Would you play this?

How likely would you be interested to play this game?

  • Interested

    Votes: 32 47.1%
  • Not sure, would need to know/see more

    Votes: 7 10.3%
  • Maybe if the futa content was toned down

    Votes: 2 2.9%
  • Would been interested if it was Male Protagonist instead of futa

    Votes: 11 16.2%
  • Not interested

    Votes: 16 23.5%

  • Total voters
    68

Diabowlique

Newbie
Apr 14, 2018
19
30
I've been working on a game for the past 6 months part-time and it's a few weeks away from the prototype being releasable. Though coming up to that point I have come to realization that it's been developed in a bubble where I have merely made it with ideas I thought would be interesting to try out. Not quite sure it's something people would want to play. I have some time off work so I could change quite a bit if needed. Worse thing would be if no one ever played it.

I'll go into some detail. If your love, hate or apathetic to the ideas. Any feedback would be welcome.

The game at it's basic is a 3rd Person 'Survival' RPG. You play as a Female Protagonist turned into a Futanari.
You operate in sandbox areas (with Day/Night cycle) that you can move from area to area through a City Map. Your mission to try and find a cure.

The 'survival' aspect for this, is the mechanics of how you live as a Futanari. As her libido is basically 1000x normal, as you go about your day, various tasks/events will increase your LUST level. Once that reaches 100% you well, lets say, "Unload". Obviously doing that in the presence of other characters is mostly a bad idea. If a NPC sees you doing something lewd (where it's not appropriate), it will increases your Infamy. When your Infamy maxes outs it's game over. Your in prison, asylum or worse.

So the ways you deal with it are either to release without being caught, in a sexual encounter or find and wear condoms. Condoms have a capacity (so don't let them explode). I've designed dialogue around you dynamically suppressing/"releasing" during conversations, so it can happen anytime.

In terms of the 3D model. The MC futa model is specially designed so you can observe this all happening real time in-game. From the cock sticking out lifting up a dress as you LUST increases, to the partially full condom dangling off it.

There's Also Sanity stat (go too far and it's the loony bin for you) and Energy (limits how many things you can do without sleeping). Also some Perversion stats for opening new options/actions to do.

In terms of the rest, it's more mundane with a focus on story arcs rather than stats. You have various female characters based on fetish tropes. They work/move around a schedule with the Day/Night system. You gain affection through Dialogue, Events etc. I'm of the personal opinion that if you need a walkthrough or to continuously save progress in your game that it's bad design. So no matter how mad you make them, you can redeem yourself so your more free in choose actions without ruining your chances with a certain NPC.

Sexual content is fully animated with interactive elements, but it isn't freeform like say Honey Select. There will be various types not just 'normal' sex. Like a prototype I made where sex animations are tied to the rhythm and beat of music and I'd set up method where you could upload your own tracks to play for a unique experience.

Finally you can do jobs, which, are at the moment roleplaying mini-games. (ie you work at a shop, you go and play a mini-game selling things to customers with some dynamic erotic events). I'm not sure if that's a good idea to keep in or if I should abstract it to be more short 'cinematic' scenes so you can get on with other stuff.

So those are the main points. Thanks for reading. Vote and/or Tell me what you think.

Edit: Added some image since some people asked. Though keep in mind I already have plans to further improve the graphics in the comings months. The hair is a perfect example as I'm in the middle of replacing. It will be an good improvement on what's currently being used.
 

Tataro

Well-Known Member
Mar 27, 2018
1,108
1,633
Sure. Have my vote. Though would like to see the graphics and such. Got any samples?
 

polywog

Forum Fanatic
May 19, 2017
4,065
6,295
There's a growing fanbase for futa, but it's not a large one. Most of the game mechanics you describe could just as easily apply to a male character, as a futa. So for dollars, it would make more sense to target the larger audience, with a male character.
If the game was 1st person, the sex of the character with a dick, would be less important.
If you offer the player a choice, to play male or female, you could reach more audiences, straight, gay, futa, etc.

Giving the player choices is always good. If the player can toggle between sexes during game play, it provides an opportunity for sexual experimentation, without it being something that is forced.
 
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thecardinal

Latina midget, sub to my Onlyfans - cash for gash
Game Developer
Jul 28, 2017
1,491
4,431
I would be far more interested in playing your game the way you want to tell it, rather than content you are only writing to please people who thought their idea was better than yours.


That being said, we need some art.
 

GuyFreely

Active Member
May 2, 2018
726
2,517
My hesitation to give full endorsement has nothing to do with futa, but the other game mechanics described. It sounds like it could devolve into another drawn out grind fest. I don't mind a bit of futa action. I think it will limit your audience, but I don't think that should stop you. If everyone made games by committee or latest trends, it would be all incest games all the time. So don't be afraid to be different.

