VN HTML XANIMERL - A NSFW visual novel [Dev Thread]

If you played Episode #1. What's your overall experience?

  • Awesome

    Votes: 0 0.0%
  • Meh

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  • Bad

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  • Stupid

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  • Total voters
    1

xanimerl

New Member
May 19, 2025
9
2
XANIMERL
A platform and NSFW visual novel game in development.

Overview
You are the protagonist, and each episode represents explicit events that occur throughout your life.
New sexy characters are introduced during the playthrough and the core gameplay mechanic is a puzzle game where you have to slide and match puzzles.

screenshot_8.png

Other mechanics include:

  • Peeking: Sneak a peek through the keyhole
  • X-Ray: See what's underneath clothes
  • Outfit Selection: Choose outfits for the character
  • Choice Selection: Make decisions that lead to different paths or different sex images
  • Character Dialogues: Immersive and interactive conversations
  • Animations and Sound Effects: A ton of visual and auditory details to enhance the experience
  • Narrator and Character Voices: Fully voiced scenes for a more engaging story
Programming
I use HTML, CSS, and JavaScript. The web APIs are sufficient to build this game. The main reason for using these tools is that I'm fairly skilled with them, as I'm mainly a web developer.

Using the web for this game is a no brainer, especially in this case, because the server provides the latest version every time. There's no need to download patches; simply go to the website and check if a new episode is available. While you play, the browser will download the necessary media on the fly as you need it.

This approach gives me the power to develop quickly and maintain the game easily.

I've created a tiny game engine that can read the episode data and logic.


Screenshot 2025-05-19 114907.png

Creating further episodes will be easier, but I still want to introduce new gameplay mechanics in each episode, as well as reuse content from prior episodes.

Peeking and X-Ray use a mask image based on mouse movement.

screenshot_4.png

Dialogue is a loop that pops up each character at a specific interval. Voices, sound effects, and music use the Audio Web API. Images are simple img tags or background image divs with positioning tricks. The UI is built with HTML and uses Web APIs event listeners.


screenshot_2.png

The sliding game is the most complex. It involves moving symbols in a locked grid pattern, and the game step runs after moving and dropping the symbol to another position. There's a lot of code logic to apply score effects, check for win/lose conditions, and check for matching sets of 3, 4, or 5, etc.

screenshot_7.png


AI use
Speaking of fast and cheap development, I use AI. AI is excellent for concept development but lacks authenticity and the genuine feeling I'm trying to convey in the visual novels. There are image inconsistencies and major flaws. The voices aren't as emotional as I would like.

But without AI, this game wouldn't exist, as I'm not fortunate enough to hire artists. I do plan to hire artists to fix inconsistencies or redo the media entirely. But if I'm being honest, this might be a fantasy, as the game is free and would require a lot of Patreon subscribers to sustain.

I use AI for generating anime images. I now know the prompts by heart to create explicit images. The trick is to use danbooru tags with Pony models. I use AI for voices, sound effects, and music. There are plenty of models to play around with. The code is all mine, but I do use txt2txt models to ask for API documentation that I don't remember. I use AI to fix my grammar; I'm not a native English speaker, and it's by far my weakest skill.


Episode #1
Do not read if you haven't played this episode. Spoiler alert!

The premise is that you ran into Gwen at the mall, and you started chatting like old times. Memories of your high school friendship came flooding back. As you caught up, you realized your old crush was still there. You mustered the courage to ask her out on a date, and to your delight, she agreed.

It starts with you going to her house to pick her up. She doesn't know what to wear and asks for your advice. You select her clothes from 5 options and as she changes, you look through the keyhole and see her naked from multiple angles. Going to the restaurant, you are introduced to the puzzle sliding. The sliding game is a core mechanic of the game and represents the current event and how well you handle it. After the restaurant, you stroll through a vibrant market and touch hands. Returning to her place, she asks you if you want tea and you agree. You start talking about your feelings and head to the bedroom. You have sex with her and need to succeed in the sliding puzzle again.
The end.

