idea was good and I actually liked doing it, that would be a nice opportunity.

Understood, though it is voluntary and may be a good way for people to get into making them.
 

DaScoot

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I suppose being an 'Idea Man With Money' is better than just being an 'Idea Man', but it's still pretty limited. Like, I'm a professional software dev, and if I was being paid my professional rate to work on a game, it would burn through that initial funding in a few days. Right now I'm working on a project that only costs me money because it's my personal creative outlet, and because at the end I would at least own something that maybe I could market in certain ways to make some of that money back. In a work for hire case, I'd be working on someone else's vision and would own nothing.

Unless the dev can live on 3rd world costs of living, 'work at less of a loss than usual' isn't much more tempting than just the normal 'work at a loss' project, but without the personal investments.
 

preglovr12

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What's your idea? You can PM me if you feel the need, I won't spread it around.
 

Tataro

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I suppose being an 'Idea Man With Money' is better than just being an 'Idea Man', but it's still pretty limited. Like, I'm a professional software dev, and if I was being paid my professional rate to work on a game, it would burn through that initial funding in a few days. Right now I'm working on a project that only costs me money because it's my personal creative outlet, and because at the end I would at least own something that maybe I could market in certain ways to make some of that money back. In a work for hire case, I'd be working on someone else's vision and would own nothing.

Unless the dev can live on 3rd world costs of living, 'work at less of a loss than usual' isn't much more tempting than just the normal 'work at a loss' project, but without the personal investments.

Its not a case of you make a game for me for 200 bucks and I get my fetish and the patreon money. Those who make games full time already make thousands trough patreon and such. This is more of an offer to people who wanna get into it and could use some help. And 200 a month for a few months can add up a bit.

When the game launches you can keep the patreon money and if you want repay me and if not thats fine too.
 

polywog

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May 19, 2017
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I've made tons of training simulations, everything from virtual surgery, to how to tie your shoes. Bloody combat scenarios that have no place in video games, to virtual field trips for kindergarten classes. Some are super simple to make and cheap, others can run into millions of dollars. VR crime scenes, and crime reenactments for both prosecution and defense.

People have all kinds of stories to tell, my favorite of all are "regrets" The if only I had done this or that. The love of my life that got away. The chance encounter not taken. These moments in life that give birth to an alternate fantasy universe.

You need more than just an idea to make a game. Your best bet is to find a writer.


Once you have a story, it can easily be made into a visual novel, by an artist.




...




 

Sumodeine

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Interesting idea. However I would think that any dev that has the ability to make a quality game for you is already working on their own thing. If you're serious, I think you would have better luck reaching out to a developer or two you like and saying "If you incorporate this idea into your current game, I'll pledge you $200 for x months...". Speaking for myself, I would consider something like that, as long as I liked the idea. I think getting someone to start from scratch would be difficult.
And based on the quality of a lot of a V.01 games that pop up daily, the odds aren't great that a first time developer that you pick would deliver a good quality start to a game for you right out of the gate. I have trouble seeing a scenario where, in the end, you are happy with what you spent several hundred dollars funding. Of course, everyone starts somewhere and I would have loved a $200 monthly pledge in my first few months. Hell, I'd love an extra $200 a month now!
 

Tataro

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Interesting idea. However I would think that any dev that has the ability to make a quality game for you is already working on their own thing. If you're serious, I think you would have better luck reaching out to a developer or two you like and saying "If you incorporate this idea into your current game, I'll pledge you $200 for x months...". Speaking for myself, I would consider something like that, as long as I liked the idea. I think getting someone to start from scratch would be difficult.
And based on the quality of a lot of a V.01 games that pop up daily, the odds aren't great that a first time developer that you pick would deliver a good quality start to a game for you right out of the gate. I have trouble seeing a scenario where, in the end, you are happy with what you spent several hundred dollars funding. Of course, everyone starts somewhere and I would have loved a $200 monthly pledge in my first few months. Hell, I'd love an extra $200 a month now!

I get that. And I'm not looking to hire someone per say. 200$ a month really isn't that much to be considered work. Rather think of it I guess as a stipend? Schollarship? Something to help a new creator out basically.
 

Winterfire

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I get that. And I'm not looking to hire someone per say. 200$ a month really isn't that much to be considered work. Rather think of it I guess as a stipend? Schollarship? Something to help a new creator out basically.
If that is the case, you might have more luck if you also post that request on reddit.

Also, unless your idea is really innovative, there is the chance that there is a similar game in development or similar enough to have an extra chapter or two... You might try to reach a developer yourself privately and give him that offer.
 

PirateWorks

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Dec 19, 2018
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I can make your game for free if you can bring me the artwork. When I release my game demo in March 2019, you can see if you like my writing, game design and other skills.

If you have an artist already and want to discuss your idea, I could even hop onto your project and use it as my debut.
 

tanstaafl

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I've been a developer for a long time, professionally. I've done corporate, consultant, and freelance work. I can't speak for everyone, nor specifically for people making these types of games, but I can speak to the general attitude of developers.

Please note I'm not talking full funding, here's a new PC and 30k use them as you wish. Just a few hundred bucks a month to make it easier to develop.
If you are speaking of making a request that another developer begins to work on, not a chance in hell. If you are talking about a developer that's already making a game, you just described patreon.

But, the thought is interesting. Perhaps a crowdfunding site would work instead of just direct funding. Think of kickstarter for dirty games. Someone posts a story concept, or even a somewhat developed story. People who like the story contribute to the idea and developers/graphic arts pledge to work on it at some set goal they choose. Once the goal is reached, development begins.
 

Untolddead

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Dec 22, 2018
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I mean every so often Nutaku does a contest/give away to develop a game for them. Besides that I think 30k isn't much depending on the scope and quality you want. Also Patreon only makes money for estabilished creators. Most of the ones who make big money were early adopters. If you look at most of the games posted on this site most barely break 100$. So expecting the game to be completed through patreon unlikely.

Well this is hypothetical it seems like you are thinking of doing this. I think you might find some people willing to do it. However for me the big red flag is how you aren't talking about your idea. It makes me think you think your idea is magical and will make you big bucks even if you split patreon money. This makes me feel like you'd be bad to work with. No one is going to steal your idea and it's probably not that special anyways. When things don't go the way you are expecting the break up will be a huge pain. Not worth it.