First, the futa premise. It sounds like you plan to do an anime style cursed dick scenario. Where the woman suddenly finds herself with a (generally huge) dick and an extreme sex drive. I enjoy this premise because somehow the futa woman always seems more sympathetic than a guy with an overactive sex drive. The condom mechanic sounds a bit wonky as it seems like you plan to walk around with filled condoms hanging off your dick. That's the type of situation you can get away with once, like someone walked in right as you were blowing a load and didn't have time to do anything about it. But it's kind of the equivalent of walking around with crap in your adult diaper. You could definitely have condoms as a resource. You only have so many at one time and that becomes an issue. You can even make disposing of them a problem. Like people at the school or office of the MC think there's a sex pervert on the loose because they keep finding them. And when you don't have one, you make a huge mess somewhere which leads to further investigation. Too many incidents and you are found out. This doesn't have to be a game over scenario, it could lead to more scenarios. I fully expect the trope of the friend who finds out about the futa and thinks it's great fun and uses the situation to her advantage.

Anyway, here's some general advice that has nothing to do with futa. Saying you are more focused on story than stats in encouraging. I would just avoid a lot of repetition. Various games where you are trying to win over other characters means having the same conversations every day or repeating the same blowjob scene 20x until you unlock the titfuck scene, etc. So please focus on progression. If you have multiple relationships progressing at the same time it can help with it feeling like you go too quickly. You might need to reuse some of the "release" scenes if they happen often, but try to keep a little variety to it. Also, to the degree possible, avoid using a "wait" mechanic. There should be something to do. I've played games where the "story" worked in such a way that I was simply skipping whole days to trigger new events.
 
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215303j

Guest
Guest
My hesitation to give full endorsement has nothing to do with futa, but the other game mechanics described. It sounds like it could devolve into another drawn out grind fest.

Anyway, here's some general advice that has nothing to do with futa. Saying you are more focused on story than stats in encouraging. I would just avoid a lot of repetition.
This.

In general I also dislike mini games.

In my opinion (and feel free to differ because it's your game), an erotic VN should be:
- Erotic (i.e. fappable)
- A visual novel (i.e. telling a story)

I don't mean to be rude, but if I'm looking for gameplay, there are 10.000.000 AAA titles that I could play that are better than 99.99% of the games here on this site in terms of gameplay.

The number of adult games that were fun to play because of their gameplay, I can count on the fingers of one hand. Your concept (purely with regards to gameplay) doesn't sound that bad, but I'm not sure if it'll make the cut.

For me, the bottom line is that fappable and gameplay generally do not match as a matter of principle. With some extremely rare exceptions.
 

GuyFreely

Active Member
May 2, 2018
726
2,517
Yeah I often find some devs trying to create games with porn, but the game is never quite that fun. If you are trying to make a GAME (w/ porn) then you are up against non-porn games in terms of competition. It's like when a mediocre movie throws in tits and ass to win a few points. It's not unwelcome, but it doesn't elevate the writing or production value. Now when you make a porn game with some gameplay elements, you are mostly up against other porn games. Again, the gameplay should serve the story.

Let's take a quick example, locked doors. I've seen games that basically steal the bethesda lockpicking minigame. I don't mind this little injection of gameplay. Without the mini game, there's barely any difference to the player between a locked and unlocked door. The other way to handle it is to open a door, you need the right key. Maybe you have to find it, maybe you have to steal it. Being a porn game, you may have to seduce the person that holds the key. The point is that getting the key can be incorporated into other story elements. What not to do is make a pointless maze with a key at the end that involves you fighting 20 monsters. I mean it's gameplay, but it's usually not fun.
 

Flecc

Member
Donor
Sep 3, 2018
474
521
Stay in the bubble if people think it ok they will come on board. Ultimately it is your game no one else's so stick to your guns and make what you feel.Once you start allowing other people input and you try to shoe horn it in you are heading towards a clusterfuck .Look at the likes of Philly ADSL to name 2 they stuck to their guns and starting to see success in their projects .And that's what you need to do put something out their that is quality and people will get on board but it takes time. Don't expect to be earning 2-3 K a month in weeks you have to prove yourself before people will lay down their hard earned cash.

Wishing you every success with the project
 

pk2000

Active Member
Aug 12, 2017
707
1,952
I don't know if it can be done, but if you want to have bigger audience why not make it like a cycle/repeatable transformation?
1st day (female) -> libido increases -> 2nd day (futa) -> libido increases -> 3rd day (male)
and if the player manages to unload/decrease the libido
male -> futa-> female
...add also a switch to deactivate the futa and you'll have a game for all audiences.;)
 

nln0

Well-Known Member
Sep 4, 2017
1,552
1,512
Fan of more Futa games. but what if we like being a Futa?
 

RedPillBlues

I Want to Rock your Body (To the Break of Dawn)
Donor
Jun 5, 2017
5,060
12,549
I'm assuming since its 3D, the games going to be on unity or unreal, so I don't see what the problem would be with having the choice between a Futa or a Male would be. Maybe some minor elements would be adjusted, and some lines of dialogue but you would please both sides, and reach a larger audience.
 

Trasher2018

Engaged Member
Aug 21, 2018
2,178
3,564
Not a fan of Futa.

And with interactive 3D graphics that can look cheap really quick. Maybe give us some impressions of the model quality.
 

Diabowlique

Newbie
Apr 14, 2018
19
30
I've updated the original post with image samples as requested, refer to the Edit at the bottom of the post for more of an explanation.

