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Unreal Engine - Yuna: Reborn [v0.3.98a Public] [Horn]

  1. 2.00 star(s)

    uncleaR1596

    Graphics are ... pretty decent.

    The game feels sluggish, as if I am moving through water.

    I feel stupid because I spent 10 minutes trying to figure out what to do when I hit new game and I gave up after I couldn't figure it out.

    I realize that breasts are important to me, but the choice we are provided is almost nonexistent as the slider changes her from flat to maybe an A cup?

    I will be keeping my eye on this game, and I hope the first thing that gets patched is the sluggish feel, and a more clear direction of where to go in the very beginning. Goodluck dev.
  2. 3.00 star(s)

    Nice Kitty

    The game is normal. But optimization, bugs on the map are terrible. Quests are few.
    I fall under the map and see the map itself is small
    The game is a corridor. The zombies here are smart and complex. Every 10 minutes a loss and all over again. There are a lot of them, and the locations are small
    There is no place to hide. NPCs don't shoot at them
    The graphics are ok
    The arena here, like the game, is difficult, regardless of the complexity of the choice
    There is character customization like in the Sims. But there are few settings. Why is she small at the maximum breast size
    A slider on the nipples increase the entire breast
    The animations themselves here are normal, but buggy.
    For 2 years of playing, there is too little in the game. There is a gallery, but I don’t know why it doesn’t have animations that are in the game itself, in after the defeat
    So far 3 stars.


    and I'll add more. You can not remove the music and extra sounds. I don't want to listen to metal and rock in the game 18+
    I want to listen to jazz or blues when I play these games (joke)
    In general, why is there no number 0 in remove the sound
  3. 5.00 star(s)

    ZonesIntruder

    Alright... tried this extremely good game-demo tonight and here my conclusions, so far... the game looks absolutely interesting. I love almost everything of it, has some features I find absolutely original and adding value to the game's project. I find it almost perfect. Almost.
    Here I can tell what is wrong with the game... aside a light note about texts in the graphic design ─ Unreal Engine can easily handle new fonts and there are a plenty of free for commercial use original fonts worth being used which would give a sense of official release to the game and I highly recommend, from my professional point of view, to do it ─ and the fact, for example, that the save points should let us know we actually saved the game... I have to say one weak spot, that can be more than just aesthetics, is the dialogue system... why that invasive screen-wide bottom bar instead of, for example, using texts like are used in comics? Nobody does that and that's a pity and a shame I'd say. The use of text areas near the character add dynamicity to the whole look and feel of the game and the dialogues result in being "alive", not that static as they are now.

    Anyway... the one and only greatest problem with this game that made it become, at least for me, completely unplayable is the camera settings... man... frustration grew up so wild, in the Generator's area against the enemies waves, that I had to quit the game straight away and I "hated" that!
    I "hated" that because I'm actually in love with this game and I hate being forced to give up with something I'm in love with! So, my vivid suggestion to the author of this gem of a game is to provide a new feature that allows the player to fully customize the camera view, because a zoom option at least should have been there since the first release and the chance of having Judy more central and not moved all the way out of the screen ─ because that's how it feels! ─ making combat an absolutely not justified hell made even worse by the lack of a Skip command for the XXX-scene!
    I would have had some soft-lock option to target the opponent especially considering the melee combat, that I found a perfect idea for the game and that just needs be better controlled.
    The camera all decentralized view made that even more difficult and that's what causes the greatest frustration in what is, from all the other points of view, a great combat system when using fire weapons! Hence, my suggestion is to have Judy's character moved slightly more central... right now we have her basically occupying the whole 1st third or forth section of the screen all on the left... if we ideally divide the screen in four sections she should stay in the 2nd section from the left not the 1st one where she is now, which in terms of Aurea Section basically is like having her position right in 1/3 of the screen by default allowing the player to actually see what's approaching on the left side of her which right now is an unrealistic completely blind spot.
  4. 4.00 star(s)

    Perine

    Quite enjoyable gameplay but the way controls work, specially trying to wall jump (coming back from the bottom to the "rest area" is a PAIN IN THE ASS), sexual content is just hard to get, like u actually have to try hard to get raped which plus the low variety on scenes and the lack of interactivity in those makes it quite annoying, the optimization is also quite rough, like the hair is so painful when graphs are not max. SUPER promising overall, some polish here and there and will be one of the games u just cant stop coming back.
  5. 5.00 star(s)

    Alket

    The game is pretty much an embryo right now, but it shows good promise.
    It's fairly challenging and has an interestign rogue mechanic that is in dire need of ajustments, but it's something different from the crowd, which is good.
    The gameplay needs some quality of life improvements but it's on the right track, while the sex scenes could be better integrated in the gameplay, but that's the long run...

    It's pointless to discuss about the rest without seeing more updates, the only thing I would suggest right now to the dev, if he ever sees this, is: drop the Humor tag, embrace the darker tone of the lore you are setting up, do not try to do both.

    If properly maintained, this game could easily compete with other platformers out there and get 5 stars, we'll see.


    EDIT: The game evolved from a pretty promising platformer to an even more interesting 3D Third Person Shooter; with good mechanics, curious world settings and a great difficulty balance, I believe that this one will become something unique.

    On a side note: kudos to the dev for keeping his development active despite everything that he's bee through...
  6. 5.00 star(s)

    R I S K

    So far I like the game.

    Contrary to most 'Games' on here it has pretty good graphics and mechanics, and non static content / gameplay.
    Instead of clicking through some prerendered VN Frames with a shitload of thext you have few lines of thext and free movement.

    About the 'missing' porn: (My personal opinion): Well done dynamic, erotic content is way better than prerendered "porn" images. Also it might help selling the game if the content is not too explicit.

    So I'm fancy to see what you come up with ;-)
  7. 3.00 star(s)

    kryzenpeak

    unoptimized game, and the enemies are op and the controls are clunky, and also when I run away from them their attacks are so fast that I cannot be able to run, but, the game is fine, but the controls are clunky and I dont like the mouse controls, the mouse controls is also clunky.
    Likes: XbfgX