Your perfect Game !

Stompai

Member
Oct 7, 2017
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a game that gets me interest
a game that keeps me interested
a game that I can play again

I have a short attention span and don't like to read or watch the story, so I want either a quick batch of interesting art or jump right into gameplay.

has to have a focus on gameplay since I don't like to read, and the gameplay must allow an even stream of content to keep me interested.

games that I can replay are games that often allow for player-driven story, even if there is no actually storyline. This usually means exploration and effects that compound on one another.

since I am more visually oriented, I would guess it would be more of an rpg type game, but I don't want a walking simulator like most RPG maker games, so the actually needs to be gameplay and user-generated reasons for going to different places, not just because some character told me so and its the only thing I can do in the dead empty world.
That's a few contradictions here.
- Exploration but not a walking simulator, I know few enjoy walking simulator but in general, visual based exploration mean taking the time to look at the game environment by moving around.
- Don't like reading/watching story and don't really care about scenario but rpg mechanics, rpg core game mechanic, in most role playing game is about getting to know the universe of the game (it's story, history) while focusing on the main character/s you play as.

I'd guess you'd be more interested in fast paced action adventure game, with enough variety to be re-playable.
 

Saki_Sliz

Well-Known Member
May 3, 2018
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That's a few contradictions here.
yup

walking simulator, are you told to do A thing, you go to it, more story, ok now go to next location, more story, no actual game mechanics involved.

exploration, this isn't necessarily exploration of the world, but can include the games own mechanics (combining this charm and this rune, do I get a more powerful staff?)

for the RPG and the lore requirement, I think the point I want to make is, the game should get you interested and started first, before 'frontloading' the players. 'frontloading' is a common issue is games, where the devs try to give you all the information at once before you can start. kinda like skyrims intro. I'm no better, even my games, just can't get started without players knowing who the characters are, because I like to make character focused experience. and because of this I have scrapped so many ideas because I can't widdle the intro down to something I would tolerate if I had to play the game.

I'm an engineer both in and out of game, so that could be an important detail.
 
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DawnCry

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Nov 25, 2017
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That's a few contradictions here.
- Exploration but not a walking simulator, I know few enjoy walking simulator but in general, visual based exploration mean taking the time to look at the game environment by moving around.
- Don't like reading/watching story and don't really care about scenario but rpg mechanics, rpg core game mechanic, in most role playing game is about getting to know the universe of the game (it's story, history) while focusing on the main character/s you play as.

I'd guess you'd be more interested in fast paced action adventure game, with enough variety to be re-playable.
Overall if we reason about the ideas that are given in this thread only a few have thought about how it would be the gameplay aspect.

We have incest addicts, NTR barriers and undefined ideas, from a practical point of view only when you truly explore how the game would work is when you have something, even my post talking about mechanics would be less than average.

But if we talk about which is the weirdest idea I would choose the mass effect andromeda family travel, it seems to follow the rule of "the most incest the better XD".
 
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Stompai

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Oct 7, 2017
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yup

walking simulator, are you told to do A thing, you go to it, more story, ok now go to next location, more story, no actual game mechanics involved.

exploration, this isn't necessarily exploration of the world, but can include the games own mechanics (combining this charm and this rune, do I get a more powerful staff?)

for the RPG and the lore requirement, I think the point I want to make is, the game should get you interested and started first, before 'frontloading' the players. 'frontloading' is a common issue is games, where the devs try to give you all the information at once before you can start. kinda like skyrims intro. I'm no better, even my games, just can't get started without players knowing who the characters are, because I like to make character focused experience. and because of this I have scrapped so many ideas because I can't widdle the intro down to something I would tolerate if I had to play the game.

I'm an engineer both in and out of game, so that could be an important detail.
I actually have a completely different view of skyrim intro haha ^^ or every elder scrolls intros in general. RPG is actually my favorite kind of games and to me, the elder scroll "you're a prisoner, don't know why, who, when, where, here take a sword and go do your things" style is actually as basic and limited as it can get. You actually know close to nothing about your character or the world around but slowly learn it the longer you play. that's why the elder scroll games are most often considered the best of the genre. while some other rpg games as you said can start with relatively large info dumps creating a "blank" spot right from the start.
 

megaplayboy10k

Well-Known Member
Apr 16, 2018
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A game series where the MC starts at Shota age in the first game, is late high school in the second, college in the third, early career in the fourth,early 30s in the 5th, early middle age in the 6th and late middle age in the final game. Call it 7 Ages or somesuch.
 
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Joraell

Betrayed
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Game Developer
Jul 4, 2017
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Perfect game? :)

Hah Ok.