For those inquiring/suggesting the ability to switch to a Male MC or an ability to deactivate the Futa, I will be staying the course and remaining 100% Futa. The game has a strong story focus so altering the Futa aspect in such a way would lead to things not making sense story wise.

I'm aware and have been internally debating about the pros and cons of the general consensus on what the audience seems to go for and understand the limitations and perhaps smaller but specific fan base. However, I feel that I would be more passionate in making this game than another type.

Thank you again for the feedback and votes in the poll, it has been immensely helpful in the debating process and gauge interest.
 

whiskeyrose

Member
Game Developer
Aug 16, 2017
223
661
As a lover of futa x female content, I'm all in on the idea. I mean, so long as it doesn't get too weird. But even then you should make the game how you want it to be, and then let whoever wants to play it, play it.

I mean there's a 5 nights at Freddies porno game here, there's an audience for everything.

P.S. if there could be some kind of impregnation element, I would love it...Even if it's a character commenting on the risk of pregnancy post-sex or even dialog commenting about risky previous actions I would be ecstatic.
 
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Placebo00

Member
Jan 3, 2019
272
241
Im sorry mate. I reckon you got good skills based on what youve already built, but why is everyone is so obsessed with making some sorta simulator bullshit where you have to waste tirelessly roaming about doing fuckall and pointless "conversations" for justa 5 minute tops interactive (mostly not) animation that had little to no depth at all? Ive also seen terrible animations too. For all that "effort". Ugh

Is there something im missing here? You might as well work with a real girl irl if anything. THAT will top any of these pointless garbage "sim".

Just make a poser game like Yiffalicious 1 with char customization and simple poser system where people can just cut into/making things they like. That wouldnt overcomplicate things, and i believe it would make things easier for you too i reckon. And its also easier to add/improve things from there too.

A bit rambly i know.
 

Csenoj

New Member
Dec 14, 2023
14
3
the condom mechanics sounds super cool, i really hope you will keep the initial idea about have the condom on while going around and have to keep eye to not make it explode, super unique mechanic i wish to see it in the finished game
 

Stalker Seducer

Active Member
Game Developer
Sep 22, 2021
638
4,724
I've been working on a game for the past 6 months part-time and it's a few weeks away from the prototype being releasable. Though coming up to that point I have come to realization that it's been developed in a bubble where I have merely made it with ideas I thought would be interesting to try out. Not quite sure it's something people would want to play. I have some time off work so I could change quite a bit if needed. Worse thing would be if no one ever played it.

I'll go into some detail. If your love, hate or apathetic to the ideas. Any feedback would be welcome.

The game at it's basic is a 3rd Person 'Survival' RPG. You play as a Female Protagonist turned into a Futanari.
You operate in sandbox areas (with Day/Night cycle) that you can move from area to area through a City Map. Your mission to try and find a cure.

The 'survival' aspect for this, is the mechanics of how you live as a Futanari. As her libido is basically 1000x normal, as you go about your day, various tasks/events will increase your LUST level. Once that reaches 100% you well, lets say, "Unload". Obviously doing that in the presence of other characters is mostly a bad idea. If a NPC sees you doing something lewd (where it's not appropriate), it will increases your Infamy. When your Infamy maxes outs it's game over. Your in prison, asylum or worse.

So the ways you deal with it are either to release without being caught, in a sexual encounter or find and wear condoms. Condoms have a capacity (so don't let them explode). I've designed dialogue around you dynamically suppressing/"releasing" during conversations, so it can happen anytime.

In terms of the 3D model. The MC futa model is specially designed so you can observe this all happening real time in-game. From the cock sticking out lifting up a dress as you LUST increases, to the partially full condom dangling off it.

There's Also Sanity stat (go too far and it's the loony bin for you) and Energy (limits how many things you can do without sleeping). Also some Perversion stats for opening new options/actions to do.

In terms of the rest, it's more mundane with a focus on story arcs rather than stats. You have various female characters based on fetish tropes. They work/move around a schedule with the Day/Night system. You gain affection through Dialogue, Events etc. I'm of the personal opinion that if you need a walkthrough or to continuously save progress in your game that it's bad design. So no matter how mad you make them, you can redeem yourself so your more free in choose actions without ruining your chances with a certain NPC.

Sexual content is fully animated with interactive elements, but it isn't freeform like say Honey Select. There will be various types not just 'normal' sex. Like a prototype I made where sex animations are tied to the rhythm and beat of music and I'd set up method where you could upload your own tracks to play for a unique experience.

Finally you can do jobs, which, are at the moment roleplaying mini-games. (ie you work at a shop, you go and play a mini-game selling things to customers with some dynamic erotic events). I'm not sure if that's a good idea to keep in or if I should abstract it to be more short 'cinematic' scenes so you can get on with other stuff.

So those are the main points. Thanks for reading. Vote and/or Tell me what you think.

Edit: Added some image since some people asked. Though keep in mind I already have plans to further improve the graphics in the comings months. The hair is a perfect example as I'm in the middle of replacing. It will be an good improvement on what's currently being used.
No.