Sheepy Cloud
Active Member
- Apr 22, 2020
- 544
- 355
The immediate response to anyone saying "...you (Insert something) like a girl." should be: "You would know."
Aww yiss. I've been sitting on my half-finished save for
I assume (but we all know what happens when one does that) that it's only been added on the reality change path, so if you're on another path it'll still be e-o-c.Played through the update and when I reached the championship game it just said end of content instead of letting me play the championship.
Anyway we can get an option to not have to wear panties? Looking for more promiscuous/whore optionsShe won't technically be a futa, but on her path, I have plans for her to grow a dick.
That's a good point. On TFGS, almost all of the games have the MC turning into a girl, so it's seen as a given and Raven upending the MC's life isn't that noteworthy.
I haven't played very many games here, but this seems like a site that has more variety, so people here aren't into feminization as much, and there's more discussion about Raven's character.
Hmmm, I haven't had any other complaints about that. If you're sure that you're playing the 1.0.0 version, the only thing I can think of is that you should refresh before you get routed onto the April Fools path.
You can play through to the championship game but nothing much will happen, other than the MC struggling to hang on to their football skills without letting Griffin's rise too far. (The MC being unable to train some of their skills without Griffin is a severe handicap if you're trying to defend their place on the team.)So, quick question, how far MC male/resistant goes ?
I think the only skill you need him to train is accuracy (and MC gains more of it than Griffin in the "selfish" session) so it's not a big deal, really? Griffin improving isn't a threat per se, so long as MC develops well enough the coach sees no reason to swap them out. (i.e. if you keep delivering wins)The MC being unable to train some of their skills without Griffin is a severe handicap if you're trying to defend their place on the team.
<<if ($player.ass is 4 and $player.pants.female is false) or ($player.feet>1 and $player.shoes and $player.shoes.female is false) or ($day is 50 and not $player.hasTampons)>>\
==Go back to class== (Not before you're done shopping)\
<<elseif $day is 50>>\
[[Go back to class|MorningClass Period Return]]\
<<else>>\
[[Go back to class|MorningClassPants Return]]\
MorningClassPants Return
passage no matter if MC went to buy pants or shoes. But the latter has dedicated MorningClassShoes Return
passage which sits unused since it's not plugged in that check.($player.feet>1 and visited("MorningClassShoes Return") is 0)
player.isWearingTampon
is never set to false after the first experience with periods. Leaving aside the mental image of MC wearing one tampon for entire 2-3 months, this effectively disables tampon shopping scene in the mall, because the game concludes MC already has got a supply.You get that occasionally with these sorts of games. You cant do any of the obvious things like ask for help from anyone who might actually be able to give it, throw her under the bus, attack her or cut contact or whatnot because the game needs her around, and if shes going to be around you might as well be able to romance her.Raven is an absolute sociopath.
AfterSchoolShopping Mall WomensLingerie SalesgirlPanties
passage which has this item, while AfterSchoolShopping Mall WomensLingerie RegularShopping
and AfterSchoolShopping Mall WomensLingerie RealityChange Panties TryOn
passages lack it.RealityChange Quad Heels
and if the player picks option to keep using heels, they'll get another transformation (in addition to one they potentially got in the morning of Dec 10th)RealityChange FootballGame Championship EndOfRegulation
to be either 2 in favor of opponents (which causes overtime play) or for their advantage to be even higher (which causes a loss) and doesn't know what to do when player's side actually wins..?American football is barely a sport, it's a slow and tedious adaptation of both football and rugby but with constant stoppages to allow for adverts. They discarded the best part of both sports and opted to not be as athletic whilst wearing full body armour.on a sidenote, what a stupid sport where beating all your opponents and getting more points in the final match still doesn't get you a win![]()
I agree partly as NFL game includes only 11 minutes of actual playing time with wide receiver or corner back just run over 2 km per game on average (while average soccer players run 9 - 11 km). But on a tactical level, american football is a whole other beast and makes quite up for it. At the end, american football is a sport based on speed and power, while soccer and rugby counts on speed and high-intensity endurance.American football is barely a sport, it's a slow and tedious adaptation of both football and rugby but with constant stoppages to allow for adverts. They discarded the best part of both sports and opted to not be as athletic whilst wearing full body armour.
The next update is going to focus on the trans path. After that I'll probably add some quality of life features to make the game smoother and quicker to play.Now that the game has reach version 1.0.
What is the plan for the content in the future?
Thanks, fixed!Sending Jessica to buy the football costume to use in the spell doesn't open the option to do the spell.
Anyone know what variable to change or add so the spell has been cast.
$scenes.endOfGameCostume
to "football" to get around it for now.Yeah, the championship game has only been added in the reality change pth.I assume (but we all know what happens when one does that) that it's only been added on the reality change path, so if you're on another path it'll still be e-o-c.