1/ freeroaming game in 3D engine with visual qualitty like newest AAA games. (Star citizen for example).
2/ With every option. I mean If you decide to go somewhere anddo something there is option to do that and in the way how you want do that.
3/ With really catchi main storyline.
 

Stompai

Member
Oct 7, 2017
461
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Perfect game? :)

Hah Ok.

1/ freeroaming game in 3D engine with visual qualitty like newest AAA games. (Star citizen for example).
2/ With every option. I mean If you decide to go somewhere anddo something there is option to do that and in the way how you want do that.
3/ With really catchi main storyline.
That dream that at some point, adult game industry will reach the same standard as the general game industry.
I can already imagine a team with dozens of guys, from managers to programmers, doing a technical meeting talking about how to make the boobs physics engine even better for the game ^^
So basically tens of people all talking about virtual tits at the same time in a serious way because... it's for "work"
 
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desmosome

Conversation Conqueror
Sep 5, 2018
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A DnD or cyberpunk setting isometric cRPG with a serious tone. The central plot could involve sex slavers. You could either fight them, join them, or go do your own thing. Eventually, make the stakes bigger by revealing a god entity that's been directing the slavers or something. Various companions could have different responses to your actions. They might leave or fight you if you make too many choices that goes against their beliefs. BUT, there is a mind control/cybernetic implant system that lets you alter their alignment and personality (and fetishes). Game needs to have combat, character progression, equipment comparable to the good old games.

The art should not be too anime nor too cartoony. Something like this would be nice Untitled.png
 

Joraell

Betrayed
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Jul 4, 2017
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The best way to play your perfect game is to develop one, which you really love. That is what I do)))
Nope. Whenis something you will making, you probable will don't like it as player. Not in terms of quality or fetishes or UI. But interms of time you spendet with it. And that will be just booring.
 
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Joshua Tree

Conversation Conqueror
Jul 10, 2017
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No offense, but that does sound like the Sims with adult mods...

I do agree with you though. If any AAA company would ever choose to do an adult game, then this is probably what they should do. Although an AAA company would still be forced to avoid incest, teenage, beasty and other content that is taboo.
No AAA studio would ever do a game with explicit content of such a nature. EA had some mature? scenes with the likes of Mass Effect and Dragons Age, and you seen some from CDPROJ RED with the witcher series. It's all about the money, public opinion and share holders. The closest you probably get is the way Skyrim and Fallout been modded heavily with adult content. Don't think Bethseda approve of that though :p

There is a market for adult games, just I don't see an AAA studio tap into it. Small indie studios more likely to make something, but still its a funding and money issue to deliver.
 
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Stompai

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No AAA studio would ever do a game with explicit content of such a nature. EA had some mature? scenes with the likes of Mass Effect and Dragons Age, and you seen some from Bethseda with the witcher series. It's all about the money, public opinion and share holders.

There is a market for adult games, just I don't see an AAA studio tap into it. Small indie studios more likely to make something, but still its a funding and money issue to deliver.
Depends really, Back in the 80-90's, the "golden era of video games", there were some "big" studio working on erotic games, more soft-porn than anything really, but I could quote names like Leisure Suit Larry of Sierra, or fmv games like phantasmagoria (from activision blizzard) or the Rance serie.
But that was the golden era, nothing like this these days. At least no AAA company who have dedicated branch for ero games anymore
 

Joshua Tree

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Jul 10, 2017
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Depends really, Back in the 80-90's, the "golden era of video games", there were some "big" studio working on erotic games, more soft-porn than anything really, but I could quote names like Leisure Suit Larry of Sierra, or fmv games like phantasmagoria (from activision blizzard) or the Rance serie.
But that was the golden era, nothing like this these days. At least no AAA company who have dedicated branch for ero games anymore
If you watch the documentary about "Al Lowe" the dude behind Larry, you will find out he was sort of the guy in the basement working on provision... And Larry was nothing more than soft core, and the pixel gfx at that time, not much to be aroused over, but.. The games itself was fun and had mature content. Back then it wasn't really any "triple-A" studios. Sure it was bigger ones, or rather, more well known ones. Such as Sierra Online, Lucas Arts and more. But not really called out as Triple-A studios. The only experience the game industry try shovel down our throats these days is micro transactions and loot chests and crap like that. I don't really call that "triple-A". Very few stands out such as "CD PROJEKT".
 
