- Aug 6, 2016
- 7
- 4
Sup. I wanna try my hand at translating some porn, and the game I chose to start with seems to be made with the Kirikiri VN engine. As a result, all of its juicy bits (scenario, images) are kept in an .xp3 file. To translate this game, I'll need to open this .xp3 file, make my changes, and then zip it back up again so the game doesn't notice anything's missing or changed.
Here's the problem: I can't get anywhere with the existing tools for repackaging the .xp3 file on my computer.
What I've tried so far:
Here's the problem: I can't get anywhere with the existing tools for repackaging the .xp3 file on my computer.
What I've tried so far:
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You must be registered to see the links. Doesn't work, because somehow it only supports x32 OSes. Mine's a x64, so I'm fucked. Main dev has said in the readme that he's not planning on ever doing x64 support, either. I've tried a bunch of things to get it to work (compability troubleshooter, mostly) but that fails.
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You must be registered to see the linkscan't extract (runs into some decoding error) and can't repack (can't find unicode filenames). I've tried to fix both issues but after an hour of trying to fix the second I haven't gotten anywhere.
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You must be registered to see the linkscan extract the files in data.xp3, but can't repackage it. I'm stranded halfway there.
- A bunch of other Kirikiri-related tools, like Kikiriki from tlwiki, krkr2.zip from wherever the fuck I found that, and a bunch of others. I've tried four different ones and none of them work.