- Apr 15, 2020
- 18
- 12
Said the guy who have low effort 3DCG slop in his sign lol, lmao.The saddest lot is those who take pride in a machine doing all the work for them.
Like bragging about your prowess at footracing when you use a moped.
Said the guy who have low effort 3DCG slop in his sign lol, lmao.The saddest lot is those who take pride in a machine doing all the work for them.
Like bragging about your prowess at footracing when you use a moped.
Yes 100% transformative. Get a clue and learn how technology actually work before making a comment. And not on Twitter, where you get your propaganda but from actual trusted sources, like scientific papers and tech-documentation.Transformative? Oh, that's why all AI output lacks any copyright protection huh?
Are you Shadaversity? You sound like Shadaversity.
Have you actually played Pale Carnations or Now & Then?Said the guy who have low effort 3DCG slop in his sign lol, lmao.
Yes 100% transformative. Get a clue and learn how technology actually work before making a comment.
Shadaversity is based tho
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Did i hit a nerve?The saddest lot is those who take pride in a machine doing all the work for them.
Like bragging about your prowess at footracing when you use a moped.
It's you who are COPING dear 3DCG slop loving hog. lol, lmao
Shad is nothing but COPE.
Wow. You are being very disingenuous. Photography is a long standing and well established art. Having better cameras won't make you a better photographer if you don't understand the fundamentals. Take a camera from 100 years ago and a skilled photographer will still be able to do something interesting with it, because they have skill and understanding the medium they're working in. Give a top of the line DSLR to a chimpanzee while it clicks the shutter button on accident indiscriminately. Which of those two scenarios is likely to produce something with artistic intent?Did i hit a nerve?
Do you consider photography art? cause there you can do even less of the work and just aim and click a button. you don't even need to type. But surely you know that it can vary from point and shoot and setting up a whole scene for example. same for ai, you can do something quick or you can do more.
Do you consider thing less art if it's easier? in which case have you ever done digital art and hit undo?
And your foot race race is silly. If it was a human drawing only competition you'd have a point but that's not the scene. A more appropriate analogy would be a race where anything goes.
Thanks for proving how little you can comprehend.It's you who are COPING dear 3DCG slop loving hog. lol, lmao
NO matter what you do, no matter what you say, you will not stop AI art, it will ONLY get better. Now C O P E harder.
He thinks 3DCG slop is high art LOL LMAOThanks for proving how little you can comprehend.
I bet your ancestors cheered at the burning of the Library of Alexandria.
Are these what "tech is the next religion" beliefs sound like?Talk for yourself, I find plenty of stimulation in AI art. Like I said, tech will be better (first open source models appeared LESS than 2 years ago) and if human finds something appealing, AI will lean from it and will add it to the latent space's whole. I trust technology NOT artists and game developers.
You have no idea how algorithms are trained and how training data is gathered. Learn about the technology before making a comment.Are these what "tech is the next religion" beliefs sound like?
Faith alone doesn't move mountains. Men with tractors and excavators do.
Similarly, AI doesn't learn, it collects data and arranges it into word categories. Even your typical Google image search today will show results with AI images--it's saturating the internet at great speeds.
What that means is that the data set is learning from will be recursive--it will be training off poor art it itself has made. It's basically technological incest with the same grotesque results.
Are you being intentionally obtuse?Wow. You are being very disingenuous. Photography is a long standing and well established art. Having better cameras won't make you a better photographer if you don't understand the fundamentals. Take a camera from 100 years ago and a skilled photographer will still be able to do something interesting with it, because they have skill and understanding the medium they're working in. Give a top of the line DSLR to a chimpanzee while it clicks the shutter button on accident indiscriminately. Which of those two scenarios is likely to produce something with artistic intent?
If you understand the fundamentals, you can take the Photoshop or other digital imaging tools away from an artist, and they can still create in other mediums. Removing Photoshop doesn't destroy your ability to understand color theory, or utilize 3 point perspective with whatever focal length you want. An artist who knows the fundamentals can apply those in whatever medium they want, familiarity with the tools at hand just speeding up the process.
But if you take someone who lacks fundamentals and relies entirely upon AI, and you remove that AI? They're dead in the water. Folks who use AI are not artists. They are clients. If they take the output and edit it in image editing software before spitting it back into the AI again to make changes? At best, they're an art director; the equivalent of giving notes to the actual artists doing the actual work. Touch-up of AI output =/= Digital Illustration.
This is so very true. Bad art is not unique to the robots. But robots produce art at such a scale, however, that it dilutes the good by placing it in an ocean of bad.It's not like humans can make bad proportions hand bodies and so forth...oh wait.
Clearly human art has that special thing that apparently is so unique that they can attack each other in witch-hunts when they can't tell. lol
I think here is the answer: Use the human eye to fix the robot's mistakes.You think humans make detailed art in one go without iterations or fixing things on the way?
And if you complain about small things being wrong in generated images, great! then you can generate and just fix the small problems and save yourself a lot of time then.
Here I disagree. I believe all art has meaning, and AI art is so uncanny precisely because it is meaningless.Things don't have to be profound or meaningful.
Agreed! It is the human choices that make alive inert art. That's why I believe that getting control over the AI output--reining in the AI's freedoms to choose--is the way to make better AI art.3DCG, so long as you're buying the models and have any modicum of skill with posing and lighting your render? They have to potential to be far less 'soulless' than anything generative AI spews out. Because you'll still be able to infer intent from the work, with the choices they made in their shot composition; photography and videography are now rather mature art forms with a deep communication visual language. What intent can you infer from a algorithm blackbox you have no control over, whose output even with identical input/prompts will still be entirely randomized? None. That is soulless.
I'm becoming more and more convinced that the problem with AI art is not the AI but the lazy human artists....and the difference between those who know how to use those tools and those who do not is quite apparent.
One way you can control lighting for example is to make for example a lightmap to denoise, in a more manual way. another thing is normal stable diffusion tends to keep images in a average color instead of dark and light, but you can either use lora or an image of lighting to guideAgreed! It is the human choices that make alive inert art. That's why I believe that getting control over the AI output--reining in the AI's freedoms to choose--is the way to make better AI art.
Thankfully there is ControlNet, which constraints the AI both to the pose depicted and the camera angle chosen. What I cannot figure out is how to get the AI (Stable Diffusion) to allow me to choose the lighting. Words like "light from above" or "lamp lit room" are poor visual instructors.
That's pretty smart. I did some Googling and found a guide using your idea (One way you can control lighting for example is to make for example a lightmap to denoise, in a more manual way.