they definitely will use different pills on you, got spiked with a breeder pill on one of my playthrough and that pill lasted around 1 week iircHrm, can the people at the office only ever use 24 hour pills on you? If so, might be interesting if, with a high enough slut level, they might go for more.
:: bar drug start [bar_exit]
{
(if:$today_events does not contain "barstuck")[
(set:$today_events to $today_events + (a:"barstuck"))
(unless:$character's "gender" is "female" or $drugging is "Non-con: Disabled")[
(set:_exit to "false")
(set:$next to "bar drug check motivation")
(display:"change screen")
]
]
}
:: bar drug check motivation
{
(set:_drugreason to "no")
<!-- this is here to account for old versions of BarDrug -->
(if:$drugpilled is "yes")[(set:$drugpilled to 1)]
(if:$drugpilled is "no")[(set:$drugpilled to 0)]
(if:$drugpilled > 0)[
(if:$character's "masculinity" < 71) [
(if:(random:1, 11) < 10)[
(set: _drugreason to "Sorry but you are way too sexy!")
]
]
(if:$stats's "sex as guy" > 2)[
(if:(random:1, 12) < 11)[
(set: _drugreason to "Stay away from our girls!")
]
]
(if:$stats's "sex as girl" < 2 )[
(if:(random:1, 12) < (12-$stats's "sex as girl")) [
(set: _drugreason to "I love the new ones!")
]
]
]
(else:)[
(if:$character's "masculinity" < 71) [
(if:(random:1, 11) < 10)[
(set: _drugreason to "Sorry but you are way too sexy!")
]
]
(if:$stats's "sex as guy" > 2)[
(if:(random:1, 12) < 11)[
(set: _drugreason to "Stay away from our girls!")
]
]
(if:$stats's "sex as girl" < 2 )[
(if:(random:1, 12) < (12-$stats's "sex as girl")) [
(set: _drugreason to "I love the new ones!")
]
]
]
(if:_drugreason is "no")[
(set:$next to "bar exit check")(display:"change screen")
]
(else:)[
(set:$drugpilled to $drugpilled + 1)
(if:$drugpilled is 5)[
(set:$next to "bar drug auction start")(display:"next")
]
(else-if: ($drugpilled > 5) and ((random:1,3) is 1))[
(set:$next to "bar drug auction start")(display:"next")
]
(else:)[
(set:$next to "bar drug backroom")(display:"next")
]
]
}
I just use Chrome for this game and don't browse the web with it. For the Internet, I've found Brave to be faster than Chrome. It uses the Chrome core but with all the spyware and nonsense removed. Brave will also work with Chrome extensions because of the Chrome core. I'm using a gaming PC and I still noticed a decent performance improvement when I switched from Chrome to Brave. I have had some minor issues playing this game with Brave so I use Chrome only for this game.From the point of view of a single developer I can understand you, but please be aware that if you only optimize for Chrome Engine, you are contributing to a return to the bad old days of Internet Explorer 6. Back then nearly all webistes were not following standards , but were build only to work with IE6. Firefox helped to break this trend and made standards viable again.
Now Google is on the brink to control the Internet in this way as Firefox is the only major browder (I know of) out there which does not use the Chrome engine. And optimizing only for Chrome contributes to the fact that this is bad.
You can’t get to it via gameplay yet, it’s still in development, sectioned off - when testing I trigger it in the debug consoleHow do you get into the new secretary job?, i've got the gitgut build of the game on my pc but i cant seem to find a way to get it, is it through the sales job?.
Hi, you can either report the issue on #mod-bug-reports in the Discord, or report it to the author on the mod-specific thread on LoversLab:I noticed Bar drugging mod is not working.
