- May 24, 2017
- 270
- 789
Skills:
Programming languages: C#, Java, C/C++
Engine: Unity (C#), Basics of Ren'Py
Game design
Actual languages: Fluent English and native French
Fast learning and adapting to new/unknown technology or tool
Preferred method of contact:
-DMs here or Tobe#3903 on Discord
Employment Type & Rates:
Full-time, half-time or for a couple of hours, your call.
At this point, I'm only interested in Paid work. I usually take around 10$/hour, but depending on the situation and the project, this might be less. We can talk about it.
Availability:
Immediate.
Work Samples:
Check the game I made and posted on this forum: Venus's Club. If you want to take a look at the code, it's open source (you can find the entire Unity project itself
Additional comments:
Hello!
I'm Tobe, programmer, adult games enjoyer and game designer. I'm offering my skills as both a Unity programmer and a game designer, for any project already existing or in the designing phase.
As a Unity programmer, my skills are relatively broad, and I'm familiar with many aspects of the engine. So, whether you're looking for help for a 2D or 3D game, wanting to propely design your software architecture or simply adding functionalities to your already existing project, I'm your man. If your game is using some specific aspect of the engine, don't hesitate to ask if I'm familiar with it. I most likely am, or at least have a basic understanding of it.
As a game designer, I've written a few designs for various games (unfortunatley, none of them are out yet, outside of the one I reference in my work samples) and I can either help you in creating interesting new game mechanics or expand on whatever you already have. Or even doing something as basic as writing a proper Game Design Document.
Finally, I'm always happy to give some advice and/or quick help on your programming or game designing if you need it.
Programming languages: C#, Java, C/C++
Engine: Unity (C#), Basics of Ren'Py
Game design
Actual languages: Fluent English and native French
Fast learning and adapting to new/unknown technology or tool
Preferred method of contact:
-DMs here or Tobe#3903 on Discord
Employment Type & Rates:
Full-time, half-time or for a couple of hours, your call.
At this point, I'm only interested in Paid work. I usually take around 10$/hour, but depending on the situation and the project, this might be less. We can talk about it.
Availability:
Immediate.
Work Samples:
Check the game I made and posted on this forum: Venus's Club. If you want to take a look at the code, it's open source (you can find the entire Unity project itself
You must be registered to see the links
). Be aware though that the most recent version of the game is not of my doing, but made by someone who expanded upon my work.Additional comments:
Hello!
I'm Tobe, programmer, adult games enjoyer and game designer. I'm offering my skills as both a Unity programmer and a game designer, for any project already existing or in the designing phase.
As a Unity programmer, my skills are relatively broad, and I'm familiar with many aspects of the engine. So, whether you're looking for help for a 2D or 3D game, wanting to propely design your software architecture or simply adding functionalities to your already existing project, I'm your man. If your game is using some specific aspect of the engine, don't hesitate to ask if I'm familiar with it. I most likely am, or at least have a basic understanding of it.
As a game designer, I've written a few designs for various games (unfortunatley, none of them are out yet, outside of the one I reference in my work samples) and I can either help you in creating interesting new game mechanics or expand on whatever you already have. Or even doing something as basic as writing a proper Game Design Document.
Finally, I'm always happy to give some advice and/or quick help on your programming or game designing if you need it.
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