Although the Demo is short, it gives a good enough taste of what it is and what is to come. It's alright; better than most H-Games.
Gameplay, 4/5: Gravity and Combat are a Bit Meh.
So, to begin with... The jumping. It's alright, you have a double jump, but the gravity of the character is really high. Now, it's not god-awful or anything, but I feel as though it's a bit high for this platformer shooter game.
Combat could also use some work; since there'll be times for an ambush, and fighting at different levels, speeding up the rate at which you can shoot and kick would help. Just a bit faster would be good.
Free-aiming I think will be a must, unless the maps are going to be a lot flatter from now on. Since enemies can be higher or lower, and you have to jump up or down, it's a bit annoying and disappointing. Right now, it's more akin to Megaman, which isn't bad, but Megaman has a lot more flat ground/stretched parts so shooting only forwards was good.
Also, the reloading; you stand still when you do it. It's not too bad since enemies are slow.
I will say that this game looks and kind of feels like it should be a fast-paced shooter, but it's not.
TL;DR, jumping is a bit heavy, combat is a bit slower than I'd like, and the inability to aim up or down needs to be remedied in one way or another. Otherwise, the animations is fine, map design is okay, general mechanics like picking up people, ammo, reloading is alright.
Visuals, 4/5: Nice, but Kind of Mixed.
So, what do I mean?
The top left icon where your health is, is more "Western" while the character sprite feels more "Anime" if you know what I mean. Even the cover art sort of doesn't match. None of it is ugly though is the thing, it just feels like a mash of different arts is the problem. Also the sex scenes, it also changes from the chibi sprites to a more, human sprite. It's not that uncommon for that to happen but, basically...
TL;DR, art is good, but the artstyles feel all over the place. Character sprite, UI, scenes, they all feel sort of different one way or another. Again, none of it is ugly, it's just a mish-mash of styles that is offputting.
Audio, 3/5: Good Enough
It has hit sounds, shoot sounds, reload sounds, ouch sounds, hurt sounds, lewd sounds...
Music isn't music, it's just ambiance. For now, it's good enough. Needs a bit more.
Plot, N/A
I don't really want to put a rating since there's like, really really barely any and it's a demo so...
It's just that there's an SCP Containment Breach and now you're there to clean up but instead of SCPs it's all weird sex monsters.
Overall, 4/5: Good, but not Excellent.
For a demo, it's good. It has what it needs, and it gives a rough idea of what's to come, as said before. However, there are gripes here and there and maybe I'm being too harsh on a demo. Still, my problems remain. With some work, it'll be a great platform shooter H-Game.
To sum up gripes, jump gravity, lack of free-aim, art style consistency, lack of actual music.
As time goes on, obviously, I'm hoping for more weapons, more enemies, better, bigger maps.