How would I edit this code to get it working again.Code::: bar drug start [bar_exit] { (if:$today_events does not contain "barstuck")[ (set:$today_events to $today_events + (a:"barstuck")) (unless:$character's "gender" is "female" or $drugging is "Non-con: Disabled")[ (set:_exit to "false") (set:$next to "bar drug check motivation") (display:"change screen") ] ] } :: bar drug check motivation { (set:_drugreason to "no") <!-- this is here to account for old versions of BarDrug --> (if:$drugpilled is "yes")[(set:$drugpilled to 1)] (if:$drugpilled is "no")[(set:$drugpilled to 0)] (if:$drugpilled > 0)[ (if:$character's "masculinity" < 71) [ (if:(random:1, 11) < 10)[ (set: _drugreason to "Sorry but you are way too sexy!") ] ] (if:$stats's "sex as guy" > 2)[ (if:(random:1, 12) < 11)[ (set: _drugreason to "Stay away from our girls!") ] ] (if:$stats's "sex as girl" < 2 )[ (if:(random:1, 12) < (12-$stats's "sex as girl")) [ (set: _drugreason to "I love the new ones!") ] ] ] (else:)[ (if:$character's "masculinity" < 71) [ (if:(random:1, 11) < 10)[ (set: _drugreason to "Sorry but you are way too sexy!") ] ] (if:$stats's "sex as guy" > 2)[ (if:(random:1, 12) < 11)[ (set: _drugreason to "Stay away from our girls!") ] ] (if:$stats's "sex as girl" < 2 )[ (if:(random:1, 12) < (12-$stats's "sex as girl")) [ (set: _drugreason to "I love the new ones!") ] ] ] (if:_drugreason is "no")[ (set:$next to "bar exit check")(display:"change screen") ] (else:)[ (set:$drugpilled to $drugpilled + 1) (if:$drugpilled is 5)[ (set:$next to "bar drug auction start")(display:"next") ] (else-if: ($drugpilled > 5) and ((random:1,3) is 1))[ (set:$next to "bar drug auction start")(display:"next") ] (else:)[ (set:$next to "bar drug backroom")(display:"next") ] ] }
From the point of view of a single developer I can understand you, but please be aware that if you only optimize for Chrome Engine, you are contributing to a return to the bad old days of Internet Explorer 6. Back then nearly all webistes were not following standards , but were build only to work with IE6. Firefox helped to break this trend and made standards viable again.
Now Google is on the brink to control the Internet in this way as Firefox is the only major browder (I know of) out there which does not use the Chrome engine. And optimizing only for Chrome contributes to the fact that this is bad.
FWIW, I have only played XCL in Firefox and I've never had a (Firefox specific) problem with either a release or even when playing around with modding and test builds from the source/on gitgud.The game doesnt have poor performance because the dev has optimized for chrome, it has poor performance because its a fact that firefox is inherently slower than chrome, and its firefox own fault because they seem more interested in politics rather than in improving their browser. focusing on chrome is the best choice for a dev because you get better performance out of the box without a hassle.
and i say this as someone who daily drives firefox btw.
Ooh I like that idea of having the pleasure bar be invisible and only communicating through writing. Will have to explore that...One thing that might be fun is surprise to the sex scenes.
Maybe you could hide the male pleasure bar and you could maybe give hints about his status (hard/throbbing/frantic ect.) but even just hiding the bar and making the stamina very different between NPCs would be good.
I think it can be fun if halfway through the blowjob game he starts spurting or if you're trying to cum and no idea how close he is.
Yeah, in terms of the sheer amount content then it's probably a bit bigger, although it's more "concentrated". It's basically a whole parallel career path, as well as acting as sort of a punishment system for being bad at sales.so I would guess the secretary job is as big as the update for this new promotion and lead update right?
At least in the office my guy works, its more about the presentation with the PowerPoints then the size.Anyhow it's still very much a WIP... I'm just mainly trying to capture the power dynamics and give some really good big tits content so lythucphuong97 will stop attacking me for doing small tits stuff!
At high masculinity, the player character can't initiate a kiss with males. Maybe, at those levels, the pleasure bar could be hidden, as a way of showing how the character still isn't accepting that (s)he is trying to pleasure a guy?One thing that might be fun is surprise to the sex scenes.
Maybe you could hide the male pleasure bar and you could maybe give hints about his status (hard/throbbing/frantic ect.) but even just hiding the bar and making the stamina very different between NPCs would be good.
I think it can be fun if halfway through the blowjob game he starts spurting or if you're trying to cum and no idea how close he is.
Thanks for the suggestions! Overall there is going to be more reluctance / progression content with sex and sex skills, and there will be non-player guys that will take pills etc. But the game will never have sissy related content just because I am not into it. In X-Change lore, taking a pill effectively swaps your biological sexual orientation, so you wouldn't be dealing with as much disgust, etc as you would expect. Although there will definitely be mental hurdles to get over, disgust would be slightly too strong for the theme. It will ultimately be a "my mind's telling me no, but my body's telling me yes" kind of situation.A couple of suggestions:
1. To make things more realistic. At first, have the player be more disgusted with performing sexual acts on males as a female and really resist wanting to transform and have sex with men. The men in the universe could play up that the EE is a sissy boy and secretly wants to be a girl and suck dick, get fucked etc. It would be fun to see the players barriers break down overtime until they're a willing submissive good girl at the extreme.
2. Expand playing as a dominant, masculine male and have the ability to target office rivals with feminizing them and breaking down their barriers until they're your office slut. (I think this is already on the roadmap and I understand why the female stuff is being worked on first)
3. Expand the skills system. At first, your blowjobs should be terrible as you've never given one before. So for example, if your level 1 blowjobs, maybe include a text description of what your doing and how awkward you're being. Then the guys can respond by berating and degrading your skills (e.g. wow this sissy wants to be a girl but can't even suck cock etc.) I'd love to see the progression of being a newbie cock sucker to taking it like a champ.