Oh, and you have x-ray vision when horny :p
screenshot_6.png

It took about 1 week to create the tiny game engine with puzzle sliding and another to create the episode. My eyes are red! XD I really wanted to create something fast but still decent as I'm looking for feedback in any aspect, whether it's story-related, gameplay mechanics, marketing, and future ideas.

After wrapping up the episode, I decided to spice things up by adding a crucial choice to the game.

Choose your penis size! This selection will dynamically alter the images during your intimate moments with the characters, adding a personalized touch to your experience.

Screenshot 2025-05-19 121412.png

For examples:

Small Penis

View attachment oral_small_p.webp

Average Penis
View attachment oral_medium_p.webp



Episode #2 (in development)
You send a text to the waitress using the number she scribbled on a piece of paper and left behind. I will introduced Get a phone gameplay mechanic where you can receive steamy images from the eager waitress or even other characters.

Known character so far

Gwen (childhood crush)
View attachment portrait.webp

Rosie (the waitress)
View attachment portrait.webp


To play the game, you can go directly to and start the first episode.

 
Last edited:

xanimerl

New Member
May 19, 2025
9
2
Episode #1 - Update

Gameplay wasn't truly finished, but I got some time this weekend to wrap it up.

Here's what I changed:
  • More obvious X-ray hovering effect (white glow).
  • Added Gwen's reaction voices for puzzle sliding.
  • Added gradient shadows to hints (sometimes they aren't very clear).
  • Enhanced puzzle image popup animations.
  • Changed puzzle sliding symbols to better fit the theme. Previously, they were pirate symbols.
  • Added score and multiplier popup sound effects.
 
Last edited:

xanimerl

New Member
May 19, 2025
9
2
Episode #1 - Mobile fixes

Some features weren't working well on mobile. I spent the day ensuring the gameplay is as enjoyable as it is on desktop.

Here's what I changed:
  • Fixed mobile layout issues.
  • Styled sliding puzzle success/failure buttons for better UX.
  • Adjusted mobile background sizing for improved zoom.
  • Fixed peeking back image opacity. You we're not suposed to see the backdrop.
  • X-Ray and peeking now reveal the image on mobile; touching to reveal is awkward (your finger blocks the view).
 
Last edited:

xanimerl

New Member
May 19, 2025
9
2
New Episode #2 available



You're stuck at work, and the monotony is getting to you. Your mind drifts to the waitress who gave you her number a couple of days ago. You cross your fingers, hoping that maybe you'll get the chance to have sex with her.

New game features added
  • Introduced a fapping and sex penetration mini-game.
  • Implemented new phone and texting features.
  • Added a more flexible condition manager for complex conditional storytelling.
  • Decoupled some component logic from the main class to their own modules.
  • Removed the default image selection and drag functionality for image elements.
  • Added new cinema symbols for the sliding puzzle game.
  • Implemented a new preload manager to load all images and audio before starting the game, enhancing the gameplay experience.
 

xanimerl

New Member
May 19, 2025
9
2
Episode #2 - Mobile fix

I have added touch controls for the penetration swipe up/down mini-game. Without this, players on mobile devices would get stuck during the playthrough.
 

BasedDenier

Newbie
Sep 23, 2024
58
183
Chapter 1 was better.
Twitching the mouse while watching a dick being stroked - not cool
Twiching the mouse until the sex animation is finished - too much work, too little reward.

The match 3 puzzle is fun, you need more of that, and motivation to play too (renders/ nudes at the end of the puzzle, something to keep the player engaged). Maybe the girl loses clothes or changes poses as you progress through the match 3.
 
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xanimerl

New Member
May 19, 2025
9
2
Chapter 1 was better.
Twitching the mouse while watching a dick being stroked - not cool
Twiching the mouse until the sex animation is finished - too much work, too little reward.

