I followed the development of Zombie's Retreat 1 from start to finish, and have been following ZR2 as well since it began.
ZR2 has not been a good sucessor/sequel. ZR1 felt very unique for me at the time - the exploration and shooting system was serviceable and different. The story wasn't quite there at the start, but the characters were fine (for Hgame standards, of course) and dialogue flowed fairly well with the time-based system to keep you interested in the game (despite porn logic); the story eventually developed and went on to what I find to be a slightly convoluted yet still serviceable and enjoyable overall story in the middle-to-ending part.
All this is to say, basically, that the main draw of ZR1 was the simple gameplay loop which felt fresh at the start, and the character interactions/themes powering you through the game.
ZR2 has characters that somehow manage to be blander than before, with the dialogue being less catchy. It's boring to walk around camp now and talk to people. With less dimensions and talking between the character, a lot of the enjoyment out of grinding out the H scenes is gone; something that actually felt rewarding in ZR1. Not only that, but five years since the first game, the gameplay loop has been exhausted a bit and it's definitely lost its luster. Compound that with the fact that every single other mechanic that has been put in the game feels more like the developer blueballing you from scenes you want to see (such as building places to unlock new scenes), it makes it feel as if the game is fighting against me instead of making me enjoy it and leading me where I want to go. Overall, with the uniqueness of the setting and gameplay going away as the development time has stretched out more and more, and with the newer mechanics not being too engaging; paired with the fact that the dialogue has dumbed down whilte the characters all feel like reskins of the art we've already seen in ZR1, staying interested in this game is hard indeed. The story will need to pick up pace and start being actually interesting to somehow salvage this.
It's a shame to say all of this, because genuinely, ZR1 wasn't bad, despite how mindnumbing it could get at times. However, I'm a firm believer that a "sequel" should be at least as good as the first, if not better; you have the first one to compare to, so you at least know what works. When a sequel is then objectively worse by simply lacking what was in the first game, it leaves a truly bad taste in my mouth.
Also, for a more personal complaint, the protagonist just doesn't do it this time around. A guy being airdropped with anime characteristics into the western milf-villa that is Zombie's Retreat does this game no favors.
If anything in this game interests you, simply go to ZR1. I promise you it's a similar yet wholly better experience than what ZR2 will provide.
ZR2 has not been a good sucessor/sequel. ZR1 felt very unique for me at the time - the exploration and shooting system was serviceable and different. The story wasn't quite there at the start, but the characters were fine (for Hgame standards, of course) and dialogue flowed fairly well with the time-based system to keep you interested in the game (despite porn logic); the story eventually developed and went on to what I find to be a slightly convoluted yet still serviceable and enjoyable overall story in the middle-to-ending part.
All this is to say, basically, that the main draw of ZR1 was the simple gameplay loop which felt fresh at the start, and the character interactions/themes powering you through the game.
ZR2 has characters that somehow manage to be blander than before, with the dialogue being less catchy. It's boring to walk around camp now and talk to people. With less dimensions and talking between the character, a lot of the enjoyment out of grinding out the H scenes is gone; something that actually felt rewarding in ZR1. Not only that, but five years since the first game, the gameplay loop has been exhausted a bit and it's definitely lost its luster. Compound that with the fact that every single other mechanic that has been put in the game feels more like the developer blueballing you from scenes you want to see (such as building places to unlock new scenes), it makes it feel as if the game is fighting against me instead of making me enjoy it and leading me where I want to go. Overall, with the uniqueness of the setting and gameplay going away as the development time has stretched out more and more, and with the newer mechanics not being too engaging; paired with the fact that the dialogue has dumbed down whilte the characters all feel like reskins of the art we've already seen in ZR1, staying interested in this game is hard indeed. The story will need to pick up pace and start being actually interesting to somehow salvage this.
It's a shame to say all of this, because genuinely, ZR1 wasn't bad, despite how mindnumbing it could get at times. However, I'm a firm believer that a "sequel" should be at least as good as the first, if not better; you have the first one to compare to, so you at least know what works. When a sequel is then objectively worse by simply lacking what was in the first game, it leaves a truly bad taste in my mouth.
Also, for a more personal complaint, the protagonist just doesn't do it this time around. A guy being airdropped with anime characteristics into the western milf-villa that is Zombie's Retreat does this game no favors.
If anything in this game interests you, simply go to ZR1. I promise you it's a similar yet wholly better experience than what ZR2 will provide.