Ms. Winter, the witch who questions you about Raven's curse.Who is the middle-aged woman mentioned in Griffith's ending?
Yeah, it's not that hard to win the championship as the quarterback if you want to. The male path doesn't have a lot of content on it right now though, so getting to the championship won't be very interesting. I think this is accurate (all you have to do to keep your QB skills is to train and not transform) but I'd like to add more content to that path when I have the time.I think the only skill you need him to train is accuracy (and MC gains more of it than Griffin in the "selfish" session) so it's not a big deal, really? Griffin improving isn't a threat per se, so long as MC develops well enough the coach sees no reason to swap them out. (i.e. if you keep delivering wins)
Thanks for the thoughtful analysis!Vim! there's what i'd consider a balancing issue worth addressing in the current build of the game.
The last, Semifinals match of the season, has following skill requirements to pass checks: Strength 76, Accuracy 86, Speed 68. These are pretty reasonable expectations for end of the game and amount to Quarterback Skill of (76 * 0.35) + (86 * 0.35) + (68 * 0.1) = 63.5 While the QB Skill also takes into account Confidence and Leadership, that last match doesn't test them. (which is actually a good thing because both these stats are next to impossible to raise for Griffin who doesn't play starter from the beginning. but that's another story)
The issue here is with the 4 "placeholder matches" leading to the semifinals. In order to win these matches, the player needs to pass QB skill checks of 50->60->70->80.
I'd suggest the checks to be modified to 50->55->60->65 instead. There's two reasons for this.
One, this would smooth out the overall difficulty curve, with the semifinals match being actually the hardest challenge as likely intended. (while 65 > 63.5 some of the points in the former will come from confidence/leadership instead of raw physical skills which are tested in the last match)
Two, and this is far more important reason, the requirement of gaining 10 points of QB skill per week is overly demanding. It translates to having to gain at least 12-15 points in each of 3 major attributes every 6 days. For MC, they'll realistically need to gain quite a few more points in each skill, to make up for the losses incurred from transformations and leadership/confidence reductions. For Griffin, even these base gains are difficult to pull off given the player is limited to only 6 sessions per week with them, and Griffin apparently not doing any real training in his spare time on his own. (and so much for Raven's "my brother works much harder than you MC" bullshit. as usual she just runs her mouth about things she's got no clue about)
So, tl;dr: reduce the QB skill checks for the "placeholder matches" so the player has some chance to enjoy the content in the game without playthroughs ending in mid-game failure if they don't devote 100% of the time to training, which isn't really much of fun..?
Both have been fixed, thanks!In unrelated news, minor pathing error in the script:
This will invokeCode:<<if ($player.ass is 4 and $player.pants.female is false) or ($player.feet>1 and $player.shoes and $player.shoes.female is false) or ($day is 50 and not $player.hasTampons)>>\ ==Go back to class== (Not before you're done shopping)\ <<elseif $day is 50>>\ [[Go back to class|MorningClass Period Return]]\ <<else>>\ [[Go back to class|MorningClassPants Return]]\
MorningClassPants Return
passage no matter if MC went to buy pants or shoes. But the latter has dedicatedMorningClassShoes Return
passage which sits unused since it's not plugged in that check.
(you can determine whether it's shoes or pants scene with something like
($player.feet>1 and visited("MorningClassShoes Return") is 0)
edit: another possibleminor bug,player.isWearingTampon
is never set to false after the first experience with periods. Leaving aside the mental image of MC wearing one tampon for entire 2-3 months, this effectively disables tampon shopping scene in the mall, because the game concludes MC already has got a supply.
Exactly. If it wasn't for Raven then the MC would just be a guy the whole time and there would be no game.You get that occasionally with these sorts of games. You cant do any of the obvious things like ask for help from anyone who might actually be able to give it, throw her under the bus, attack her or cut contact or whatnot because the game needs her around, and if shes going to be around you might as well be able to romance her.
Even if shes a total wackadoodle on a power trip who only cares about protecting herself from the repercussions of her actions and not literally anything the protagonist is going through.
That'll be fixed in the upcoming version. It looks like the code credited your team with a touchdown that wasn't scored.So, uh, talk about an unexpected outcome.
View attachment 3626180
From the script it seeems the game expects the end score inRealityChange FootballGame Championship EndOfRegulation
to be either 2 in favor of opponents (which causes overtime play) or for their advantage to be even higher (which causes a loss) and doesn't know what to do when player's side actually wins..?
Save included.
(on a sidenote, what a stupid sport where beating all your opponents and getting more points in the final match still doesn't get you a win![]()
Fixed, thank you!errorYou don't have permission to view the spoiler content. Log in or register now.