Very nice game, i played it for a few hours and liked most of what i saw but there's some aspects of the game that i wish too see polished more :
- The role of the femininity & masculinity and identity stat should be more prominent
- More control over how social interactions go
-Lack of content for male PC's
There are other things that i think could be improved upon such as permanent random NPC's but i think they're already being added.
Also i haven't really read the whole thread so i apologize for being repetitive if i'm making a point that is in the process of being addressed. i like the game and i which to see more of it so i hope this post is taken as constructive criticism.
- The role of the femininity & masculinity and identity stat should be more prominent
- Gameplay-wise those three stats are at times completely ignored, the only time the masculinity stat is addressed as something that matters is in the masculinity crisis minigame and in the embarrassment moodlet. Even a day 1 PC takes the x-change pill without any resistance at all.
- Only the sales jobs provides strong reasons for ignoring those stats since you are working for a shady company and being coerced (more or less) to take the pill.
- Along with those stats mattering more the rate at which they're gained and lost should also be increased, a female pc could gain more femininity just by being catcalled or buying clothes, also the amount of days you spend as a given gender should affect those stats. every small action could possible affect them.
- The "cock carusel" minigame feels like an incredible gamey way to manage those stats.
- More control over how social interactions go
- Having to activate the safeword option to take control back from the game is incredible immersion breaking, the PC at high lust behaves like she has taken the hot and ready pill, the intellect stat should factor in how much control the PC has over their libido as things stand only a very low intelligence stat PC should have so little control on random npc approaches. as of now the arousal mechanic is incredible black and white, at 0 arousal the female PC wont have sex with anyone but at high arousal she cant refuse anyone without having to go through the willpower minigame.
- the PC should be able to decide with whom he/she interacts, not being able to decide who approaches you while loitering in the mall and relaxing in the beach makes sense because the PC is not really looking for someone to socialize with, but in the bar using the "meet someone's eyes" option should give you a degree of control over which NPC you start a social interaction with, sometimes there are NPC's you happen to dislike for a variety of reasons and having to bail out of each interaction by the gamey safeword method and clicking "meet someone's eyes" over and over again till you get a npc that you like is a pain in the ass.
- The aforementioned action should provide you with a list of random npcs to interact with.
-Lack of content for male PC's
- As of now playing as a male PC is incredible lame in comparison with playing as a female, there's not much point in playing as a male since there's little if any content, i'm not really asking for 1 to 1 equivalence with the female PC but something that actually makes you want to play as the male PC.
There are other things that i think could be improved upon such as permanent random NPC's but i think they're already being added.
Also i haven't really read the whole thread so i apologize for being repetitive if i'm making a point that is in the process of being addressed. i like the game and i which to see more of it so i hope this post is taken as constructive criticism.