The match 3 puzzle is fun, you need more of that, and motivation to play too (renders/ nudes at the end of the puzzle, something to keep the player engaged). Maybe the girl loses clothes or changes poses as you progress through the match 3.
Big thanks! You're the first review I get across all boards :D

I can definitely enhance the puzzle section and make sure it stays as the core gameplay. I can polish it further by adding more animations, progress feedback, sound effects, and mini-challenges between events.

I agree with you, building anticipation and offering progressive rewards does motivate players.
As you suggested, ill keep the following in mind:
  • girl losing clothes
  • changing poses - new sex positions
  • character facial expressions and emotions
  • more explicit interactions based on successful moves
Now, regarding the fapping scene, I'm a bit uncertain about how to handle it.
I agree that the gameplay/reward is bland, but what if someone likes it. Let's say a female player enjoys this part?

Should I include an option to skip scenes if the player isn't interested? (I think that's what I'm gonna do.)
What if I introduce a futa character—some aren't into that? :S

There is no sliding sex puzzle for Rosie. I should definitely add one and make the penetration the reward after completing it. As a finale, you manually have to cum inside the character.

Anyway, thank again for your time!
My goal is to bring the game to Steam, and without reviews from you and others, it's impossible for me to develop something decent.
 
Last edited:

xanimerl

New Member
May 19, 2025
9
2
I have a few more questions for anyone
  • What are your thoughts on the penis size selection affecting the character, story, and images?
  • Is phone texting and receiving lewd messages an interesting feature?
  • Do you think the episode-like game structure is appealing? (as opposed to the usual exploration and character-learning format)
  • Are the character voices and emotions a turn-off? (The voices are AI, and I can't capture the exact emotions.)
  • Do you find the story engaging, or does it feel dull?
  • Do you think using AI images is stupid and not doing anyone any favors?
 
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xanimerl

New Member
May 19, 2025
9
2
Update to improve game based on feedback.

Episode #1
  • Fixed Rosie's model cutoff and matched her hair color with Episode #2.
  • Correct AI backdrop/scenery inaccuracies, such as excessive use of tables, windows, doors, picture frames, etc.
  • Included additional Gwen naked models during the sex puzzle game.
Episode #2
  • Fixed Rosie's model hair bun cutoff.
  • Added possibility to skip scenes (like masturbating).
  • Added sliding puzzle for sex with Rosie. You get to cum after completing it.
  • Correct AI backdrop/scenery inaccuracies, such as excessive use of tables, windows, doors, picture frames, etc.
  • Included additional Rosie naked models during the sex puzzle game.
Episode #3
I'm ready to release it tomorrow.
 

alev0

New Member
Dec 12, 2019
1
0
I have a few more questions for anyone
  • What are your thoughts on the penis size selection affecting the character, story, and images?
  • Is phone texting and receiving lewd messages an interesting feature?
  • Do you think the episode-like game structure is appealing? (as opposed to the usual exploration and character-learning format)
  • Are the character voices and emotions a turn-off? (The voices are AI, and I can't capture the exact emotions.)
  • Do you find the story engaging, or does it feel dull?
  • Do you think using AI images is stupid and not doing anyone any favors?
I like the penis size idea although it doesn't look like there a lot done with it because as of right now it only stop you from having sex if you choose small in ep2 and in ep1 there is no mention of it that i can think of (Sorry for any grammar mistakes, I don't speak English.)
 

xanimerl

New Member
May 19, 2025
9
2
I like the penis size idea although it doesn't look like there a lot done with it because as of right now it only stop you from having sex if you choose small in ep2 and in ep1 there is no mention of it that i can think of (Sorry for any grammar mistakes, I don't speak English.)
There's a bit more to it, though it might not be immediately obvious. As you mentioned, it pauses the playthrough if you choose a small p in Episode 2, but the overall effect alters both the sex puzzle and the penetration game images.

For example:
1748958027084.png

I'll need to come up with a way to make it more clear. An alert or something. :unsure:
 
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