As a baseline, it's random gif/videos, though I believe some of the vanilla girls have some specific videos of them (it's been a long time since I used the vanilla ones, so I haven't looked in a while). Some people upload their own packs of girls, with some of those packs having videos and some not having videos.Hi! Just a quick question.
Do the gif/video are related to every girls? Or are they just random?
for girl in girls:
girl.corruption=100;girl.naturism=100;girl.fear=100;girl.affection=100;girl.intellect=25;girl.discipline=100;girl.mother.fear=100;girl.mother.affection=100;girl.mother.discipline=100;girl.mother.corruption=100
I'm not sure what it was that I had installed, long story... I did get Handbrake installed, it works fine...I've done probably 100+ conversions fully, with no issues, and no prompts to upgrade, from video files. No mention of being a trial version either.
Go to the game/scripts folder, that's where everything with text is. Inside the .rpy files, you'll see lines like this:not very familiar with renpy is there a way to edit?/change?Text during interactions.
$ timeManager.skipTime(0,15) <--- time an action takes
hide phone <--- code for the phone
player "Hello Ms. [selectedGirl.mother.surname] ?" <--- everything inside quotes is text in the game.
show phone <--- code for the phone
# rdm sentence <--- the pound symbol is a note
$ _str = renpy.random.choice(["Hello. Yes, that would be me.","Hello, who is calling?", "Hello, who is this?"]) <--- everything in the double quotes is text that can be changed
Thank You!!Go to the game/scripts folder, that's where everything with text is. Inside the .rpy files, you'll see lines like this:
I added notes in the code box about what different lines do... keep back-ups of things before tinkering with them...Code:$ timeManager.skipTime(0,15) <--- time an action takes hide phone <--- code for the phone player "Hello Ms. [selectedGirl.mother.surname] ?" <--- everything inside quotes is text in the game. show phone <--- code for the phone # rdm sentence <--- the pound symbol is a note $ _str = renpy.random.choice(["Hello. Yes, that would be me.","Hello, who is calling?", "Hello, who is this?"]) <--- everything in the double quotes is text that can be changed
$ selectedGirl.mother.cash(200)
$ selectedGirl.modify.cash(200)
I just stumbled over the solution... it's the same as modifying other traits... $ selectedGirl.modify("cash", ###)... I sometimes trip over the answer that I'm looking for...I know you can tag girls as wealthy in their files, that would increase their starting money, but once in game I'm not aware of a console command that does it.
ezgif.com is where I go. It's very good, I think, and you can convert several gifs at once by opening several tabs.I'm curious about gif>webm converters...
Think you can put your Mods and Girl Packs on the google doc? I feel like a lot more people will be checking there.My latest creation, Bella Spark (aka Emma White)... I only had two photosets, a hardcore video and a softcore video to work with, plus a google search to get a handful of other useful images and a visit to PornHub for some additional video.
Bella has two photoshoots, four events, some of her own vids, and a fullbody folder. She is an 'S'-tier model, with a rating of 101. The unzipped file size is fairly light 64.97Mb... the .7z file is 63.4Mb...
What you see with my new model, counting absolutely everything, from image and video capture/conversion to writing & debugging, and final testing and modification, represents about 50 hours. So I hope you like her, I have worked really hard on it. If there are any issues you find, please let me know so I can try to address them.
Cdn_sausage_Bella_Spark.7z -------> Pixeldrain
The events are really out there. Each was written on the fly, as I went. Each started with a single line as a "plot", and went from there....
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A quick additional note about the script used for the call-girl/prostitution events... to make it deduct the correct amount of money from the player, I had to halve the amount it's checking for. For some reason, in the 'if' argument to create the variable, it is deducting money, and again when you go to pay the girl. So I cut the amount in half, to make sure you're not being double-billed... just make sure you have the right amount for whatever you're doing... I don't know how the game will handle negative balances in your cash, I didn't test that...
I hadn't thought about... I'll see if I can... I am thinking of a more centralized way of offering them... like gofile offers multiple files to host/dl on one page... Pixeldrain probably does too, I just likely overlooked it or misinterpreted how something was worded or something.Think you can put your Mods and Girl Packs on the google doc? I feel like a lot more people will be checking there.
Go check outezgif.com is where I go. It's very good, I think, and you can convert several gifs at once by opening several tabs.