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Stompai

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If you watch the documentary about "Al Lowe" the dude behind Larry, you will find out he was sort of the guy in the basement working on provision... And Larry was nothing more than soft core, and the pixel gfx at that time, not much to be aroused over, but.. The games itself was fun and had mature content. Back then it wasn't really any "triple-A" studios. Sure it was bigger ones, or rather, more well known ones. Such as Sierra Online, Lucas Arts and more. But not really called out as Triple-A studios. The only experience the game industry try shovel down our throats these days is micro transactions and loot chests and crap like that. I don't really call that "triple-A". Very few stands out such as "CD PROJEKT".
That's sadly true...
There was also Bioware before but then we know what happened...
I actually hope CD Projekt will manage to survive as they are right now, so far they are almost relying only on The Witcher license to stand afloat, hope there won't be a mistake like a game failure because with such a thin background (they ONLY have The Witcher games being released in the past 13 years, with saint row 2 in 2008 but it was a collaboration), they will be left like a piece of meat in a sea of shark.
Cyberpunk 77 will be released in a couple months and I hope it'll be successful, adding a new licence to their library to leave hungry company ready to buy at bay.
 

Joshua Tree

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Jul 10, 2017
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That's sadly true...
There was also Bioware before but then we know what happened...
I actually hope CD Projekt will manage to survive as they are right now, so far they are almost relying only on The Witcher license to stand afloat, hope there won't be a mistake like a game failure because with such a thin background (they ONLY have The Witcher games being released in the past 13 years, with saint row 2 in 2008 but it was a collaboration), they will be left like a piece of meat in a sea of shark.
Cyberpunk 77 will be released in a couple months and I hope it'll be successful, adding a new licence to their library to leave hungry company ready to buy at bay.
in regard of CDPROJEKT. They been working on Cyberpunk 2077 since before the release of Witcher 3. Good games, just take long time to make. As for staying afloat. That company got money in the bank. The Witcher series sold over 40 million copies.
The release of the Witcher series on Netflix did reinvigorate the interest in the games as well. Recent activity on the steam charts for w3 rivals the activity at release five years ago.

That is a fair chunk of greens. They also run gog.com (good old gaming, or whatever, it's called). If you looking for classic games and such, all drm free, and quite cheap as well, that is the place.
 

DigitalFire

Member
Aug 20, 2017
446
737
It would probably be 2D, Smooth animations, Corruption theme with Shota MC and his Mom, Proper Groping and Foreplay emphasis, my posing choice would be frontal view of the Mom for most scenes with MC behind or to the side. I hate the posings where we can only see a small part of the mom or we can't observe the facial expressions of her (Summertime Saga :cry:). I'ld introduce collars and handcuffs at some point. If I wanted to make it really nasty, I'ld have MC command his father to impregnate the mother for him to add a loli sister to his incest harem, ofc I'ld skip her growing with a black scene which would say "*insert wanted loli age* years later". For it to be "perfect", I'ld prefer someone else to do it for me tho. I don't know if I could use my own creations for my pleasure. :unsure:
 

Ataios

Active Member
Sep 11, 2017
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OK, let's start with the setting: The world would be Steampunk world where the magic has just been rediscovered at the end of a large crisis. Technomagical devices now become part of daily life and the fate of the world in general seems to be turning for the better.

The heroine (if she deserves that title) was the first to rediscover the Arcane Arts and, absorbing the Energy of an imprisoned god or titan, gained powers far beyond human imagination, including immortality and the potential to create worlds. I know, in a regular game, characters don't start that powerful, but adult games are different IMO, if the character is dominant, let her have power.

The people in her city know about her achievements but not about the full extent of her powers. She owns a company that produces said technomagical devices and in that aspects often gets into dispute with local politicians. Thereby she finds the wife of one of her main political rivals quite attractive and decides to seduce her. The wife wasn't into women before but she was always attracted to power, so she slowly succumbs to the dominant woman's temptation. The husband cares more about the political struggle, but there son is not happy to see his family destroyed and tries to sabotage the MC's technomagical empire, whereever he can. The MC is not monogamous, so she develops other relationships in addition to that. She could e.g. create technomagical golems as well as summon and command angels (and/or demons) who once served her divine power source and who are bound to her service now.

There would be some occasions where she would engage in combat, with her sub's son and his terror-group as well with sects dedicated to the god, who's powers she had stolen. Combat would be easier than in most regular games though and more a show of power.
 

khumak

Engaged Member
Oct 2, 2017
3,585
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I don't think I could really come up with a single "ideal game". There's too many different options that would be appealing. If I had to pick, I'd probably want to see something different from most of what's already out there. For instance I'd love to see a rated X VN version of True Blood or Underworld or something. Or maybe Dresden Files.