- Aug 6, 2019
- 669
- 986
It happens to me that when the scene is large and I render an area that is far from zero coordinates, the direction of the distant light is different than it should be according to the arrow of the distant light .
Is distant light unsuitable for rendering smaller parts of a large scene?
edit:
I have noticed that this happens when the dome is a finite sphere
Is distant light unsuitable for rendering smaller parts of a large scene?
edit:
I have noticed that this happens when the dome is a finite sphere
Last edited: